Player Matchup

Awilix
Awilix
Destroyermix10
Awilix
Level 5
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
Swxthy
Freya
Level 29
God Stats
1W - 2L
1,588 SR
Queue Stats
95W - 110L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TronaldDump122
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,370 Elo+
Party 2
Athena
Athena
WhiteObama4186
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,349 Elo+
Party 2
Pele
Pele
semsilvanya
Pele
Level 28
God Stats
52W - 57L
1,453 SR
Queue Stats
314W - 420L
1,278 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,381 Elo+

VS

Team Averages
Level 10
1,514 SR
1,414 Elo+
Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Big_Chief_Ninji
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,181 Elo+
Solo
Danzaburou
Danzaburou
Blueghost08-
Danzaburou
Level 15
God Stats
19W - 27L
1,356 SR
Queue Stats
33W - 54L
1,255 Elo+
Solo
Janus
Janus
JanusMain
Janus
Level 3
God Stats
2W - 1L
1,714 SR
Queue Stats
2W - 2L
1,636 Elo+
Party 1
Ymir
Ymir
YmirGoBoom4363
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
4,863
304
235
1,593
290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
Swxthy
Freya
14
2 / 3 / 0
7,669
479
1,830
10,079
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TronaldDump122
Ah Muzen Cab
10
0 / 3 / 0
6,171
386
4,980
7,073
2,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 0
5,777
361
900
12,038
5,950
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
5 / 7 / 1
8,182
511
8,204
11,038
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 0 / 7
7,565
473
7,842
6,132
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 2
7,978
499
5,229
8,921
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Blueghost08-
Danzaburou
12
6 / 4 / 1
8,408
526
5,739
8,563
2,598
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
JanusMain
Janus
15
2 / 2 / 1
8,812
551
6,740
5,065
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
6 / 0 / 4
8,105
507
3,990
6,141
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
7
Kills
22
23
Deaths
8
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
7
6.5
W
5
2
2
3
W
Danzaburou
Blueghost08-
Danzaburou
6
4
1
1.63
L
0
2
0
0
W
Janus
JanusMain
Janus
2
2
1
1.25
L
Freya
Swxthy
Freya
2
3
0
0.67
L
Ah Muzen Cab
TronaldDump122
Ah Muzen Cab
0
3
0
0
L
0
8
0
0
W
6
0
4
8
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,149
Damage
29,540
41,821
Taken
34,822
17,921
Mitigated
13,948
6,916
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,842
3,879
0
1,180
6,132
2,621
1,159
263
5,869
0
31,996
W
5,229
2,367
0
1,749
8,921
3,442
1,516
234
8,687
0
36,431
W
Danzaburou
Blueghost08-
Danzaburou
5,739
2,622
0
232
8,563
2,598
1,385
0
8,563
0
22,538
L
235
94
0
106
1,593
290
0
344
1,249
0
1,488
W
Janus
JanusMain
Janus
6,740
190
0
0
5,065
1,618
1,139
1,641
3,424
61,378
0
L
Freya
Swxthy
Freya
1,830
634
231
4,568
10,079
3,996
94
6,419
3,660
33,055
2,909
L
Ah Muzen Cab
TronaldDump122
Ah Muzen Cab
4,980
1,201
0
1,235
7,073
2,876
961
715
6,358
0
32,145
L
900
362
0
0
12,038
5,950
377
2,230
9,808
13,426
0
W
3,990
1,011
918
1,299
6,141
3,669
339
449
5,692
28,977
0
L
8,204
2,346
0
776
11,038
4,809
2,256
1,022
10,016
0
34,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
40,868
210
Minions Killed
336
0
Camps Cleared
0
1,166,075
Distance Traveled
1,378,955
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,565
473
56
4
0
268,496
5
W
Nemesis
7,978
499
73
5
0
344,292
0
W
Danzaburou
8,408
526
37
2
0
194,311
2
L
Awilix
4,863
304
4
0
0
101,487
0
W
Janus
8,812
551
110
7
0
276,836
2
L
Freya
7,669
479
73
5
0
269,212
2
L
Ah Muzen Cab
6,171
386
40
3
0
284,425
0
L
Athena
5,777
361
25
2
0
216,282
0
W
Ymir
8,105
507
60
4
0
295,020
1
L
Pele
8,182
511
68
4
0
294,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role