Player Matchup

Loki
Loki
Silver II
Going ViraI
Loki
Silver II
Level 51
God Stats
9W - 6L
1,540 SR
Queue Stats
45W - 48L
1,200 MMR
Party 2
Ah Puch
Ah Puch
Silver II
MasPieles
Ah Puch
Silver II
Level 69
God Stats
6W - 2L
1,764 SR
Queue Stats
43W - 47L
1,200 MMR
Party 2
Chaac
Chaac
Bronze III
Pay Hxmage
Chaac
Bronze III
Level 60
God Stats
2W - 0L
1,567 SR
Queue Stats
5W - 10L
1,243 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 60
1,624 SR
1,214 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,529 SR
1,142 MMR
Baba Yaga
Baba Yaga
Silver III
Clutchh FTW
Baba Yaga
Silver III
Level 66
God Stats
8W - 16L
1,574 SR
Queue Stats
35W - 62L
879 MMR
Party 1
Geb
Geb
Bronze III
Magic Luxx
Geb
Bronze III
Level 68
God Stats
0W - 1L
1,496 SR
Queue Stats
7W - 5L
1,397 MMR
Party 1
Skadi
Skadi
Silver II
Snow_412
Skadi
Silver II
Level 86
God Stats
8W - 13L
1,517 SR
Queue Stats
57W - 80L
1,150 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
14,223
618
13,009
18,542
6,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
MasPieles
Ah Puch
19
8 / 5 / 6
15,273
664
28,150
21,842
7,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
17
3 / 5 / 10
13,569
590
11,934
24,483
21,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatNoxAthenaZeusKumbhakarna

VS

Bans
GaneshaAphroditeChang'eVulcanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Clutchh FTW
Baba Yaga
18
3 / 7 / 11
14,356
624
15,673
17,271
10,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 1 / 11
15,216
662
11,671
24,747
39,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Snow_412
Skadi
18
9 / 7 / 4
15,429
671
21,448
19,315
9,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
15
Kills
16
16
Deaths
15
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Clutchh FTW
Baba Yaga
3
7
11
1.21
W
4
6
7
1.25
L
4
1
11
9.5
W
Ah Puch
MasPieles
Ah Puch
8
5
6
2.2
W
Chaac
3
5
10
1.6
L
Skadi
Snow_412
Skadi
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,093
Damage
48,792
64,867
Taken
61,333
36,543
Mitigated
59,662
21,317
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Clutchh FTW
Baba Yaga
15,673
649
0
2,704
17,271
10,274
1,388
5,798
11,106
64,829
0
W
13,009
2,173
0
3,441
18,542
6,868
1,530
7,159
11,383
0
110,286
L
11,671
1,574
538
3,794
24,747
39,924
355
11,435
12,558
34,818
0
W
Ah Puch
MasPieles
Ah Puch
28,150
669
987
9,185
21,842
7,706
1,064
8,923
12,919
87,242
0
W
Chaac
11,934
1,907
0
7,704
24,483
21,969
1,055
11,887
12,596
0
51,352
L
Skadi
Snow_412
Skadi
21,448
11,960
0
3,906
19,315
9,464
378
9,505
9,462
0
72,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,065
Gold Earned
45,001
279
Minions Killed
261
0
Camps Cleared
0
1,192,518
Distance Traveled
1,120,376
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
14,356
624
99
4
0
357,042
1
W
Loki
14,223
618
123
5
0
402,499
0
L
Geb
15,216
662
57
2
0
414,776
0
W
Ah Puch
15,273
664
107
5
0
375,097
3
W
Chaac
13,569
590
49
2
0
414,922
3
L
Skadi
15,429
671
105
5
0
348,558
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role