Player Matchup

Cerberus
Cerberus
EpikurFeuerbach
Cerberus
Level 88
God Stats
10W - 6L
1,554 SR
Queue Stats
92W - 78L
1,508 Elo+
Party 1
Discordia
Discordia
Rohzaeyyyy
Discordia
Level 51
God Stats
33W - 25L
1,600 SR
Queue Stats
286W - 416L
1,452 Elo+
Solo
Artemis
Artemis
Thoekk
Artemis
Level 117
God Stats
30W - 15L
1,599 SR
Queue Stats
107W - 95L
1,518 Elo+
Party 1
Team Averages
Level 85
1,584 SR
1,493 Elo+

VS

Team Averages
Level 65
1,500 SR
1,405 Elo+
Sun Wukong
Sun Wukong
MrKoalem
Sun Wukong
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SOOOLEEEK
Danzaburou
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
14W - 23L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
TzarDaBomba
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 0 / 11
11,798
737
10,646
16,146
17,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Rohzaeyyyy
Discordia
15
5 / 1 / 8
11,195
700
13,774
6,195
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Thoekk
Artemis
15
8 / 1 / 6
11,440
715
11,616
5,544
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrKoalem
Sun Wukong
12
1 / 4 / 1
9,539
596
5,479
13,886
12,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SOOOLEEEK
Danzaburou
11
0 / 5 / 0
8,669
542
6,665
13,421
4,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TzarDaBomba
Baron Samedi
12
1 / 7 / 1
9,437
590
8,224
15,565
6,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
16
Kills
2
2
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
11
8.5
L
Sun Wukong
MrKoalem
Sun Wukong
1
4
1
0.38
W
Discordia
Rohzaeyyyy
Discordia
5
1
8
9
L
Danzaburou
SOOOLEEEK
Danzaburou
0
5
0
0
W
Artemis
Thoekk
Artemis
8
1
6
11
L
Baron Samedi
TzarDaBomba
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,036
Damage
20,368
27,885
Taken
42,872
22,100
Mitigated
23,350
6,939
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,646
391
0
2,360
16,146
17,350
576
4,252
11,142
35,746
0
L
Sun Wukong
MrKoalem
Sun Wukong
5,479
557
0
723
13,886
12,187
0
7,120
6,766
0
29,453
W
Discordia
Rohzaeyyyy
Discordia
13,774
749
0
2,017
6,195
2,199
499
1,204
4,786
64,702
0
L
Danzaburou
SOOOLEEEK
Danzaburou
6,665
2,347
0
2,440
13,421
4,417
0
8,701
4,720
0
30,272
W
Artemis
Thoekk
Artemis
11,616
6,495
0
2,562
5,544
2,551
2,409
2,356
3,010
0
52,453
L
Baron Samedi
TzarDaBomba
Baron Samedi
8,224
484
1,186
3,724
15,565
6,746
0
9,002
6,563
43,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
27,645
210
Minions Killed
161
0
Camps Cleared
0
854,961
Distance Traveled
813,462
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,798
737
34
2
0
306,983
3
L
Sun Wukong
9,539
596
37
2
0
268,642
7
W
Discordia
11,195
700
80
5
0
267,327
5
L
Danzaburou
8,669
542
59
4
0
267,889
0
W
Artemis
11,440
715
96
6
0
280,651
2
L
Baron Samedi
9,437
590
65
4
0
276,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role