Player Matchup

Izanami
Izanami
ChicoMaalo
Izanami
Level 29
God Stats
11W - 4L
1,289 SR
Queue Stats
19W - 9L
1,274 Elo+
Solo
Hou Yi
Hou Yi
JahWasTaken
Hou Yi
Level 33
God Stats
13W - 2L
1,612 SR
Queue Stats
387W - 240L
1,634 Elo+
Party 1
Ne Zha
Ne Zha
NoTSkilleD-_
Ne Zha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,747 Elo+
Solo
Cerberus
Cerberus
Somar16
Cerberus
Level 23
God Stats
5W - 2L
1,860 SR
Queue Stats
219W - 151L
1,646 Elo+
Party 1
Vulcan
Vulcan
whispy16
Vulcan
Level 26
God Stats
12W - 12L
1,581 SR
Queue Stats
78W - 79L
1,612 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,583 Elo+

VS

Team Averages
Level 28
1,456 SR
1,635 Elo+
Freya
Freya
BagOfWetCats
Freya
Level 69
God Stats
3W - 4L
1,513 SR
Queue Stats
648W - 609L
1,571 Elo+
Party 2
Horus
Horus
Bruc-E96
Horus
Level 16
God Stats
3W - 2L
1,457 SR
Queue Stats
4W - 6L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
EmilyXDRawr
Kuzenbo
Level 26
God Stats
1W - 3L
1,254 SR
Queue Stats
145W - 84L
1,756 Elo+
Solo
Arachne
Arachne
Rayazul
Arachne
Level 25
God Stats
6W - 4L
1,557 SR
Queue Stats
325W - 304L
1,589 Elo+
Solo
Neith
Neith
TheSmiteBANGod
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 193L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChicoMaalo
Izanami
18
1 / 6 / 1
11,086
616
6,545
11,680
5,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
18
5 / 0 / 5
11,337
630
9,793
9,348
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
14
1 / 4 / 1
8,273
460
4,543
13,021
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Somar16
Cerberus
15
4 / 1 / 8
10,004
556
6,987
12,282
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
whispy16
Vulcan
15
4 / 2 / 4
9,314
517
13,280
7,208
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,559
476
11,006
13,985
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Bruc-E96
Horus
11
0 / 3 / 1
6,515
362
1,075
9,687
4,884
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
EmilyXDRawr
Kuzenbo
18
5 / 0 / 3
10,534
585
10,025
13,261
14,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Rayazul
Arachne
15
4 / 2 / 2
9,017
501
5,458
13,116
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 2
8,129
452
5,819
11,093
2,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
15
Kills
13
13
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Horus
Bruc-E96
Horus
0
3
1
0.17
W
Izanami
ChicoMaalo
Izanami
1
6
1
0.25
L
Kuzenbo
EmilyXDRawr
Kuzenbo
5
0
3
6.5
W
Hou Yi
5
0
5
7.5
W
Ne Zha
1
4
1
0.38
L
Arachne
Rayazul
Arachne
4
2
2
2.5
W
Cerberus
Somar16
Cerberus
4
1
8
8
L
1
6
2
0.33
W
Vulcan
whispy16
Vulcan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,148
Damage
33,383
53,539
Taken
61,142
27,978
Mitigated
32,315
19,004
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,006
3,370
0
5,530
13,985
4,260
0
7,327
6,190
56,775
0
L
Horus
Bruc-E96
Horus
1,075
535
664
2,168
9,687
4,884
0
4,514
5,087
0
10,841
W
Izanami
ChicoMaalo
Izanami
6,545
4,488
0
2,649
11,680
5,971
708
8,664
3,016
0
88,678
L
Kuzenbo
EmilyXDRawr
Kuzenbo
10,025
2,301
0
5,297
13,261
14,804
34
958
12,262
71,723
0
W
Hou Yi
9,793
5,887
0
6,258
9,348
3,812
3,207
1,065
8,283
0
83,827
W
Ne Zha
4,543
847
0
5,096
13,021
4,496
0
2,794
10,227
0
56,186
L
Arachne
Rayazul
Arachne
5,458
3,044
0
4,129
13,116
5,540
0
2,897
10,165
0
69,777
W
Cerberus
Somar16
Cerberus
6,987
56
0
4,574
12,282
10,898
1
3,625
8,657
44,919
0
L
5,819
2,082
0
2,603
11,093
2,827
648
3,802
7,171
0
52,255
W
Vulcan
whispy16
Vulcan
13,280
4,497
0
427
7,208
2,801
0
4,883
2,325
54,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,014
Gold Earned
42,754
662
Minions Killed
501
0
Camps Cleared
0
1,771,887
Distance Traveled
1,762,947
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,559
476
102
6
0
330,418
1
L
Horus
6,515
362
22
1
0
368,033
4
W
Izanami
11,086
616
193
11
0
318,676
1
L
Kuzenbo
10,534
585
138
8
0
371,018
3
W
Hou Yi
11,337
630
156
9
0
319,770
6
W
Ne Zha
8,273
460
103
6
0
378,018
7
L
Arachne
9,017
501
126
7
0
381,074
1
W
Cerberus
10,004
556
115
6
0
383,934
0
L
Neith
8,129
452
113
6
0
312,404
3
W
Vulcan
9,314
517
95
5
0
371,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role