Player Matchup

Sylvanus
Sylvanus
MasternateXultra
Sylvanus
Level 16
God Stats
2W - 1L
1,555 SR
Queue Stats
7W - 9L
1,313 Elo+
Party 1
Anubis
Anubis
SubmitToAnubis
Anubis
Level 18
God Stats
16W - 6L
1,847 SR
Queue Stats
25W - 13L
1,670 Elo+
Solo
Anhur
Anhur
TEAMDIFFGAP
Anhur
Level 29
God Stats
11W - 11L
1,597 SR
Queue Stats
52W - 38L
1,710 Elo+
Solo
Merlin
Merlin
XLancelotxX
Merlin
Level 27
God Stats
2W - 1L
1,543 SR
Queue Stats
58W - 50L
1,518 Elo+
Party 1
Fenrir
Fenrir
shrekislife6969
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,370 Elo+
Solo
Team Averages
Level 21
1,608 SR
1,516 Elo+

VS

Team Averages
Level 16
1,580 SR
1,514 Elo+
Artemis
Artemis
Coldplayer95
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KreatonChris
Kukulkan
Level 28
God Stats
83W - 80L
1,465 SR
Queue Stats
120W - 124L
1,382 Elo+
Solo
Loki
Loki
SadlyLoki
Loki
Level 24
God Stats
64W - 60L
1,593 SR
Queue Stats
64W - 60L
1,639 Elo+
Solo
Anubis
Anubis
SuperToxicAF
Anubis
Level 15
God Stats
170W - 118L
1,844 SR
Queue Stats
395W - 327L
1,715 Elo+
Solo
Ymir
Ymir
textroit555
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 8
5,530
503
3,260
5,034
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 2 / 0
6,700
609
3,914
4,624
2,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
7 / 0 / 3
6,745
613
4,975
6,895
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
1 / 2 / 3
5,721
520
2,790
4,978
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 1 / 3
5,523
502
1,461
5,512
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Coldplayer95
Artemis
6
0 / 4 / 0
4,296
391
2,077
3,895
513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
KreatonChris
Kukulkan
9
0 / 2 / 2
5,612
510
2,112
3,708
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
11
3 / 1 / 0
6,449
586
2,686
5,729
1,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
11
4 / 2 / 0
6,995
636
6,258
6,585
2,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 5 / 0
4,418
402
608
5,781
3,376
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
7
7
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Coldplayer95
Artemis
0
4
0
0
L
Kukulkan
KreatonChris
Kukulkan
0
2
2
0.5
W
2
2
8
3
L
Loki
3
1
0
3
W
2
2
0
1
L
Anubis
4
2
0
2
W
7
0
3
8.5
W
Merlin
1
2
3
1.25
W
2
1
3
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
13,741
27,043
Taken
25,698
10,109
Mitigated
8,732
10,885
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Coldplayer95
Artemis
2,077
1,642
0
0
3,895
513
483
220
3,675
0
10,738
L
Kukulkan
KreatonChris
Kukulkan
2,112
86
0
0
3,708
1,001
0
1,876
1,592
26,467
0
W
3,260
1,294
1,351
1,481
5,034
3,018
172
2,065
2,919
11,634
2,015
L
Loki
2,686
848
0
3,542
5,729
1,582
0
1,187
4,496
0
37,973
W
3,914
0
0
1,401
4,624
2,073
663
2,260
2,364
42,303
0
L
Anubis
6,258
725
0
2,900
6,585
2,260
423
3,659
2,926
43,206
0
W
4,975
2,624
0
2,685
6,895
1,995
393
1,320
5,575
0
40,373
W
Merlin
2,790
37
46
1,785
4,978
1,401
0
1,975
2,897
24,545
0
W
1,461
53
0
2,136
5,512
1,622
0
1,174
4,310
0
18,142
L
608
264
0
0
5,781
3,376
144
2,514
3,231
5,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
27,770
288
Minions Killed
280
0
Camps Cleared
0
886,344
Distance Traveled
907,951
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,296
391
30
3
0
174,261
0
L
Kukulkan
5,612
510
53
5
0
204,022
0
W
Sylvanus
5,530
503
29
3
0
168,527
0
L
Loki
6,449
586
88
8
0
214,112
2
W
Anubis
6,700
609
91
8
0
190,128
0
L
Anubis
6,995
636
99
9
0
171,207
0
W
Anhur
6,745
613
66
6
0
168,884
2
W
Merlin
5,721
520
63
6
0
151,839
3
W
Fenrir
5,523
502
39
4
0
206,966
0
L
Ymir
4,418
402
10
1
0
144,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role