Player Matchup

Bellona
Bellona
AlexSnipingBeast
Bellona
Level 58
God Stats
12W - 9L
1,685 SR
Queue Stats
233W - 222L
1,388 Elo+
Party 1
Jing Wei
Jing Wei
Bald_Tryhard
Jing Wei
Level 48
God Stats
5W - 4L
1,615 SR
Queue Stats
407W - 381L
1,406 Elo+
Party 1
Scylla
Scylla
FrostyKM
Scylla
Level 29
God Stats
2W - 8L
1,165 SR
Queue Stats
98W - 114L
1,434 Elo+
Party 1
Fenrir
Fenrir
LagIsMyExcuse
Fenrir
Level 25
God Stats
4W - 6L
1,162 SR
Queue Stats
135W - 158L
1,352 Elo+
Party 1
Ymir
Ymir
ReboundWing
Ymir
Level 9
God Stats
8W - 8L
1,407 SR
Queue Stats
27W - 38L
1,382 Elo+
Party 1
Team Averages
Level 34
1,407 SR
1,392 Elo+

VS

Team Averages
Level 82
1,509 SR
1,404 Elo+
Tiamat
Tiamat
RiIex
Tiamat
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 121L
1,506 Elo+
Party 2
Bellona
Bellona
Shawnceee
Bellona
Level 21
God Stats
12W - 10L
1,595 SR
Queue Stats
26W - 30L
1,336 Elo+
Party 2
Camazotz
Camazotz
SmoothBPS
Camazotz
Level 45
God Stats
23W - 21L
1,559 SR
Queue Stats
56W - 59L
1,431 Elo+
Solo
Janus
Janus
Try Akimbo
Janus
Level 149
God Stats
14W - 20L
1,194 SR
Queue Stats
424W - 416L
1,567 Elo+
Party 2
Thanatos
Thanatos
Zagrathon
Thanatos
Level 128
God Stats
5W - 3L
1,697 SR
Queue Stats
431W - 383L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,941
452
7,556
14,611
8,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Bald_Tryhard
Jing Wei
16
6 / 9 / 3
10,341
470
8,675
19,455
6,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
FrostyKM
Scylla
15
2 / 8 / 1
9,975
453
8,202
13,725
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 4 / 4
10,828
492
10,339
15,756
10,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 7 / 4
9,114
414
6,405
16,719
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RiIex
Tiamat
16
3 / 6 / 12
10,543
479
15,143
18,900
10,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Shawnceee
Bellona
17
1 / 1 / 0
10,911
496
4,611
10,051
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
SmoothBPS
Camazotz
16
5 / 3 / 15
10,745
488
11,839
14,081
13,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
19
8 / 3 / 6
12,617
574
15,580
10,801
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Zagrathon
Thanatos
18
14 / 7 / 8
12,256
557
16,074
19,724
9,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
19
Kills
31
31
Deaths
20
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Jing Wei
Bald_Tryhard
Jing Wei
6
9
3
0.83
L
Scylla
FrostyKM
Scylla
2
8
1
0.31
L
7
4
4
2.25
L
3
7
4
0.71
W
Tiamat
RiIex
Tiamat
3
6
12
1.5
W
Bellona
Shawnceee
Bellona
1
1
0
1
W
Camazotz
SmoothBPS
Camazotz
5
3
15
4.17
W
Janus
8
3
6
3.67
W
Thanatos
Zagrathon
Thanatos
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
63,247
80,266
Taken
73,557
40,332
Mitigated
46,679
11,688
Healing
36,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,556
2,224
450
1,404
14,611
8,768
640
5,064
9,267
0
51,740
L
Jing Wei
Bald_Tryhard
Jing Wei
8,675
6,301
0
3,481
19,455
6,851
234
5,586
13,513
0
58,598
L
Scylla
FrostyKM
Scylla
8,202
871
0
1,387
13,725
4,714
0
6,692
6,929
51,458
0
L
10,339
2,011
0
3,414
15,756
10,426
0
6,228
9,299
0
56,547
L
6,405
1,608
69
1,483
16,719
9,573
48
6,221
10,210
25,629
0
W
Tiamat
RiIex
Tiamat
15,143
3,586
231
9,728
18,900
10,421
1,048
3,081
15,767
61,236
0
W
Bellona
Shawnceee
Bellona
4,611
1,015
0
623
10,051
9,097
4,020
0
10,051
0
63,760
W
Camazotz
SmoothBPS
Camazotz
11,839
2,342
0
5,950
14,081
13,833
0
4,373
9,580
0
44,996
W
Janus
15,580
427
0
2,526
10,801
4,018
348
3,425
7,172
94,440
0
W
Thanatos
Zagrathon
Thanatos
16,074
5,394
0
17,666
19,724
9,310
698
3,118
16,380
0
76,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,199
Gold Earned
57,072
408
Minions Killed
550
0
Camps Cleared
0
1,813,029
Distance Traveled
2,198,111
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,941
452
104
5
0
310,077
1
L
Jing Wei
10,341
470
98
4
0
354,874
2
L
Scylla
9,975
453
96
4
0
352,293
1
L
Fenrir
10,828
492
73
3
0
503,597
1
L
Ymir
9,114
414
37
2
0
292,188
0
W
Tiamat
10,543
479
96
4
0
384,196
1
W
Bellona
10,911
496
146
7
0
483,044
0
W
Camazotz
10,745
488
52
2
0
450,289
2
W
Janus
12,617
574
159
7
0
448,306
6
W
Thanatos
12,256
557
97
4
0
432,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role