Player Matchup

Izanami
Izanami
CptnIglu
Izanami
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 32L
1,531 Elo+
Party 2
Bellona
Bellona
MadeleineMcGank
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Solo
Thanatos
Thanatos
Pefyx
Thanatos
Level 29
God Stats
4W - 5L
1,410 SR
Queue Stats
33W - 28L
1,497 Elo+
Solo
Ra
Ra
Remaderty
Ra
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 22L
1,143 Elo+
Party 2
Jormungandr
Jormungandr
Seduka
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,291 Elo+
Party 2
Team Averages
Level 20
1,482 SR
1,385 Elo+

VS

Team Averages
Level 25
1,695 SR
1,507 Elo+
Kukulkan
Kukulkan
GodCalledMe
Kukulkan
Level 10
God Stats
1W - 0L
1,778 SR
Queue Stats
3W - 1L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Nemesizs
Danzaburou
Level 68
God Stats
18W - 11L
1,939 SR
Queue Stats
69W - 45L
1,587 Elo+
Party 1
Mercury
Mercury
TavaşSavşanı
Mercury
Level 17
God Stats
2W - 0L
1,710 SR
Queue Stats
48W - 33L
1,548 Elo+
Party 1
Ares
Ares
TurkicWarrior
Ares
Level 17
God Stats
4W - 4L
1,546 SR
Queue Stats
29W - 26L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZTRJJ
Ah Muzen Cab
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CptnIglu
Izanami
14
1 / 10 / 5
9,325
405
8,503
14,299
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 3 / 3
10,840
471
5,548
16,401
12,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Pefyx
Thanatos
18
8 / 4 / 3
12,292
534
10,666
16,174
6,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 2
10,422
453
3,683
17,023
6,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Seduka
Jormungandr
15
2 / 12 / 8
9,637
419
8,335
20,771
17,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GodCalledMe
Kukulkan
19
5 / 2 / 3
13,819
601
6,791
7,267
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Nemesizs
Danzaburou
19
11 / 5 / 8
14,730
640
18,181
16,439
8,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 5 / 7
14,151
615
9,327
16,344
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 4 / 16
12,997
565
8,628
19,403
20,159
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
ZTRJJ
Ah Muzen Cab
20
8 / 0 / 6
15,638
680
22,039
13,265
6,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
14
Kills
37
37
Deaths
16
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
CptnIglu
Izanami
1
10
5
0.35
W
Kukulkan
GodCalledMe
Kukulkan
5
2
3
3.25
L
2
3
3
1.17
W
Danzaburou
Nemesizs
Danzaburou
11
5
8
3
L
Thanatos
Pefyx
Thanatos
8
4
3
2.38
L
1
8
2
0.25
L
Jormungandr
Seduka
Jormungandr
2
12
8
0.5
W
9
5
7
2.5
W
4
4
16
3
W
Ah Muzen Cab
ZTRJJ
Ah Muzen Cab
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,735
Damage
64,966
84,668
Taken
72,718
48,575
Mitigated
44,378
20,162
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CptnIglu
Izanami
8,503
4,287
0
439
14,299
5,481
1,024
3,522
10,743
0
49,822
W
Kukulkan
GodCalledMe
Kukulkan
6,791
1,049
0
837
7,267
2,871
1,019
1,250
5,993
73,780
0
L
5,548
1,776
0
2,604
16,401
12,764
0
1,482
14,919
0
69,384
W
Danzaburou
Nemesizs
Danzaburou
18,181
8,600
0
4,087
16,439
8,001
2,815
3,984
12,349
0
109,860
L
Thanatos
Pefyx
Thanatos
10,666
3,100
0
13,104
16,174
6,522
0
2,214
13,878
0
63,529
L
3,683
650
54
2,683
17,023
6,342
640
3,024
13,845
68,728
0
L
Jormungandr
Seduka
Jormungandr
8,335
2,082
252
1,026
20,771
17,466
10
4,747
15,864
37,204
0
W
9,327
4,707
0
3,754
16,344
6,750
0
3,599
12,711
0
110,212
W
8,628
1,113
0
2,518
19,403
20,159
418
5,095
14,190
28,373
0
W
Ah Muzen Cab
ZTRJJ
Ah Muzen Cab
22,039
12,746
0
9,263
13,265
6,597
9,824
2,519
10,632
0
133,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,516
Gold Earned
71,335
555
Minions Killed
648
0
Camps Cleared
0
1,872,393
Distance Traveled
2,278,266
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,325
405
109
5
0
350,009
3
W
Kukulkan
13,819
601
147
6
0
453,640
2
L
Bellona
10,840
471
136
6
0
450,778
0
W
Danzaburou
14,730
640
145
6
0
408,952
4
L
Thanatos
12,292
534
111
5
0
307,363
4
L
Ra
10,422
453
151
7
0
390,375
0
L
Jormungandr
9,637
419
48
2
0
373,868
0
W
Mercury
14,151
615
153
7
0
500,701
3
W
Ares
12,997
565
25
1
0
473,987
7
W
Ah Muzen Cab
15,638
680
178
8
0
440,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role