Player Matchup

Serqet
Serqet
Emperornobu2
Serqet
Level 66
God Stats
1W - 6L
1,189 SR
Queue Stats
467W - 516L
1,407 Elo+
Solo
Horus
Horus
KingSmoke818
Horus
Level 34
God Stats
0W - 2L
1,276 SR
Queue Stats
147W - 207L
1,326 Elo+
Solo
Tiamat
Tiamat
Littlesparky885
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,311 Elo+
Solo
Ullr
Ullr
specter619
Ullr
Level 143
God Stats
0W - 2L
1,249 SR
Queue Stats
204W - 241L
1,232 Elo+
Party 1
Merlin
Merlin
xXfatman98xX
Merlin
Level 17
God Stats
0W - 3L
1,260 SR
Queue Stats
129W - 157L
1,337 Elo+
Party 1
Team Averages
Level 58
1,295 SR
1,323 Elo+

VS

Team Averages
Level 77
1,458 SR
1,401 Elo+
Susano
Susano
Carlos2836182
Susano
Level 84
God Stats
1W - 1L
1,284 SR
Queue Stats
208W - 195L
1,332 Elo+
Solo
Kukulkan
Kukulkan
FoxFireAce
Kukulkan
Level 64
God Stats
1W - 1L
1,305 SR
Queue Stats
11W - 12L
1,395 Elo+
Solo
Vulcan
Vulcan
Lexuras
Vulcan
Level 67
God Stats
4W - 1L
1,702 SR
Queue Stats
189W - 175L
1,429 Elo+
Solo
Athena
Athena
bus_magischer484
Athena
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 103L
1,349 Elo+
Solo
Artemis
Artemis
teatahme
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
0 / 4 / 4
7,618
544
1,331
15,964
8,587
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
2 / 6 / 1
8,025
573
3,538
24,864
12,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 6 / 4
7,967
569
8,452
12,493
6,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 5 / 2
8,682
620
10,244
11,297
4,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
18
2 / 3 / 4
9,433
674
14,697
8,514
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 16
9,869
705
10,772
10,493
4,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
FoxFireAce
Kukulkan
19
9 / 1 / 12
11,512
822
21,349
7,906
4,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Lexuras
Vulcan
19
4 / 0 / 15
10,952
782
15,759
9,634
4,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

15
2 / 2 / 13
10,318
737
6,539
13,988
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
teatahme
Artemis
18
8 / 1 / 9
10,772
769
13,013
11,991
5,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
7
Kills
24
24
Deaths
8
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
1
4
16
2.25
L
Serqet
0
4
4
0.5
W
Kukulkan
FoxFireAce
Kukulkan
9
1
12
15
L
2
6
1
0.42
W
Vulcan
Lexuras
Vulcan
4
0
15
11.5
L
0
6
4
0.33
W
2
2
13
4.25
L
3
5
2
0.8
W
Artemis
teatahme
Artemis
8
1
9
12.5
L
Merlin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
67,432
73,132
Taken
54,012
35,285
Mitigated
33,299
26,746
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,772
2,570
2,863
1,786
10,493
4,858
915
4,045
6,448
0
16,058
L
Serqet
1,331
141
1,488
4,898
15,964
8,587
0
12,286
3,678
0
1,816
W
Kukulkan
FoxFireAce
Kukulkan
21,349
2,504
3,321
1,842
7,906
4,251
864
3,095
4,811
52,044
0
L
3,538
1,558
2,282
9,769
24,864
12,175
0
13,257
11,607
0
10,401
W
Vulcan
Lexuras
Vulcan
15,759
5,298
2,756
3,654
9,634
4,212
856
5,900
3,734
37,120
0
L
8,452
625
891
2,752
12,493
6,105
0
7,700
4,793
25,826
0
W
6,539
2,321
2,692
2,914
13,988
14,554
315
4,097
9,891
9,756
0
L
10,244
4,566
340
1,646
11,297
4,860
0
6,035
5,262
0
21,141
W
Artemis
teatahme
Artemis
13,013
5,931
2,992
3,082
11,991
5,424
2,250
6,012
5,979
0
27,398
L
Merlin
14,697
336
1,212
1,468
8,514
3,558
0
4,369
4,145
38,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,725
Gold Earned
53,423
142
Minions Killed
169
0
Camps Cleared
0
1,004,322
Distance Traveled
1,352,139
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,869
705
10
1
0
256,981
1
L
Serqet
7,618
544
2
0
0
177,218
0
W
Kukulkan
11,512
822
78
6
0
274,007
1
L
Horus
8,025
573
11
1
0
215,315
1
W
Vulcan
10,952
782
43
3
0
303,645
1
L
Tiamat
7,967
569
42
3
0
197,559
0
W
Athena
10,318
737
3
0
0
242,852
4
L
Ullr
8,682
620
23
2
0
195,022
0
W
Artemis
10,772
769
35
3
0
274,654
0
L
Merlin
9,433
674
64
5
0
219,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role