Player Matchup

Mulan
Mulan
King GanjaXI
Mulan
Level 147
God Stats
5W - 3L
1,301 SR
Queue Stats
288W - 246L
1,573 Elo+
Party 1
Sobek
Sobek
KrypticxChronic
Sobek
Level 130
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 93L
1,567 Elo+
Party 1
Fafnir
Fafnir
Perea72
Fafnir
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
403W - 402L
1,522 Elo+
Solo
Yemoja
Yemoja
Sargeant888
Yemoja
Level 136
God Stats
4W - 2L
1,759 SR
Queue Stats
389W - 386L
1,519 Elo+
Party 1
Pele
Pele
WidowMaker32589
Pele
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Team Averages
Level 124
1,512 SR
1,536 Elo+

VS

Team Averages
Level 114
1,454 SR
1,499 Elo+
Hel
Hel
KamiMedicine
Hel
Level 86
God Stats
1W - 0L
1,314 SR
Queue Stats
106W - 91L
1,557 Elo+
Party 2
Cupid
Cupid
MonsterKami
Cupid
Level 124
God Stats
1W - 2L
1,185 SR
Queue Stats
126W - 121L
1,465 Elo+
Party 3
Gilgamesh
Gilgamesh
Sopa_beige
Gilgamesh
Level 151
God Stats
14W - 5L
1,500 SR
Queue Stats
700W - 705L
1,497 Elo+
Solo
Zeus
Zeus
UCMIURDED
Zeus
Level 89
God Stats
11W - 7L
1,664 SR
Queue Stats
384W - 371L
1,494 Elo+
Party 2
Ymir
Ymir
WAMPO73
Ymir
Level 119
God Stats
4W - 1L
1,606 SR
Queue Stats
309W - 286L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
8,081
808
16,177
17,256
19,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 5
7,982
798
7,744
19,004
24,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Perea72
Fafnir
12
1 / 4 / 5
7,242
724
7,744
16,136
20,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Yemoja
15
1 / 3 / 6
7,340
734
5,790
12,459
10,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 7 / 2
6,977
698
7,166
13,192
10,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 20
8,673
867
10,472
10,631
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
10 / 1 / 14
10,186
1,019
14,185
9,361
4,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sopa_beige
Gilgamesh
15
3 / 1 / 17
9,132
913
13,298
17,045
11,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
15
7 / 3 / 14
9,292
929
22,370
6,384
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
WAMPO73
Ymir
15
3 / 3 / 21
9,347
935
7,759
17,109
15,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
10
Kills
25
25
Deaths
10
21
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
2
20
6
L
5
7
3
0.93
L
2
4
5
1.13
W
10
1
14
17
L
Fafnir
Perea72
Fafnir
1
4
5
0.88
L
Yemoja
1
3
6
1.33
W
Gilgamesh
Sopa_beige
Gilgamesh
3
1
17
11.5
W
Zeus
7
3
14
4.67
W
Ymir
WAMPO73
Ymir
3
3
21
4.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,621
Damage
68,084
78,047
Taken
60,530
85,036
Mitigated
38,894
28,578
Healing
34,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,472
720
10,408
5,270
10,631
5,167
528
4,551
6,009
21,606
0
L
16,177
3,040
1,481
1,442
17,256
19,378
0
8,906
8,350
407
22,832
L
7,744
729
2,192
4,678
19,004
24,230
0
9,746
9,258
15,536
0
W
14,185
9,351
1,816
1,583
9,361
4,368
2,508
4,183
5,003
0
19,912
L
Fafnir
Perea72
Fafnir
7,744
2,241
818
3,234
16,136
20,720
13
8,540
7,596
12,538
0
L
Yemoja
5,790
1,129
9,883
3,908
12,459
10,695
0
5,520
6,939
13,715
0
W
Gilgamesh
Sopa_beige
Gilgamesh
13,298
2,495
2,216
7,037
17,045
11,172
142
6,050
10,649
0
18,786
W
Zeus
22,370
1,961
1,468
632
6,384
2,804
392
3,159
3,125
42,737
0
W
Ymir
WAMPO73
Ymir
7,759
1,487
1,618
2,542
17,109
15,383
415
3,196
13,617
14,055
0
L
7,166
769
460
482
13,192
10,013
0
7,889
5,303
0
18,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
46,630
58
Minions Killed
100
0
Camps Cleared
0
762,443
Distance Traveled
912,811
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,673
867
28
3
0
180,064
0
L
Mulan
8,081
808
8
1
0
154,967
1
L
Sobek
7,982
798
13
1
0
174,474
0
W
Cupid
10,186
1,019
13
1
0
181,624
0
L
Fafnir
7,242
724
9
1
0
145,295
1
L
Yemoja
7,340
734
11
1
0
152,227
0
W
Gilgamesh
9,132
913
11
1
0
196,813
0
W
Zeus
9,292
929
34
3
0
175,702
0
W
Ymir
9,347
935
14
1
0
178,608
0
L
Pele
6,977
698
17
2
0
135,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role