Player Matchup

Cthulhu
Cthulhu
DJLAWZ2013
Cthulhu
Level 16
God Stats
115W - 78L
1,485 SR
Queue Stats
218W - 223L
1,268 Elo+
Party 1
Gilgamesh
Gilgamesh
Dust_Monkey_3
Gilgamesh
Level 16
God Stats
29W - 31L
1,600 SR
Queue Stats
160W - 156L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
ItsLOJ
Sun Wukong
Level 7
God Stats
5W - 2L
1,306 SR
Queue Stats
51W - 54L
1,204 Elo+
Solo
Loki
Loki
hellrazorx44
Loki
Level 5
God Stats
1W - 1L
1,350 SR
Queue Stats
10W - 15L
1,163 Elo+
Solo
Chernobog
Chernobog
tommy_foguete51
Chernobog
Level 17
God Stats
4W - 1L
1,616 SR
Queue Stats
18W - 18L
1,349 Elo+
Solo
Team Averages
Level 12
1,471 SR
1,272 Elo+

VS

Team Averages
Level 27
1,611 SR
1,397 Elo+
Tsukuyomi
Tsukuyomi
BabyRage5852
Tsukuyomi
Level 28
God Stats
11W - 11L
1,538 SR
Queue Stats
133W - 140L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
RS Reaper6
Gilgamesh
Level 31
God Stats
7W - 4L
1,500 SR
Queue Stats
104W - 74L
1,546 Elo+
Party 2
Ymir
Ymir
SIDEYKO
Ymir
Level 27
God Stats
13W - 16L
1,548 SR
Queue Stats
349W - 429L
1,347 Elo+
Solo
Janus
Janus
Trace Tensei
Janus
Level 27
God Stats
4W - 4L
1,754 SR
Queue Stats
79W - 97L
1,427 Elo+
Party 2
Zeus
Zeus
skinnedmilk
Zeus
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
47W - 34L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJLAWZ2013
Cthulhu
14
10 / 1 / 9
9,149
654
10,114
9,737
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Dust_Monkey_3
Gilgamesh
13
7 / 0 / 7
8,151
582
9,210
9,197
6,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
ItsLOJ
Sun Wukong
13
3 / 3 / 2
7,870
562
6,175
9,901
5,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 3 / 7
6,947
496
3,063
7,235
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
tommy_foguete51
Chernobog
14
6 / 2 / 7
8,539
610
3,946
6,471
2,528
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BabyRage5852
Tsukuyomi
11
4 / 5 / 4
7,439
531
5,641
9,582
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
RS Reaper6
Gilgamesh
13
4 / 5 / 1
7,619
544
6,913
11,823
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
SIDEYKO
Ymir
8
0 / 3 / 2
5,914
422
1,829
7,685
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 9 / 1
5,593
400
2,490
9,059
2,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 8 / 0
6,121
437
2,223
7,496
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
29
Kills
9
9
Deaths
30
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BabyRage5852
Tsukuyomi
4
5
4
1.2
W
Cthulhu
DJLAWZ2013
Cthulhu
10
1
9
14.5
W
Gilgamesh
Dust_Monkey_3
Gilgamesh
7
0
7
10.5
W
Sun Wukong
ItsLOJ
Sun Wukong
3
3
2
1.33
L
Gilgamesh
RS Reaper6
Gilgamesh
4
5
1
0.9
L
Ymir
SIDEYKO
Ymir
0
3
2
0.33
L
0
9
1
0.06
W
3
3
7
2.17
L
1
8
0
0.13
W
Chernobog
tommy_foguete51
Chernobog
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
19,096
42,541
Taken
45,645
21,131
Mitigated
15,892
11,225
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BabyRage5852
Tsukuyomi
5,641
1,183
0
2,195
9,582
3,091
0
1,767
7,815
0
18,428
W
Cthulhu
DJLAWZ2013
Cthulhu
10,114
1,055
0
4,491
9,737
5,352
591
2,699
6,987
45,455
0
W
Gilgamesh
Dust_Monkey_3
Gilgamesh
9,210
2,334
0
3,374
9,197
6,085
451
1,877
7,298
0
41,570
W
Sun Wukong
ItsLOJ
Sun Wukong
6,175
2,008
0
1,622
9,901
5,125
1,112
283
9,582
0
42,157
L
Gilgamesh
RS Reaper6
Gilgamesh
6,913
2,113
0
2,063
11,823
5,441
0
578
11,245
0
45,159
L
Ymir
SIDEYKO
Ymir
1,829
206
0
240
7,685
3,277
0
2,577
5,108
10,749
0
L
2,490
135
0
930
9,059
2,247
0
2,676
6,383
18,419
0
W
3,063
1,101
0
1,734
7,235
2,041
0
603
6,632
0
17,983
L
2,223
753
0
461
7,496
1,836
145
2,516
4,980
22,084
0
W
Chernobog
tommy_foguete51
Chernobog
3,946
2,494
0
4
6,471
2,528
2,235
971
5,500
0
49,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
32,686
342
Minions Killed
217
0
Camps Cleared
0
1,356,348
Distance Traveled
1,139,607
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,439
531
31
2
0
283,703
0
W
Cthulhu
9,149
654
70
5
0
248,583
0
W
Gilgamesh
8,151
582
67
5
0
304,792
0
W
Sun Wukong
7,870
562
77
6
0
306,561
1
L
Gilgamesh
7,619
544
90
6
0
242,172
3
L
Ymir
5,914
422
19
1
0
184,708
0
L
Janus
5,593
400
32
2
0
237,703
0
W
Loki
6,947
496
37
3
0
258,846
5
L
Zeus
6,121
437
45
3
0
191,321
3
W
Chernobog
8,539
610
91
7
0
237,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role