Player Matchup

Bakasura
Bakasura
AllLuckNoSk1ll
Bakasura
Level 27
God Stats
30W - 37L
1,492 SR
Queue Stats
69W - 85L
1,434 Elo+
Solo
Heimdallr
Heimdallr
BeRaidin
Heimdallr
Level 12
God Stats
3W - 3L
1,392 SR
Queue Stats
5W - 13L
1,228 Elo+
Party 2
Janus
Janus
Richigles
Janus
Level 24
God Stats
8W - 2L
1,880 SR
Queue Stats
87W - 74L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Sharperpato09
Sun Wukong
Level 8
God Stats
2W - 0L
1,790 SR
Queue Stats
19W - 14L
1,472 Elo+
Solo
Bacchus
Bacchus
TempShrimp
Bacchus
Level 26
God Stats
2W - 0L
1,695 SR
Queue Stats
42W - 42L
1,467 Elo+
Party 2
Team Averages
Level 19
1,650 SR
1,415 Elo+

VS

Team Averages
Level 27
1,573 SR
1,607 Elo+
Bellona
Bellona
FeAr159
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Neith
Neith
MeefQuaster
Neith
Level 6
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 2L
1,669 Elo+
Party 1
Sobek
Sobek
Spubs
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,822 Elo+
Party 1
Kukulkan
Kukulkan
UltimateGochu
Kukulkan
Level 10
God Stats
0W - 1L
1,624 SR
Queue Stats
3W - 2L
1,822 Elo+
Party 1
Mercury
Mercury
eclipticruins
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 3 / 5
7,609
544
2,629
11,961
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
BeRaidin
Heimdallr
12
5 / 3 / 8
7,248
518
9,351
5,606
2,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Richigles
Janus
12
6 / 0 / 7
8,086
578
8,663
3,875
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Sharperpato09
Sun Wukong
14
6 / 1 / 2
8,236
588
7,507
7,922
5,008
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
TempShrimp
Bacchus
12
7 / 1 / 8
8,128
581
5,525
7,720
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FeAr159
Bellona
8
0 / 10 / 1
5,426
388
1,759
10,704
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 5 / 3
6,238
446
4,126
8,150
2,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Spubs
Sobek
8
3 / 4 / 1
6,359
454
4,006
12,757
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
UltimateGochu
Kukulkan
10
0 / 3 / 1
5,612
401
1,431
5,379
2,473
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
12
3 / 5 / 2
7,321
523
6,851
11,452
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
26
Kills
8
8
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
3
5
1.5
W
Heimdallr
BeRaidin
Heimdallr
5
3
8
3
L
Bellona
FeAr159
Bellona
0
10
1
0.05
L
2
5
3
0.7
W
Janus
Richigles
Janus
6
0
7
9.5
W
Sun Wukong
Sharperpato09
Sun Wukong
6
1
2
7
L
Sobek
Spubs
Sobek
3
4
1
0.88
W
Bacchus
TempShrimp
Bacchus
7
1
8
11
L
Kukulkan
UltimateGochu
Kukulkan
0
3
1
0.17
L
Mercury
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,675
Damage
18,173
37,084
Taken
48,442
19,815
Mitigated
23,651
13,132
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
2,629
2,261
0
6,394
11,961
4,432
30
309
11,652
0
35,296
W
Heimdallr
BeRaidin
Heimdallr
9,351
4,208
0
1,394
5,606
2,736
2,700
1,312
4,294
0
34,771
L
Bellona
FeAr159
Bellona
1,759
510
0
230
10,704
6,204
468
1,800
8,868
0
16,894
L
4,126
1,431
0
2,196
8,150
2,598
156
4,669
3,339
0
27,087
W
Janus
Richigles
Janus
8,663
584
0
737
3,875
1,184
0
1,190
2,685
36,914
0
W
Sun Wukong
Sharperpato09
Sun Wukong
7,507
1,322
0
2,719
7,922
5,008
485
1,506
6,416
0
44,670
L
Sobek
Spubs
Sobek
4,006
451
0
3,945
12,757
8,542
0
3,112
9,311
11,417
0
W
Bacchus
TempShrimp
Bacchus
5,525
747
0
1,888
7,720
6,455
424
1,120
6,600
16,991
0
L
Kukulkan
UltimateGochu
Kukulkan
1,431
181
294
938
5,379
2,473
0
2,087
3,032
12,703
0
L
Mercury
6,851
3,016
0
3,156
11,452
3,834
0
1,758
9,442
0
44,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,307
Gold Earned
30,956
338
Minions Killed
225
0
Camps Cleared
0
1,413,788
Distance Traveled
1,286,986
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,609
544
97
7
0
296,056
2
W
Heimdallr
7,248
518
58
4
0
238,022
5
L
Bellona
5,426
388
34
2
0
251,313
1
L
Neith
6,238
446
63
5
0
224,317
0
W
Janus
8,086
578
68
5
0
304,718
2
W
Sun Wukong
8,236
588
99
7
0
304,283
4
L
Sobek
6,359
454
3
0
0
308,063
0
W
Bacchus
8,128
581
16
1
0
270,709
0
L
Kukulkan
5,612
401
29
2
0
201,730
0
L
Mercury
7,321
523
96
7
0
301,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role