Player Matchup

Jormungandr
Jormungandr
Doctorike55
Jormungandr
Level 16
God Stats
1W - 5L
1,406 SR
Queue Stats
14W - 23L
1,413 Elo+
Solo
Mercury
Mercury
IZhotz
Mercury
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 44L
1,423 Elo+
Solo
Bellona
Bellona
Lord haxx33
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,201 Elo+
Solo
Janus
Janus
StankyNether
Janus
Level 8
God Stats
4W - 3L
1,602 SR
Queue Stats
13W - 6L
1,711 Elo+
Solo
Danzaburou
Danzaburou
khenny7
Danzaburou
Level 28
God Stats
14W - 15L
1,515 SR
Queue Stats
126W - 129L
1,465 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,443 Elo+

VS

Team Averages
Level 28
1,604 SR
1,462 Elo+
Hel
Hel
Hx7maN
Hel
Level 27
God Stats
7W - 7L
1,624 SR
Queue Stats
99W - 97L
1,564 Elo+
Party 2
Artemis
Artemis
XxNorexX
Artemis
Level 24
God Stats
4W - 1L
1,794 SR
Queue Stats
17W - 27L
1,228 Elo+
Solo
Hercules
Hercules
callmechaps
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
kidsMIND911
Thor
Level 26
God Stats
8W - 7L
1,600 SR
Queue Stats
68W - 84L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
manmen25
Sun Wukong
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 202L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doctorike55
Jormungandr
14
3 / 7 / 5
9,193
484
7,954
17,258
14,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
IZhotz
Mercury
6
0 / 0 / 1
6,220
327
671
1,805
398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Lord haxx33
Bellona
14
2 / 6 / 1
8,714
459
13,780
13,853
11,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 1 / 3
11,525
607
10,825
11,441
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
khenny7
Danzaburou
16
7 / 5 / 3
10,977
578
15,888
15,652
6,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hx7maN
Hel
18
7 / 3 / 5
10,797
568
13,950
13,630
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
XxNorexX
Artemis
16
2 / 3 / 1
9,380
494
5,048
7,164
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
callmechaps
Hercules
15
3 / 5 / 8
9,135
481
8,473
16,001
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 3
9,778
515
3,948
12,865
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
manmen25
Sun Wukong
17
4 / 2 / 5
10,384
547
8,730
21,116
9,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
16
Kills
19
19
Deaths
16
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Doctorike55
Jormungandr
3
7
5
0.79
W
Hel
Hx7maN
Hel
7
3
5
3.17
L
Mercury
IZhotz
Mercury
0
0
1
0.5
L
Bellona
Lord haxx33
Bellona
2
6
1
0.42
L
4
1
3
5.5
W
Artemis
XxNorexX
Artemis
2
3
1
0.83
W
Hercules
callmechaps
Hercules
3
5
8
1.4
L
Danzaburou
khenny7
Danzaburou
7
5
3
1.7
W
3
3
3
1.5
W
Sun Wukong
manmen25
Sun Wukong
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,118
Damage
40,149
60,009
Taken
70,776
36,847
Mitigated
33,508
9,927
Healing
25,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Doctorike55
Jormungandr
7,954
2,583
0
2,630
17,258
14,522
210
3,856
13,152
47,338
0
W
Hel
Hx7maN
Hel
13,950
1,354
2,498
6,857
13,630
5,410
320
3,985
9,405
80,304
0
L
Mercury
IZhotz
Mercury
671
386
0
1,096
1,805
398
0
0
1,805
0
6,725
L
Bellona
Lord haxx33
Bellona
13,780
5,720
159
2,381
13,853
11,280
988
2,312
11,516
0
44,393
L
10,825
412
0
2,485
11,441
4,420
903
5,005
6,386
87,762
0
W
Artemis
XxNorexX
Artemis
5,048
2,622
0
500
7,164
2,737
3,254
544
6,620
0
43,768
W
Hercules
callmechaps
Hercules
8,473
2,615
0
4,358
16,001
11,222
222
5,000
10,905
0
32,757
L
Danzaburou
khenny7
Danzaburou
15,888
5,606
0
1,176
15,652
6,227
2,199
2,777
12,650
0
60,668
W
3,948
1,336
0
3,803
12,865
4,446
0
3,922
8,807
0
59,336
W
Sun Wukong
manmen25
Sun Wukong
8,730
3,021
0
7,873
21,116
9,693
1,166
4,722
16,260
0
65,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,629
Gold Earned
49,474
432
Minions Killed
524
0
Camps Cleared
0
1,425,773
Distance Traveled
1,762,490
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,193
484
75
4
0
316,354
2
W
Hel
10,797
568
147
8
0
372,587
3
L
Mercury
6,220
327
16
1
0
72,513
0
L
Bellona
8,714
459
78
4
0
326,416
1
L
Janus
11,525
607
179
9
0
392,452
2
W
Artemis
9,380
494
88
5
0
287,375
0
W
Hercules
9,135
481
55
3
0
357,734
0
L
Danzaburou
10,977
578
84
4
0
318,038
3
W
Thor
9,778
515
113
6
0
379,640
2
W
Sun Wukong
10,384
547
121
6
0
365,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role