Player Matchup

Hercules
Hercules
AbsoluteTrue
Hercules
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 138L
1,544 Elo+
Party 2
Discordia
Discordia
Carmisssss
Discordia
Level 13
God Stats
37W - 41L
1,592 SR
Queue Stats
121W - 90L
1,534 Elo+
Party 2
Cabrakan
Cabrakan
Stokkis
Cabrakan
Level 54
God Stats
15W - 12L
1,684 SR
Queue Stats
148W - 99L
1,559 Elo+
Party 2
Artemis
Artemis
UnknownSouI
Artemis
Level 42
God Stats
5W - 6L
1,644 SR
Queue Stats
42W - 51L
1,557 Elo+
Solo
Tiamat
Tiamat
Verzinkt
Tiamat
Level 47
God Stats
53W - 67L
1,522 SR
Queue Stats
229W - 254L
1,435 Elo+
Solo
Team Averages
Level 50
1,588 SR
1,526 Elo+

VS

Team Averages
Level 93
1,527 SR
1,695 Elo+
Yemoja
Yemoja
Achyles
Yemoja
Level 151
God Stats
1W - 0L
1,731 SR
Queue Stats
41W - 29L
1,870 Elo+
Party 1
Anubis
Anubis
FairySomething
Anubis
Level 106
God Stats
11W - 17L
1,405 SR
Queue Stats
183W - 158L
1,507 Elo+
Solo
Anhur
Anhur
IahAel
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
IntStrAgi
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,844 Elo+
Solo
Ra
Ra
xCapricornSun
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbsoluteTrue
Hercules
15
0 / 3 / 5
8,967
897
7,607
18,778
13,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
Carmisssss
Discordia
15
0 / 5 / 1
8,914
891
6,825
8,678
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Stokkis
Cabrakan
15
2 / 5 / 3
10,114
1,011
9,051
19,030
22,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
UnknownSouI
Artemis
15
1 / 6 / 2
9,128
913
13,537
13,126
3,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Verzinkt
Tiamat
14
2 / 2 / 1
9,111
911
13,034
6,711
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

174

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Achyles
Yemoja
16
3 / 0 / 11
9,933
993
8,029
9,053
4,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 1 / 11
9,232
923
7,571
3,178
1,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
IahAel
Anhur
17
8 / 1 / 8
10,777
1,078
16,766
12,657
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
IntStrAgi
Chaac
16
2 / 2 / 12
9,872
987
11,743
17,677
17,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 1 / 10
11,273
1,127
16,457
11,065
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
5
Kills
21
21
Deaths
5
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbsoluteTrue
Hercules
0
3
5
0.83
W
Yemoja
Achyles
Yemoja
3
0
11
8.5
L
Discordia
Carmisssss
Discordia
0
5
1
0.1
W
0
1
11
5.5
W
Anhur
IahAel
Anhur
8
1
8
12
W
Chaac
IntStrAgi
Chaac
2
2
12
4
L
Cabrakan
Stokkis
Cabrakan
2
5
3
0.7
L
Artemis
UnknownSouI
Artemis
1
6
2
0.33
L
Tiamat
Verzinkt
Tiamat
2
2
1
1.25
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,054
Damage
60,566
66,323
Taken
53,630
47,573
Mitigated
33,826
10,013
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbsoluteTrue
Hercules
7,607
1,079
0
8,524
18,778
13,926
0
6,979
11,670
0
15,712
W
Yemoja
Achyles
Yemoja
8,029
2,399
6,575
1,180
9,053
4,268
0
5,730
2,825
21,664
0
L
Discordia
Carmisssss
Discordia
6,825
419
0
0
8,678
2,661
0
4,322
4,241
36,508
0
W
7,571
251
0
782
3,178
1,460
0
1,882
1,156
29,964
0
W
Anhur
IahAel
Anhur
16,766
7,380
0
135
12,657
5,457
0
4,457
7,710
0
31,186
W
Chaac
IntStrAgi
Chaac
11,743
3,728
529
7,668
17,677
17,942
0
8,188
8,808
0
25,867
L
Cabrakan
Stokkis
Cabrakan
9,051
795
0
991
19,030
22,572
0
8,834
9,793
22,600
0
L
Artemis
UnknownSouI
Artemis
13,537
9,047
0
0
13,126
3,915
0
7,723
5,226
0
35,350
L
Tiamat
Verzinkt
Tiamat
13,034
47
0
498
6,711
4,499
0
3,338
3,336
20,160
0
W
16,457
745
3,812
2,916
11,065
4,699
0
6,508
4,221
34,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,234
Gold Earned
51,087
198
Minions Killed
195
6
Camps Cleared
9
965,645
Distance Traveled
982,519
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,967
897
13
1
0
222,973
2
W
Yemoja
9,933
993
29
3
1
191,526
0
L
Discordia
8,914
891
84
8
0
148,560
0
W
Anubis
9,232
923
54
5
2
178,737
0
W
Anhur
10,777
1,078
45
5
3
195,103
1
W
Chaac
9,872
987
20
2
1
207,575
0
L
Cabrakan
10,114
1,011
28
3
0
206,058
0
L
Artemis
9,128
913
51
5
4
174,906
1
L
Tiamat
9,111
911
22
2
2
213,148
4
W
Ra
11,273
1,127
47
5
2
209,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role