Player Matchup

Medusa
Medusa
BigCountry5132
Medusa
Level 81
God Stats
7W - 6L
1,500 SR
Queue Stats
360W - 325L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Green Gamer56
Gilgamesh
Level 123
God Stats
3W - 3L
1,492 SR
Queue Stats
69W - 61L
1,566 Elo+
Solo
Merlin
Merlin
I Ishowa I
Merlin
Level 56
God Stats
2W - 1L
1,242 SR
Queue Stats
40W - 52L
1,441 Elo+
Solo
Artio
Artio
SammySN_
Artio
Level 83
God Stats
7W - 3L
1,790 SR
Queue Stats
167W - 148L
1,515 Elo+
Solo
Zeus
Zeus
TheeTigerWoods
Zeus
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
286W - 251L
1,469 Elo+
Party 1
Team Averages
Level 86
1,505 SR
1,495 Elo+

VS

Team Averages
Level 108
1,442 SR
1,513 Elo+
Fafnir
Fafnir
CO1D a5 STONE
Fafnir
Level 156
God Stats
6W - 13L
1,211 SR
Queue Stats
128W - 107L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
True_Divergent
Ao Kuang
Level 105
God Stats
37W - 38L
1,528 SR
Queue Stats
242W - 230L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
TrumpVote2024
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,552 Elo+
Solo
Thanatos
Thanatos
d3vilove
Thanatos
Level 29
God Stats
7W - 11L
1,469 SR
Queue Stats
126W - 106L
1,527 Elo+
Party 2
Medusa
Medusa
scilenceikeelu
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 21
10,838
1,084
16,512
7,985
3,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Green Gamer56
Gilgamesh
17
10 / 6 / 11
13,013
1,301
15,825
18,272
13,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
I Ishowa I
Merlin
17
1 / 0 / 18
10,410
1,041
11,645
8,341
3,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
SammySN_
Artio
17
7 / 1 / 13
11,253
1,125
6,646
13,763
16,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
10 / 4 / 13
11,847
1,185
17,134
6,595
2,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

274

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
11,303
1,130
9,462
15,211
18,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
15
4 / 7 / 2
9,929
993
7,940
14,728
5,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
TrumpVote2024
Gilgamesh
16
2 / 8 / 8
10,137
1,014
11,963
21,093
15,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
d3vilove
Thanatos
16
3 / 8 / 7
10,362
1,036
7,105
12,523
5,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 9
9,258
926
12,635
10,527
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
46
29
Kills
13
13
Deaths
29
76
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
2
21
5.75
L
4
4
7
1.88
W
Gilgamesh
Green Gamer56
Gilgamesh
10
6
11
2.58
W
Merlin
I Ishowa I
Merlin
1
0
18
10
W
Artio
SammySN_
Artio
7
1
13
13.5
W
10
4
13
4.13
L
Ao Kuang
4
7
2
0.71
L
Gilgamesh
TrumpVote2024
Gilgamesh
2
8
8
0.75
L
Thanatos
d3vilove
Thanatos
3
8
7
0.81
L
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,762
Damage
49,105
54,956
Taken
74,082
38,382
Mitigated
48,785
8,732
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,512
8,291
0
1,086
7,985
3,125
0
3,433
4,552
0
42,103
L
9,462
3,011
0
2,410
15,211
18,594
0
8,304
6,907
16,107
0
W
Gilgamesh
Green Gamer56
Gilgamesh
15,825
4,885
0
2,848
18,272
13,231
0
3,808
14,464
0
32,379
W
Merlin
I Ishowa I
Merlin
11,645
455
138
1,189
8,341
3,267
0
3,873
4,468
31,626
0
W
Artio
SammySN_
Artio
6,646
1,218
1,111
2,294
13,763
16,486
0
4,654
9,109
14,383
0
W
17,134
1,612
0
66
6,595
2,273
0
1,634
4,961
24,401
0
L
Ao Kuang
7,940
1,767
54
2,128
14,728
5,868
0
6,977
7,751
23,028
0
L
Gilgamesh
TrumpVote2024
Gilgamesh
11,963
3,271
0
1,626
21,093
15,024
0
10,162
10,931
0
30,552
L
Thanatos
d3vilove
Thanatos
7,105
1,997
0
3,574
12,523
5,011
0
5,625
6,898
0
20,253
L
12,635
5,536
0
856
10,527
4,288
0
4,357
6,170
0
27,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,361
Gold Earned
50,989
179
Minions Killed
143
8
Camps Cleared
5
930,765
Distance Traveled
946,860
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,838
1,084
80
8
5
175,933
0
L
Fafnir
11,303
1,130
6
1
0
203,612
0
W
Gilgamesh
13,013
1,301
19
2
0
178,647
2
W
Merlin
10,410
1,041
53
5
1
203,862
0
W
Artio
11,253
1,125
16
2
0
193,220
1
W
Zeus
11,847
1,185
11
1
2
179,103
0
L
Ao Kuang
9,929
993
27
3
4
203,025
1
L
Gilgamesh
10,137
1,014
49
5
0
175,138
0
L
Thanatos
10,362
1,036
37
4
0
167,726
0
L
Medusa
9,258
926
24
2
1
197,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role