Player Matchup

Da Ji
Da Ji
AuroraQueenbr
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
CODE-V1DA-L0KA
Cupid
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Klaussif
Jormungandr
Level 20
God Stats
68W - 81L
1,589 SR
Queue Stats
157W - 275L
1,420 Elo+
Party 2
Discordia
Discordia
Yagarii
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Zeus
Zeus
jeffastro
Zeus
Level 6
God Stats
0W - 3L
1,286 SR
Queue Stats
21W - 29L
1,471 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,478 Elo+

VS

Team Averages
Level 13
1,526 SR
1,423 Elo+
Sol
Sol
Brazilix
Sol
Level 17
God Stats
24W - 14L
1,528 SR
Queue Stats
89W - 110L
1,448 Elo+
Party 3
Apollo
Apollo
JuniorJohn
Apollo
Level 18
God Stats
38W - 29L
1,636 SR
Queue Stats
301W - 332L
1,435 Elo+
Party 3
Loki
Loki
PlaaYzoka
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,583 Elo+
Party 1
Thor
Thor
Rodraquiz3
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 1
Ymir
Ymir
eduxxdo
Ymir
Level 17
God Stats
53W - 45L
1,466 SR
Queue Stats
88W - 98L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 4
10,990
1,099
9,560
12,209
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 4 / 6
9,113
911
2,432
9,419
2,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Klaussif
Jormungandr
16
2 / 11 / 10
9,865
987
9,596
23,807
24,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Yagarii
Discordia
16
1 / 11 / 13
9,800
980
9,209
20,103
7,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
16
3 / 10 / 6
10,097
1,010
14,092
16,515
4,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 15
11,615
1,162
20,457
10,980
3,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
JuniorJohn
Apollo
18
3 / 2 / 22
11,108
1,111
10,046
13,275
5,183
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
20
33 / 2 / 5
17,194
1,719
31,727
10,652
4,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 7 / 18
10,082
1,008
4,676
9,723
3,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
eduxxdo
Ymir
17
3 / 4 / 16
10,469
1,047
7,925
10,758
7,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
119
15
Kills
43
43
Deaths
16
39
Assists
76
Player
Kills
Deaths
Assists
KDA
L
8
7
4
1.43
W
4
1
15
11.5
L
1
4
6
1
W
Apollo
JuniorJohn
Apollo
3
2
22
7
L
Jormungandr
Klaussif
Jormungandr
2
11
10
0.64
W
Loki
33
2
5
17.75
W
0
7
18
1.29
L
Discordia
Yagarii
Discordia
1
11
13
0.68
W
Ymir
eduxxdo
Ymir
3
4
16
2.75
L
Zeus
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,889
Damage
74,831
82,053
Taken
55,388
43,334
Mitigated
24,551
580
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,560
2,366
0
266
12,209
4,661
0
4,715
7,494
0
14,924
W
20,457
3,630
84
3,509
10,980
3,955
0
8,012
2,968
50,238
0
L
2,432
864
112
0
9,419
2,630
0
2,791
6,628
0
7,936
W
Apollo
JuniorJohn
Apollo
10,046
5,587
0
714
13,275
5,183
0
7,305
5,970
0
25,727
L
Jormungandr
Klaussif
Jormungandr
9,596
2,628
0
0
23,807
24,225
0
7,114
16,693
32,094
0
W
Loki
31,727
14,496
0
0
10,652
4,375
0
5,120
5,532
0
51,862
W
4,676
1,524
0
0
9,723
3,339
0
5,312
3,471
0
13,532
L
Discordia
Yagarii
Discordia
9,209
1,012
0
202
20,103
7,060
0
8,088
12,015
22,993
0
W
Ymir
eduxxdo
Ymir
7,925
748
0
0
10,758
7,699
0
7,148
3,610
14,002
0
L
Zeus
14,092
1,936
0
0
16,515
4,758
0
5,674
10,841
33,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,865
Gold Earned
60,468
136
Minions Killed
181
4
Camps Cleared
6
761,810
Distance Traveled
916,955
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,990
1,099
10
1
0
120,480
0
W
Sol
11,615
1,162
71
7
0
179,983
0
L
Cupid
9,113
911
10
1
1
155,427
0
W
Apollo
11,108
1,111
35
4
0
205,550
0
L
Jormungandr
9,865
987
41
4
1
162,416
2
W
Loki
17,194
1,719
36
4
4
217,154
0
W
Thor
10,082
1,008
19
2
0
149,174
0
L
Discordia
9,800
980
25
3
1
157,277
0
W
Ymir
10,469
1,047
20
2
2
165,094
1
L
Zeus
10,097
1,010
50
5
1
166,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role