Player Matchup

Xbalanque
Xbalanque
DiosGabox
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IMSNihilus
Merlin
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
424W - 388L
1,512 Elo+
Solo
Ymir
Ymir
Killfight
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
alexvillafuerte1
Loki
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Amaterasu
Amaterasu
gugasva
Amaterasu
Level 34
God Stats
31W - 44L
1,410 SR
Queue Stats
266W - 406L
1,269 Elo+
Solo
Team Averages
Level 74
1,482 SR
1,456 Elo+

VS

Team Averages
Level 95
1,434 SR
1,456 Elo+
Neith
Neith
Kakazaorf
Neith
Level 35
God Stats
57W - 59L
1,395 SR
Queue Stats
875W - 891L
1,389 Elo+
Solo
Ares
Ares
LeonardoSC1710
Ares
Level 126
God Stats
2W - 2L
1,279 SR
Queue Stats
816W - 812L
1,507 Elo+
Party 2
King Arthur
King Arthur
RobsonSC157
King Arthur
Level 111
God Stats
15W - 25L
1,438 SR
Queue Stats
695W - 673L
1,529 Elo+
Party 2
Tiamat
Tiamat
SellKyle
Tiamat
Level 154
God Stats
22W - 13L
1,560 SR
Queue Stats
560W - 593L
1,501 Elo+
Solo
Fenrir
Fenrir
bissscoito
Fenrir
Level 47
God Stats
7W - 15L
1,500 SR
Queue Stats
349W - 389L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DiosGabox
Xbalanque
9
1 / 1 / 0
5,259
526
5,346
4,884
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
IMSNihilus
Merlin
11
0 / 3 / 0
5,782
578
2,093
4,779
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
6
0 / 2 / 0
4,596
460
129
6,289
3,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 1 / 0
4,063
406
723
2,757
604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
gugasva
Amaterasu
10
0 / 2 / 0
5,202
520
1,355
5,583
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kakazaorf
Neith
9
2 / 0 / 2
5,076
508
3,291
3,593
1,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 4
5,591
559
3,302
4,901
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
RobsonSC157
King Arthur
11
2 / 0 / 2
6,496
650
3,416
4,629
2,492
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
SellKyle
Tiamat
12
2 / 0 / 1
6,410
641
3,032
4,837
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
bissscoito
Fenrir
10
3 / 1 / 1
6,068
607
2,397
6,447
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DiosGabox
Xbalanque
1
1
0
1
L
Merlin
IMSNihilus
Merlin
0
3
0
0
W
Neith
Kakazaorf
Neith
2
0
2
3
L
Ymir
0
2
0
0
W
0
0
4
2
W
King Arthur
RobsonSC157
King Arthur
2
0
2
3
W
Tiamat
SellKyle
Tiamat
2
0
1
2.5
L
0
1
0
0
W
Fenrir
bissscoito
Fenrir
3
1
1
3.5
L
Amaterasu
gugasva
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,646
Damage
15,438
24,292
Taken
24,407
10,401
Mitigated
11,054
5,130
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DiosGabox
Xbalanque
5,346
1,918
0
1,415
4,884
1,458
0
826
4,058
0
27,564
L
Merlin
IMSNihilus
Merlin
2,093
104
0
680
4,779
1,529
0
2,587
1,948
34,846
0
W
Neith
Kakazaorf
Neith
3,291
1,293
0
1,960
3,593
1,234
292
129
3,464
0
24,174
L
Ymir
129
0
0
752
6,289
3,264
0
1,971
4,318
6,183
0
W
3,302
36
0
1,295
4,901
2,191
0
0
4,901
10,655
0
W
King Arthur
RobsonSC157
King Arthur
3,416
298
0
679
4,629
2,492
69
0
4,554
0
36,336
W
Tiamat
SellKyle
Tiamat
3,032
36
0
2,456
4,837
2,425
0
1,928
2,909
35,848
0
L
723
136
0
1,162
2,757
604
136
662
2,051
0
9,497
W
Fenrir
bissscoito
Fenrir
2,397
915
0
816
6,447
2,712
0
165
6,257
0
27,408
L
Amaterasu
gugasva
Amaterasu
1,355
507
0
1,121
5,583
3,546
0
0
5,583
0
22,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
29,641
220
Minions Killed
295
0
Camps Cleared
0
796,330
Distance Traveled
1,004,225
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,259
526
60
6
0
182,366
2
L
Merlin
5,782
578
75
8
0
176,046
3
W
Neith
5,076
508
45
5
0
180,298
5
L
Ymir
4,596
460
9
1
0
163,941
0
W
Ares
5,591
559
10
1
0
200,103
2
W
King Arthur
6,496
650
90
9
0
200,480
2
W
Tiamat
6,410
641
89
9
0
188,876
0
L
Loki
4,063
406
22
2
0
104,088
0
W
Fenrir
6,068
607
61
6
0
234,468
0
L
Amaterasu
5,202
520
54
5
0
169,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role