Player Matchup

Nox
Nox
AnviFox
Nox
Level 138
God Stats
14W - 18L
1,484 SR
Queue Stats
843W - 802L
1,602 Elo+
Party 2
Ne Zha
Ne Zha
MillleniuM
Ne Zha
Level 160
God Stats
2W - 3L
1,520 SR
Queue Stats
227W - 193L
1,651 Elo+
Party 2
Chaac
Chaac
NaniThePluck
Chaac
Level 83
God Stats
1W - 2L
1,524 SR
Queue Stats
104W - 93L
1,595 Elo+
Party 2
Izanami
Izanami
Quawar
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
SwejD
The Morrigan
Level 160
God Stats
0W - 3L
1,624 SR
Queue Stats
76W - 108L
1,530 Elo+
Solo
Team Averages
Level 140
1,531 SR
1,576 Elo+

VS

Team Averages
Level 149
1,595 SR
1,597 Elo+
Arachne
Arachne
Phoenixus
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,671 Elo+
Solo
Mulan
Mulan
StiggySan
Mulan
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 45L
1,500 Elo+
Solo
Eset
Eset
ZeRKuSx
Eset
Level 144
God Stats
9W - 7L
1,603 SR
Queue Stats
477W - 419L
1,564 Elo+
Party 1
Khepri
Khepri
bySamuel_Motin
Khepri
Level 160
God Stats
9W - 2L
1,847 SR
Queue Stats
300W - 227L
1,649 Elo+
Party 1
Ah Puch
Ah Puch
p-s-p-l-i-n
Ah Puch
Level 156
God Stats
7W - 3L
1,526 SR
Queue Stats
459W - 386L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
1 / 3 / 3
8,686
724
9,751
7,534
3,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
MillleniuM
Ne Zha
14
1 / 6 / 7
8,397
700
12,512
13,512
10,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 5
9,375
781
11,799
15,825
17,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Quawar
Izanami
15
2 / 3 / 5
8,633
719
14,433
12,440
5,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
SwejD
The Morrigan
15
4 / 7 / 4
9,105
759
12,981
10,498
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Phoenixus
Arachne
17
5 / 1 / 14
9,917
826
8,709
16,470
11,223
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
StiggySan
Mulan
17
7 / 3 / 9
9,925
827
9,197
17,932
19,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
ZeRKuSx
Eset
17
7 / 2 / 11
10,300
858
12,172
8,302
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 3 / 18
10,124
844
8,011
19,469
22,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
p-s-p-l-i-n
Ah Puch
17
2 / 2 / 16
9,436
786
17,182
11,072
12,413
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
11
Kills
22
22
Deaths
11
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nox
1
3
3
0.83
L
Ne Zha
MillleniuM
Ne Zha
1
6
7
0.75
L
3
3
5
1.83
W
Arachne
Phoenixus
Arachne
5
1
14
12
L
Izanami
Quawar
Izanami
2
3
5
1.5
W
Mulan
StiggySan
Mulan
7
3
9
3.83
L
The Morrigan
SwejD
The Morrigan
4
7
4
0.86
W
Eset
ZeRKuSx
Eset
7
2
11
6.25
W
1
3
18
3.33
W
Ah Puch
p-s-p-l-i-n
Ah Puch
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,476
Damage
55,271
59,809
Taken
73,245
41,913
Mitigated
69,312
17,193
Healing
30,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
9,751
844
1,132
336
7,534
3,712
0
5,502
1,966
19,542
0
L
Ne Zha
MillleniuM
Ne Zha
12,512
1,560
0
726
13,512
10,241
0
7,576
5,744
0
19,905
L
11,799
1,604
578
5,845
15,825
17,464
0
7,495
7,994
0
22,144
W
Arachne
Phoenixus
Arachne
8,709
5,882
2,338
6,160
16,470
11,223
1,255
6,150
10,320
0
15,673
L
Izanami
Quawar
Izanami
14,433
10,164
1,481
4,197
12,440
5,914
1,794
8,933
3,385
0
31,490
W
Mulan
StiggySan
Mulan
9,197
1,493
1,428
4,570
17,932
19,095
224
4,403
13,529
0
17,219
L
The Morrigan
SwejD
The Morrigan
12,981
1,187
1,335
1,563
10,498
4,582
30
6,919
3,310
28,834
0
W
Eset
ZeRKuSx
Eset
12,172
766
4,068
1,444
8,302
4,311
1,159
2,003
6,299
27,262
0
W
8,011
445
3,063
3,479
19,469
22,270
18
5,600
13,869
23,242
0
W
Ah Puch
p-s-p-l-i-n
Ah Puch
17,182
1,010
829
3,003
11,072
12,413
1,070
4,576
6,496
32,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
49,702
198
Minions Killed
129
0
Camps Cleared
0
1,052,352
Distance Traveled
1,100,991
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,686
724
43
4
0
228,516
4
L
Ne Zha
8,397
700
21
2
0
200,036
0
L
Chaac
9,375
781
35
3
0
219,026
2
W
Arachne
9,917
826
27
2
0
230,202
0
L
Izanami
8,633
719
52
4
0
205,191
1
W
Mulan
9,925
827
11
1
0
211,008
3
L
The Morrigan
9,105
759
47
4
0
199,583
0
W
Eset
10,300
858
38
3
0
234,584
0
W
Khepri
10,124
844
15
1
0
211,197
3
W
Ah Puch
9,436
786
38
3
0
214,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role