Player Matchup

Ra
Ra
BlackiLacki
Ra
Level 28
God Stats
2W - 1L
1,812 SR
Queue Stats
21W - 10L
1,802 Elo+
Party 1
Nemesis
Nemesis
BosSMURFangero
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,770 Elo+
Party 1
Cupid
Cupid
DocteurJekyl
Cupid
Level 23
God Stats
0W - 4L
1,154 SR
Queue Stats
19W - 15L
1,590 Elo+
Solo
Bellona
Bellona
Sloukou
Bellona
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
84W - 68L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
TaxifahrerDieter
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,571 Elo+
Party 2
Team Averages
Level 18
1,538 SR
1,657 Elo+

VS

Team Averages
Level 40
1,533 SR
1,600 Elo+
Achilles
Achilles
Abdulhadi69
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Bastercita07
Merlin
Level 18
God Stats
4W - 3L
1,664 SR
Queue Stats
19W - 22L
1,607 Elo+
Solo
Nemesis
Nemesis
I_Will_Kick_UR_A
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,703 Elo+
Party 3
Cupid
Cupid
WarSty1e
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
reiðr
Ra
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 76L
1,688 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 5
10,916
520
9,957
8,940
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 5 / 2
10,395
495
12,863
16,120
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 3
7,810
372
4,170
11,665
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Sloukou
Bellona
14
1 / 4 / 3
9,045
431
12,903
18,881
13,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
TaxifahrerDieter
Jormungandr
12
2 / 7 / 4
8,201
391
4,561
16,109
8,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abdulhadi69
Achilles
19
6 / 2 / 5
11,757
560
12,725
22,410
18,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
19
3 / 2 / 5
11,459
546
10,468
9,877
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 3 / 3
10,858
517
8,794
15,609
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
WarSty1e
Cupid
17
9 / 1 / 8
11,402
543
14,416
11,036
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
15
2 / 4 / 13
9,973
475
7,275
13,602
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
24
25
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
Abdulhadi69
Achilles
6
2
5
4.25
W
Merlin
3
2
5
2.75
L
2
2
5
2.25
L
7
5
2
1.6
L
0
7
3
0.21
W
4
3
3
1.83
L
Bellona
Sloukou
Bellona
1
4
3
0.63
L
Jormungandr
TaxifahrerDieter
Jormungandr
2
7
4
0.57
W
Cupid
WarSty1e
Cupid
9
1
8
13
W
Ra
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,454
Damage
53,678
71,715
Taken
72,534
38,053
Mitigated
44,462
16,133
Healing
25,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Abdulhadi69
Achilles
12,725
2,332
0
5,426
22,410
18,595
0
4,238
18,050
0
78,702
W
Merlin
10,468
824
196
1,369
9,877
3,859
0
1,445
8,292
109,466
0
L
9,957
536
2,584
2,731
8,940
3,954
0
3,290
5,650
80,687
0
L
12,863
6,275
0
3,092
16,120
8,678
0
5,210
10,910
0
76,960
L
4,170
1,776
53
1,940
11,665
3,088
0
2,062
9,603
0
39,848
W
8,794
3,883
0
7,798
15,609
6,897
0
3,378
11,999
0
81,793
L
Bellona
Sloukou
Bellona
12,903
2,605
0
4,152
18,881
13,716
0
4,811
14,070
9,415
41,623
L
Jormungandr
TaxifahrerDieter
Jormungandr
4,561
2,040
291
1,290
16,109
8,617
0
2,781
13,328
33,032
0
W
Cupid
WarSty1e
Cupid
14,416
9,642
358
5,350
11,036
4,488
92
3,511
7,411
0
68,255
W
Ra
7,275
968
1,687
3,530
13,602
10,623
0
4,545
8,991
35,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,367
Gold Earned
55,449
513
Minions Killed
641
0
Camps Cleared
0
1,927,772
Distance Traveled
2,068,042
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,757
560
150
7
0
414,301
1
W
Merlin
11,459
546
188
9
0
378,178
11
L
Ra
10,916
520
175
8
0
435,864
6
L
Nemesis
10,395
495
116
6
0
416,642
6
L
Cupid
7,810
372
63
3
0
365,592
1
W
Nemesis
10,858
517
146
7
0
463,461
1
L
Bellona
9,045
431
105
5
0
361,421
1
L
Jormungandr
8,201
391
54
3
0
348,253
0
W
Cupid
11,402
543
102
5
0
407,250
5
W
Ra
9,973
475
55
3
0
404,852
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role