Player Matchup

Cupid
Cupid
 
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
RonanCrasher
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo
Mercury
Mercury
TNB-THE-ONLY-LDR
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 135L
1,334 Elo+
Solo
Hercules
Hercules
XEscobar-_-503X
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,168 Elo+
Solo
Nox
Nox
cardealia
Nox
Level 29
God Stats
0W - 2L
1,215 SR
Queue Stats
43W - 50L
1,349 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,318 Elo+

VS

Team Averages
Level 21
1,453 SR
1,331 Elo+
Thanatos
Thanatos
BooIin
Thanatos
Level 28
God Stats
92W - 55L
1,582 SR
Queue Stats
102W - 72L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IvoryDragoon770
Ah Muzen Cab
Level 12
God Stats
29W - 19L
1,512 SR
Queue Stats
37W - 33L
1,309 Elo+
Solo
Cupid
Cupid
SithLordCents
Cupid
Level 22
God Stats
18W - 15L
1,450 SR
Queue Stats
19W - 18L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
boomstickBR9
Gilgamesh
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
53W - 50L
1,263 Elo+
Solo
Bastet
Bastet
trusamon
Bastet
Level 14
God Stats
3W - 2L
1,220 SR
Queue Stats
20W - 27L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
4 / 8 / 10
12,630
1,053
17,220
18,605
8,312
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 10 / 4
10,306
859
5,667
15,777
11,872
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 19 / 11
12,783
1,065
18,135
26,888
13,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
19
7 / 8 / 7
13,567
1,131
15,192
26,267
30,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 4 / 8
12,446
1,037
9,472
16,287
12,453
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BooIin
Thanatos
20
29 / 2 / 11
18,089
1,507
28,704
9,909
5,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
IvoryDragoon770
Ah Muzen Cab
14
1 / 1 / 1
9,764
814
430
1,274
338
20
7 / 6 / 16
13,946
1,162
23,857
17,576
9,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
boomstickBR9
Gilgamesh
20
4 / 5 / 28
14,422
1,202
26,215
30,217
26,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
trusamon
Bastet
19
8 / 4 / 13
12,158
1,013
16,599
18,305
8,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
118
18
Kills
49
49
Deaths
18
40
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
8
10
1.13
W
Thanatos
BooIin
Thanatos
29
2
11
17.25
W
Ah Muzen Cab
IvoryDragoon770
Ah Muzen Cab
1
1
1
1.5
L
0
10
4
0.2
W
7
6
16
2.5
L
3
19
11
0.45
L
Hercules
7
8
7
1.31
W
Gilgamesh
boomstickBR9
Gilgamesh
4
5
28
3.6
L
4
4
8
2
W
Bastet
trusamon
Bastet
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,686
Damage
95,805
103,824
Taken
77,281
76,407
Mitigated
50,016
11,782
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
17,220
11,828
869
1,043
18,605
8,312
0
0
18,605
0
36,630
W
Thanatos
BooIin
Thanatos
28,704
8,975
0
9,821
9,909
5,096
0
2,145
7,764
0
44,176
W
Ah Muzen Cab
IvoryDragoon770
Ah Muzen Cab
430
226
0
211
1,274
338
0
0
1,274
0
1,965
L
5,667
678
160
915
15,777
11,872
0
0
15,777
17,627
0
W
23,857
15,587
917
4,472
17,576
9,398
0
4,375
13,201
0
60,555
L
18,135
11,575
0
0
26,888
13,487
0
0
26,888
0
57,205
L
Hercules
15,192
6,654
0
7,139
26,267
30,283
0
0
26,267
371
29,734
W
Gilgamesh
boomstickBR9
Gilgamesh
26,215
10,253
0
2,182
30,217
26,749
0
5,691
24,526
0
57,192
L
9,472
3,045
0
1,656
16,287
12,453
0
0
16,287
37,099
0
W
Bastet
trusamon
Bastet
16,599
7,413
0
297
18,305
8,435
0
3,197
15,108
0
25,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,732
Gold Earned
68,379
265
Minions Killed
205
5
Camps Cleared
6
1,025,835
Distance Traveled
931,669
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,630
1,053
52
4
1
200,399
1
W
Thanatos
18,089
1,507
40
3
0
265,824
0
W
Ah Muzen Cab
9,764
814
1
0
0
22,645
0
L
Ra
10,306
859
32
3
1
196,800
0
W
Cupid
13,946
1,162
89
7
0
155,644
0
L
Mercury
12,783
1,065
98
8
1
218,405
3
L
Hercules
13,567
1,131
28
2
2
212,362
2
W
Gilgamesh
14,422
1,202
56
5
1
261,519
0
L
Nox
12,446
1,037
55
5
0
197,869
0
W
Bastet
12,158
1,013
19
2
5
226,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role