Player Matchup

Tiamat
Tiamat
Kyrill555
Tiamat
Level 19
God Stats
1W - 1L
1,726 SR
Queue Stats
22W - 38L
1,347 Elo+
Solo
Odin
Odin
Majdkitalalom
Odin
Level 14
God Stats
0W - 2L
1,710 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 2
Neith
Neith
PDalma
Neith
Level 15
God Stats
1W - 7L
1,342 SR
Queue Stats
2W - 9L
1,082 Elo+
Party 2
Team Averages
Level 16
1,593 SR
1,215 Elo+

VS

Team Averages
Level 38
1,493 SR
1,403 Elo+
King Arthur
King Arthur
GenralChaos
King Arthur
Level 22
God Stats
4W - 4L
1,478 SR
Queue Stats
63W - 51L
1,473 Elo+
Solo
Heimdallr
Heimdallr
frooi
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
villalvaro77
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kyrill555
Tiamat
11
1 / 6 / 1
7,907
565
8,026
10,162
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 3 / 1
8,923
637
6,915
10,463
8,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
PDalma
Neith
11
0 / 2 / 3
7,900
564
4,781
6,509
2,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GenralChaos
King Arthur
13
7 / 1 / 4
10,185
728
8,245
11,328
7,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
frooi
Heimdallr
12
2 / 2 / 5
9,107
651
6,800
10,230
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 5
9,181
656
7,086
5,981
1,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
11
11
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GenralChaos
King Arthur
7
1
4
9
L
Tiamat
Kyrill555
Tiamat
1
6
1
0.25
L
5
3
1
1.83
L
Neith
PDalma
Neith
0
2
3
0.75
W
Heimdallr
frooi
Heimdallr
2
2
5
2.25
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,722
Damage
22,131
27,134
Taken
27,539
15,140
Mitigated
12,195
3,668
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GenralChaos
King Arthur
8,245
1,754
0
3,250
11,328
7,265
192
3,110
7,902
0
31,597
L
Tiamat
Kyrill555
Tiamat
8,026
445
0
1,026
10,162
4,513
0
1,557
8,425
29,812
0
L
6,915
1,946
0
630
10,463
8,218
44
3,798
6,390
0
24,192
L
Neith
PDalma
Neith
4,781
2,590
0
2,012
6,509
2,409
0
1,801
4,658
0
20,696
W
Heimdallr
frooi
Heimdallr
6,800
2,543
0
4,054
10,230
3,417
1,428
3,452
6,336
0
40,056
W
7,086
827
0
1,798
5,981
1,513
1,216
627
5,240
23,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,730
Gold Earned
28,473
123
Minions Killed
132
0
Camps Cleared
0
703,929
Distance Traveled
763,204
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,185
728
29
2
0
274,837
3
L
Tiamat
7,907
565
34
2
0
249,111
1
L
Odin
8,923
637
40
3
0
256,367
3
L
Neith
7,900
564
49
4
0
198,451
3
W
Heimdallr
9,107
651
69
5
0
219,814
0
W
Sol
9,181
656
34
2
0
268,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role