Player Matchup

Tiamat
Tiamat
D1j1tle Shr4pnl
Tiamat
Level 141
God Stats
1W - 6L
1,170 SR
Queue Stats
122W - 95L
1,541 Elo+
Solo
Yemoja
Yemoja
Junji Jun
Yemoja
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Mgrocha03
Heimdallr
Level 129
God Stats
13W - 12L
1,474 SR
Queue Stats
83W - 71L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
ROF_Kurt
Gilgamesh
Level 122
God Stats
4W - 3L
1,963 SR
Queue Stats
75W - 66L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
Shpeet
Baron Samedi
Level 109
God Stats
17W - 10L
1,688 SR
Queue Stats
55W - 43L
1,571 Elo+
Party 1
Team Averages
Level 131
1,559 SR
1,546 Elo+

VS

Team Averages
Level 127
1,721 SR
1,557 Elo+
Heimdallr
Heimdallr
AEROII
Heimdallr
Level 156
God Stats
8W - 10L
1,586 SR
Queue Stats
134W - 134L
1,586 Elo+
Solo
Fenrir
Fenrir
Milindres
Fenrir
Level 145
God Stats
3W - 4L
1,847 SR
Queue Stats
121W - 102L
1,566 Elo+
Solo
Artio
Artio
Nyxzuz
Artio
Level 101
God Stats
1W - 0L
1,951 SR
Queue Stats
36W - 39L
1,561 Elo+
Party 2
The Morrigan
The Morrigan
Zeylenx
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
oiTJ
Chaac
Level 105
God Stats
17W - 6L
1,722 SR
Queue Stats
465W - 427L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
6,547
655
6,141
4,597
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Junji Jun
Yemoja
10
0 / 1 / 1
5,586
559
1,996
1,743
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Mgrocha03
Heimdallr
14
1 / 1 / 1
6,929
693
4,646
7,315
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ROF_Kurt
Gilgamesh
12
0 / 5 / 3
6,352
635
3,042
9,726
6,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Shpeet
Baron Samedi
13
3 / 5 / 0
7,447
745
8,268
8,032
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AEROII
Heimdallr
14
1 / 2 / 5
7,363
736
5,290
8,617
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Milindres
Fenrir
15
7 / 0 / 5
9,121
912
6,935
7,319
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Nyxzuz
Artio
13
0 / 1 / 7
7,221
722
3,832
8,459
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Zeylenx
The Morrigan
15
3 / 0 / 4
8,066
807
4,993
3,035
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
oiTJ
Chaac
15
3 / 1 / 9
8,454
845
5,255
7,155
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
14
14
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AEROII
Heimdallr
1
2
5
1.75
L
0
2
2
0.5
L
Yemoja
Junji Jun
Yemoja
0
1
1
0.5
L
Heimdallr
Mgrocha03
Heimdallr
1
1
1
1.5
W
Fenrir
Milindres
Fenrir
7
0
5
9.5
W
Artio
Nyxzuz
Artio
0
1
7
3.5
L
Gilgamesh
ROF_Kurt
Gilgamesh
0
5
3
0.3
L
Baron Samedi
Shpeet
Baron Samedi
3
5
0
0.6
W
The Morrigan
Zeylenx
The Morrigan
3
0
4
5
W
Chaac
oiTJ
Chaac
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
26,305
31,413
Taken
34,585
18,011
Mitigated
19,752
6,905
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AEROII
Heimdallr
5,290
1,720
0
1,292
8,617
3,244
967
3,624
4,735
0
24,638
L
6,141
979
0
1,122
4,597
3,099
0
2,229
2,224
24,424
0
L
Yemoja
Junji Jun
Yemoja
1,996
91
496
288
1,743
695
0
287
1,382
8,688
0
L
Heimdallr
Mgrocha03
Heimdallr
4,646
1,413
0
2,487
7,315
3,269
0
677
6,563
0
32,629
W
Fenrir
Milindres
Fenrir
6,935
1,548
0
1,225
7,319
2,944
14
3,638
3,373
0
18,759
W
Artio
Nyxzuz
Artio
3,832
326
810
2,476
8,459
5,983
239
3,534
4,611
11,891
0
L
Gilgamesh
ROF_Kurt
Gilgamesh
3,042
855
0
44
9,726
6,919
0
2,996
6,405
0
14,556
L
Baron Samedi
Shpeet
Baron Samedi
8,268
941
841
1,627
8,032
4,029
29
1,859
6,090
22,017
0
W
The Morrigan
Zeylenx
The Morrigan
4,993
208
0
457
3,035
1,094
481
1,191
1,744
28,887
2,070
W
Chaac
oiTJ
Chaac
5,255
1,003
0
1,924
7,155
6,487
165
3,575
3,224
0
29,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,861
Gold Earned
40,225
211
Minions Killed
256
7
Camps Cleared
7
797,117
Distance Traveled
988,298
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,363
736
56
6
0
182,136
0
L
Tiamat
6,547
655
54
5
1
162,161
1
L
Yemoja
5,586
559
15
2
1
65,375
0
L
Heimdallr
6,929
693
78
8
0
177,219
2
W
Fenrir
9,121
912
41
4
3
218,888
4
W
Artio
7,221
722
22
2
0
207,087
1
L
Gilgamesh
6,352
635
23
2
3
211,763
1
L
Baron Samedi
7,447
745
41
4
2
180,599
4
W
The Morrigan
8,066
807
87
9
1
187,155
1
W
Chaac
8,454
845
50
5
3
193,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role