Player Matchup

Cabrakan
Cabrakan
CaO_oN
Cabrakan
Level 29
God Stats
8W - 4L
1,973 SR
Queue Stats
536W - 572L
1,470 Elo+
Solo
Izanami
Izanami
DecioPinto8
Izanami
Level 19
God Stats
23W - 22L
1,582 SR
Queue Stats
343W - 370L
1,467 Elo+
Solo
Fenrir
Fenrir
IsmaNascimento
Fenrir
Level 25
God Stats
5W - 5L
1,737 SR
Queue Stats
102W - 83L
1,465 Elo+
Solo
Nemesis
Nemesis
ShiShiKeox
Nemesis
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
376W - 510L
1,386 Elo+
Solo
Thor
Thor
xxFinnGamesxx
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Team Averages
Level 24
1,658 SR
1,501 Elo+

VS

Team Averages
Level 18
1,507 SR
1,432 Elo+
Anubis
Anubis
Darknikon
Anubis
Level 23
God Stats
25W - 21L
1,447 SR
Queue Stats
32W - 47L
1,304 Elo+
Solo
Ares
Ares
GiovaniCS
Ares
Level 29
God Stats
2W - 1L
1,539 SR
Queue Stats
93W - 116L
1,466 Elo+
Solo
Fenrir
Fenrir
HanaSong95
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
LulaBestSup
Kumbhakarna
Level 6
God Stats
5W - 4L
1,548 SR
Queue Stats
62W - 69L
1,417 Elo+
Solo
Jing Wei
Jing Wei
jerfissufavela
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaO_oN
Cabrakan
12
4 / 4 / 3
7,546
472
9,351
12,161
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
DecioPinto8
Izanami
11
1 / 5 / 1
7,135
446
4,923
9,527
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 2 / 3
8,096
506
8,135
8,301
3,777
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
ShiShiKeox
Nemesis
10
2 / 3 / 4
6,746
422
3,273
9,287
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
6,301
394
4,619
9,410
2,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darknikon
Anubis
16
7 / 2 / 2
9,586
599
7,693
9,929
4,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
10
1 / 4 / 5
7,229
452
5,364
13,238
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
HanaSong95
Fenrir
12
4 / 2 / 1
7,655
478
5,951
10,568
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
LulaBestSup
Kumbhakarna
14
3 / 1 / 3
8,517
532
4,751
8,040
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
13
3 / 5 / 6
8,075
505
8,453
8,890
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
14
Kills
18
19
Deaths
14
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CaO_oN
Cabrakan
4
4
3
1.38
W
Anubis
Darknikon
Anubis
7
2
2
4
L
Izanami
DecioPinto8
Izanami
1
5
1
0.3
W
Ares
1
4
5
0.88
W
Fenrir
HanaSong95
Fenrir
4
2
1
2.25
L
6
2
3
3.75
W
Kumbhakarna
LulaBestSup
Kumbhakarna
3
1
3
4.5
L
Nemesis
ShiShiKeox
Nemesis
2
3
4
1.33
W
Jing Wei
3
5
6
1.2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
32,212
48,686
Taken
50,665
22,533
Mitigated
28,438
10,897
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CaO_oN
Cabrakan
9,351
1,283
369
3,232
12,161
9,115
0
4,185
7,976
23,834
0
W
Anubis
Darknikon
Anubis
7,693
867
0
6,084
9,929
4,853
432
0
9,854
69,602
0
L
Izanami
DecioPinto8
Izanami
4,923
2,942
0
1,028
9,527
2,815
0
2,558
6,969
0
48,915
W
Ares
5,364
506
0
1,168
13,238
10,342
0
5,571
7,567
18,170
0
W
Fenrir
HanaSong95
Fenrir
5,951
2,048
0
4,459
10,568
4,551
0
549
9,994
0
31,478
L
8,135
3,128
0
1,557
8,301
3,777
290
2,888
5,388
0
34,353
W
Kumbhakarna
LulaBestSup
Kumbhakarna
4,751
759
390
3,340
8,040
5,372
1,705
0
7,965
36,757
0
L
Nemesis
ShiShiKeox
Nemesis
3,273
1,029
0
2,901
9,287
3,982
0
2,867
6,351
0
24,862
W
Jing Wei
8,453
5,561
0
0
8,890
3,320
293
3,231
5,630
0
37,986
L
4,619
1,258
0
1,810
9,410
2,844
80
4,912
4,194
0
25,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,824
Gold Earned
41,062
268
Minions Killed
363
0
Camps Cleared
0
1,425,902
Distance Traveled
1,451,559
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,546
472
24
2
0
288,083
0
W
Anubis
9,586
599
135
8
0
288,260
7
L
Izanami
7,135
446
95
6
0
242,665
1
W
Ares
7,229
452
24
2
0
299,396
0
W
Fenrir
7,655
478
62
4
0
322,181
0
L
Fenrir
8,096
506
60
4
0
310,573
0
W
Kumbhakarna
8,517
532
73
5
0
258,518
3
L
Nemesis
6,746
422
47
3
0
296,763
0
W
Jing Wei
8,075
505
69
4
0
283,204
2
L
Thor
6,301
394
42
3
0
287,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role