Player Matchup

Chang'e
Chang'e
PHzinUwU
Chang'e
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 180L
1,288 Elo+
Party 1
Artemis
Artemis
Sebdan1708
Artemis
Level 45
God Stats
5W - 9L
1,265 SR
Queue Stats
23W - 38L
1,373 Elo+
Solo
Mulan
Mulan
Sudsierbread4
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,289 Elo+
Solo
Fenrir
Fenrir
l pK l Fatted
Fenrir
Level 40
God Stats
4W - 8L
1,385 SR
Queue Stats
111W - 149L
1,322 Elo+
Party 1
Hel
Hel
neonfox09843
Hel
Level 47
God Stats
16W - 25L
1,186 SR
Queue Stats
350W - 415L
1,359 Elo+
Solo
Team Averages
Level 50
1,367 SR
1,326 Elo+

VS

Team Averages
Level 62
1,652 SR
1,437 Elo+
Osiris
Osiris
CRAZZY_GAMER278
Osiris
Level 28
God Stats
21W - 18L
1,570 SR
Queue Stats
34W - 33L
1,432 Elo+
Party 2
Ganesha
Ganesha
Collaredhades97
Ganesha
Level 87
God Stats
13W - 13L
1,615 SR
Queue Stats
136W - 123L
1,484 Elo+
Party 2
Skadi
Skadi
GabrielQGonzalez
Skadi
Level 81
God Stats
28W - 19L
1,734 SR
Queue Stats
142W - 132L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gallegos71
Tsukuyomi
Level 68
God Stats
6W - 4L
1,609 SR
Queue Stats
73W - 79L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
SteamGent
Kukulkan
Level 47
God Stats
3W - 0L
1,732 SR
Queue Stats
45W - 60L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PHzinUwU
Chang'e
18
4 / 5 / 6
11,352
454
16,425
22,764
8,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Sebdan1708
Artemis
15
0 / 9 / 4
9,398
376
11,941
24,133
7,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 7 / 0
11,087
443
11,699
23,460
24,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 5 / 2
12,556
502
12,651
23,540
14,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 3
9,724
389
8,108
21,809
4,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 6
13,220
529
13,005
14,180
12,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 2 / 30
12,900
516
16,986
22,123
24,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
24 / 1 / 4
15,834
633
33,324
14,164
6,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Gallegos71
Tsukuyomi
19
4 / 5 / 12
12,442
498
13,821
17,869
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
SteamGent
Kukulkan
16
1 / 8 / 0
11,104
444
9,082
13,710
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
16
Kills
34
34
Deaths
16
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
0
2
30
7.5
W
24
1
4
26
W
Tsukuyomi
Gallegos71
Tsukuyomi
4
5
12
2
L
Chang'e
PHzinUwU
Chang'e
4
5
6
1.4
L
Artemis
Sebdan1708
Artemis
0
9
4
0.22
W
Kukulkan
SteamGent
Kukulkan
1
8
0
0.13
L
1
7
0
0.14
L
9
5
2
2
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,824
Damage
86,218
115,706
Taken
82,046
57,852
Mitigated
56,868
41,146
Healing
23,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,005
6,631
0
7,098
14,180
12,043
3,661
1,207
12,587
0
77,130
W
16,986
1,560
0
4,722
22,123
24,141
598
6,933
14,668
44,982
0
W
33,324
18,223
0
5,534
14,164
6,670
5,882
4,260
9,812
0
108,122
W
Tsukuyomi
Gallegos71
Tsukuyomi
13,821
3,573
0
5,250
17,869
8,304
338
4,679
13,025
0
86,320
L
Chang'e
PHzinUwU
Chang'e
16,425
1,563
1,306
8,156
22,764
8,075
0
8,587
13,735
66,438
0
L
Artemis
Sebdan1708
Artemis
11,941
5,445
442
5,602
24,133
7,043
0
4,656
19,477
0
61,318
W
Kukulkan
SteamGent
Kukulkan
9,082
1,571
0
536
13,710
5,710
1,901
6,948
6,440
54,136
0
L
11,699
2,012
0
3,664
23,460
24,175
850
2,181
21,279
407
72,022
L
12,651
3,506
0
10,095
23,540
14,072
1,344
2,372
21,076
85
99,482
L
8,108
470
5,013
6,868
21,809
4,487
0
7,696
14,071
62,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,117
Gold Earned
65,500
625
Minions Killed
591
0
Camps Cleared
0
1,997,614
Distance Traveled
2,367,559
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,220
529
154
6
0
520,649
0
W
Ganesha
12,900
516
3
0
0
528,978
0
W
Skadi
15,834
633
177
7
0
440,662
5
W
Tsukuyomi
12,442
498
143
6
0
523,693
3
L
Chang'e
11,352
454
130
5
0
386,096
5
L
Artemis
9,398
376
96
4
0
360,270
4
W
Kukulkan
11,104
444
114
5
0
353,577
2
L
Mulan
11,087
443
158
6
0
410,109
2
L
Fenrir
12,556
502
149
6
0
448,881
1
L
Hel
9,724
389
92
4
0
392,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role