Player Matchup

Set
Set
Gold II
carrupo1914
Set
Gold II
Level 107
God Stats
2W - 7L
1,251 SR
Queue Stats
345W - 343L
1,485 MMR
Solo
Kukulkan
Kukulkan
Bronze III
iPritzz
Kukulkan
Bronze III
Level 113
God Stats
1W - 0L
1,753 SR
Queue Stats
5W - 2L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
l MaNHunT10 l
Kumbhakarna
Bronze III
Level 151
God Stats
2W - 0L
1,587 SR
Queue Stats
11W - 4L
1,495 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
lSnowCannoxl
Heimdallr
Bronze III
Level 143
God Stats
2W - 0L
1,891 SR
Queue Stats
3W - 1L
1,460 MMR
Party 2
Thanatos
Thanatos
Bronze III
pepomaquina
Thanatos
Bronze III
Level 31
God Stats
4W - 4L
1,718 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,640 SR
1,488 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,581 SR
1,487 MMR
King Arthur
King Arthur
Silver I
Annceliang
King Arthur
Silver I
Level 128
God Stats
1W - 4L
1,324 SR
Queue Stats
20W - 20L
1,502 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Bamb Eddies
Nu Wa
Gold IV
Level 119
God Stats
9W - 10L
1,672 SR
Queue Stats
82W - 75L
1,462 MMR
Solo
Nemesis
Nemesis
Silver II
Hawiian117
Nemesis
Silver II
Level 107
God Stats
0W - 2L
1,592 SR
Queue Stats
7W - 16L
1,504 MMR
Party 1
Athena
Athena
Silver I
RunnyFarts89
Athena
Silver I
Level 69
God Stats
1W - 2L
1,677 SR
Queue Stats
10W - 12L
1,505 MMR
Party 1
Izanami
Izanami
Silver I
cratoks810
Izanami
Silver I
Level 107
God Stats
1W - 1L
1,637 SR
Queue Stats
68W - 70L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 10
13,825
576
17,812
29,109
25,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
iPritzz
Kukulkan
20
12 / 2 / 11
15,361
640
26,618
12,242
4,960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
l MaNHunT10 l
Kumbhakarna
18
1 / 1 / 23
13,164
549
7,994
22,522
22,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
lSnowCannoxl
Heimdallr
20
10 / 0 / 8
15,145
631
20,224
18,707
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
pepomaquina
Thanatos
19
8 / 7 / 12
13,323
555
14,798
19,212
8,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
TiamatTsukuyomiBacchusScyllaArachne

VS

Bans
Cu ChulainnApolloChaacDanzaburouAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Annceliang
King Arthur
18
4 / 6 / 3
11,987
499
15,623
29,074
23,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 8 / 6
11,766
490
19,977
17,870
8,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Hawiian117
Nemesis
19
6 / 6 / 3
12,544
523
9,605
20,449
11,188
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
15
1 / 10 / 6
10,626
443
9,992
25,979
25,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
cratoks810
Izanami
18
2 / 6 / 1
12,060
503
11,028
19,660
8,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
36
Kills
16
16
Deaths
36
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Annceliang
King Arthur
4
6
3
0.92
L
3
8
6
0.75
L
Nemesis
Hawiian117
Nemesis
6
6
3
1.25
L
Athena
1
10
6
0.4
W
5
6
10
1.67
L
Izanami
cratoks810
Izanami
2
6
1
0.42
W
Kukulkan
iPritzz
Kukulkan
12
2
11
8.75
W
Kumbhakarna
l MaNHunT10 l
Kumbhakarna
1
1
23
12.5
W
Heimdallr
lSnowCannoxl
Heimdallr
10
0
8
14
W
Thanatos
pepomaquina
Thanatos
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,446
Damage
66,225
101,792
Taken
113,032
69,206
Mitigated
77,281
41,846
Healing
19,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Annceliang
King Arthur
15,623
2,354
0
7,884
29,074
23,179
0
8,199
20,875
0
77,225
L
19,977
6,369
26
2,812
17,870
8,707
2,254
8,980
8,890
79,365
0
L
Nemesis
Hawiian117
Nemesis
9,605
3,913
0
825
20,449
11,188
124
5,849
14,600
0
98,907
L
Athena
9,992
1,683
807
2,484
25,979
25,322
485
9,461
16,518
28,447
0
W
17,812
8,368
0
7,686
29,109
25,490
2,397
7,800
21,037
0
93,001
L
Izanami
cratoks810
Izanami
11,028
7,093
0
4,723
19,660
8,885
2,367
2,123
17,537
0
94,301
W
Kukulkan
iPritzz
Kukulkan
26,618
2,646
0
2,711
12,242
4,960
1,498
4,658
7,328
120,000
0
W
Kumbhakarna
l MaNHunT10 l
Kumbhakarna
7,994
447
0
8,033
22,522
22,623
462
8,464
13,746
40,288
0
W
Heimdallr
lSnowCannoxl
Heimdallr
20,224
9,808
0
13,480
18,707
7,628
6,242
3,982
14,529
0
137,002
W
Thanatos
pepomaquina
Thanatos
14,798
7,502
0
9,936
19,212
8,505
1,696
4,237
14,851
0
81,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,818
Gold Earned
58,983
700
Minions Killed
640
0
Camps Cleared
0
2,268,212
Distance Traveled
2,214,170
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,987
499
147
6
0
431,350
4
L
Nu Wa
11,766
490
122
5
0
345,098
4
L
Nemesis
12,544
523
145
6
0
515,962
1
L
Athena
10,626
443
48
2
0
476,585
3
W
Set
13,825
576
157
7
0
427,205
2
L
Izanami
12,060
503
178
7
0
445,175
1
W
Kukulkan
15,361
640
184
8
0
473,286
5
W
Kumbhakarna
13,164
549
49
2
0
479,435
6
W
Heimdallr
15,145
631
205
9
0
421,333
7
W
Thanatos
13,323
555
105
4
0
466,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role