Player Matchup

Guan Yu
Guan Yu
ACatsosking1
Guan Yu
Level 21
God Stats
76W - 67L
1,582 SR
Queue Stats
76W - 67L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Crankl3
Tsukuyomi
Level 22
God Stats
11W - 8L
1,321 SR
Queue Stats
50W - 49L
1,399 Elo+
Solo
Yemoja
Yemoja
DaMightyGod
Yemoja
Level 23
God Stats
3W - 0L
1,898 SR
Queue Stats
12W - 10L
1,544 Elo+
Party 2
Merlin
Merlin
DatMidgetIsCool
Merlin
Level 41
God Stats
2W - 1L
1,771 SR
Queue Stats
51W - 45L
1,548 Elo+
Party 2
Hachiman
Hachiman
Mislilac24
Hachiman
Level 27
God Stats
10W - 13L
1,411 SR
Queue Stats
65W - 46L
1,472 Elo+
Solo
Team Averages
Level 27
1,597 SR
1,500 Elo+

VS

Team Averages
Level 18
1,449 SR
1,420 Elo+
Baron Samedi
Baron Samedi
Aeiuo
Baron Samedi
Level 16
God Stats
35W - 27L
1,386 SR
Queue Stats
91W - 111L
1,335 Elo+
Party 3
Thanatos
Thanatos
Avenain
Thanatos
Level 30
God Stats
8W - 21L
1,453 SR
Queue Stats
203W - 222L
1,477 Elo+
Solo
Ganesha
Ganesha
m0nkeychad
Ganesha
Level 15
God Stats
13W - 6L
1,610 SR
Queue Stats
23W - 23L
1,364 Elo+
Party 3
Medusa
Medusa
РубенСергеевич
Medusa
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,458 Elo+
Party 1
Ymir
Ymir
пять10пятог00
Ymir
Level 16
God Stats
1W - 3L
1,296 SR
Queue Stats
25W - 24L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ACatsosking1
Guan Yu
20
6 / 3 / 8
16,048
553
21,430
30,717
37,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
Crankl3
Tsukuyomi
20
6 / 7 / 11
15,965
551
20,295
27,492
12,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
2 / 2 / 20
15,107
521
8,978
21,535
25,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
14 / 2 / 13
18,569
640
39,375
16,531
8,127
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Mislilac24
Hachiman
20
11 / 4 / 6
15,860
547
13,845
18,624
7,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aeiuo
Baron Samedi
19
1 / 7 / 3
13,101
452
14,383
21,309
8,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Avenain
Thanatos
20
5 / 7 / 3
13,782
475
13,089
27,632
12,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
m0nkeychad
Ganesha
18
0 / 8 / 6
12,002
414
9,794
31,434
33,311
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 9 / 1
15,603
538
18,632
27,961
10,846
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 8 / 1
14,038
484
22,366
31,633
35,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
39
Kills
17
18
Deaths
39
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ACatsosking1
Guan Yu
6
3
8
3.33
L
Baron Samedi
Aeiuo
Baron Samedi
1
7
3
0.36
L
Thanatos
Avenain
Thanatos
5
7
3
0.93
W
Tsukuyomi
Crankl3
Tsukuyomi
6
7
11
1.64
W
Yemoja
2
2
20
6
W
14
2
13
10.25
W
Hachiman
Mislilac24
Hachiman
11
4
6
3.5
L
Ganesha
m0nkeychad
Ganesha
0
8
6
0.38
L
7
9
1
0.83
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,923
Damage
78,264
114,899
Taken
139,969
91,017
Mitigated
100,238
49,512
Healing
46,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ACatsosking1
Guan Yu
21,430
4,529
3,189
12,641
30,717
37,080
1,183
18,254
12,397
12,167
68,939
L
Baron Samedi
Aeiuo
Baron Samedi
14,383
1,527
2,700
6,609
21,309
8,370
1,207
10,681
9,965
77,211
0
L
Thanatos
Avenain
Thanatos
13,089
2,197
0
19,472
27,632
12,267
0
6,238
21,099
0
116,767
W
Tsukuyomi
Crankl3
Tsukuyomi
20,295
6,355
0
11,293
27,492
12,460
0
8,458
18,826
0
136,295
W
Yemoja
8,978
2,600
9,811
8,198
21,535
25,896
1,239
10,115
11,216
36,097
0
W
39,375
3,976
0
3,213
16,531
8,127
2,188
5,822
10,530
157,004
0
W
Hachiman
Mislilac24
Hachiman
13,845
6,643
0
1,167
18,624
7,454
10,612
4,298
14,238
0
87,779
L
Ganesha
m0nkeychad
Ganesha
9,794
345
2,186
5,997
31,434
33,311
520
12,898
18,018
35,762
0
L
18,632
9,401
698
4,043
27,961
10,846
3,295
9,520
18,241
0
119,036
L
22,366
3,180
464
4,763
31,633
35,444
631
10,697
19,148
92,139
2,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,549
Gold Earned
68,526
718
Minions Killed
634
0
Camps Cleared
0
2,528,610
Distance Traveled
2,308,922
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,048
553
147
5
0
517,436
1
L
Baron Samedi
13,101
452
152
5
0
497,136
0
L
Thanatos
13,782
475
143
5
0
457,957
3
W
Tsukuyomi
15,965
551
169
6
0
544,277
4
W
Yemoja
15,107
521
45
2
0
488,699
0
W
Merlin
18,569
640
246
8
0
522,895
2
W
Hachiman
15,860
547
111
4
0
455,303
4
L
Ganesha
12,002
414
8
0
0
498,262
4
L
Medusa
15,603
538
186
6
0
501,058
1
L
Ymir
14,038
484
145
5
0
354,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role