Player Matchup

Hachiman
Hachiman
DarkArrow_95
Hachiman
Level 26
God Stats
4W - 5L
1,474 SR
Queue Stats
73W - 81L
1,332 Elo+
Party 2
Susano
Susano
DingoSlingo
Susano
Level 9
God Stats
1W - 2L
1,246 SR
Queue Stats
3W - 4L
1,151 Elo+
Solo
Sun Wukong
Sun Wukong
JLukeX
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,352 Elo+
Party 2
Gilgamesh
Gilgamesh
VerlAyn
Gilgamesh
Level 27
God Stats
2W - 4L
1,286 SR
Queue Stats
53W - 73L
1,314 Elo+
Solo
Chronos
Chronos
gabrielbussola
Chronos
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 155L
1,403 Elo+
Party 2
Team Averages
Level 21
1,401 SR
1,310 Elo+

VS

Team Averages
Level 13
1,277 SR
1,294 Elo+
Horus
Horus
DennisKsr64
Horus
Level 10
God Stats
2W - 4L
1,283 SR
Queue Stats
37W - 32L
1,373 Elo+
Party 3
Cupid
Cupid
RajadosAnjos
Cupid
Level 19
God Stats
4W - 10L
1,158 SR
Queue Stats
129W - 198L
1,288 Elo+
Solo
Neith
Neith
Scarliefee08
Neith
Level 11
God Stats
0W - 5L
1,080 SR
Queue Stats
4W - 17L
1,149 Elo+
Party 1
Jormungandr
Jormungandr
Steve T 1288
Jormungandr
Level 15
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 7L
1,174 Elo+
Party 1
Anubis
Anubis
crags-
Anubis
Level 8
God Stats
2W - 4L
1,602 SR
Queue Stats
21W - 25L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkArrow_95
Hachiman
17
12 / 7 / 8
12,098
484
20,290
16,963
5,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
15
6 / 11 / 7
11,427
457
10,387
22,613
5,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
JLukeX
Sun Wukong
16
7 / 6 / 9
12,200
488
15,235
22,973
22,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
VerlAyn
Gilgamesh
17
6 / 10 / 10
11,779
471
9,741
23,358
15,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
16 / 10 / 12
15,494
620
33,395
34,189
11,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 15
13,999
560
19,068
24,987
27,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 7 / 12
11,564
463
10,741
16,597
11,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 12 / 14
11,041
442
13,553
17,036
6,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Steve T 1288
Jormungandr
13
0 / 15 / 6
8,835
353
1,245
19,676
7,318
Anubis
crags-
Anubis
20
27 / 7 / 8
16,874
675
43,339
34,880
20,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
99
47
Kills
44
44
Deaths
47
46
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DarkArrow_95
Hachiman
12
7
8
2.29
L
12
6
15
3.25
W
Susano
6
11
7
0.86
W
Sun Wukong
JLukeX
Sun Wukong
7
6
9
1.92
L
3
7
12
1.29
L
2
12
14
0.75
L
Jormungandr
Steve T 1288
Jormungandr
0
15
6
0.2
W
Gilgamesh
VerlAyn
Gilgamesh
6
10
10
1.1
L
Anubis
crags-
Anubis
27
7
8
4.43
W
16
10
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,048
Damage
87,946
120,096
Taken
113,176
60,381
Mitigated
72,488
22,007
Healing
34,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DarkArrow_95
Hachiman
20,290
16,094
0
320
16,963
5,575
3,184
7,538
9,425
0
61,717
L
19,068
8,111
1,562
3,808
24,987
27,115
1,413
4,496
20,491
0
64,189
W
Susano
10,387
2,415
0
3,376
22,613
5,964
883
9,057
13,556
0
45,959
W
Sun Wukong
JLukeX
Sun Wukong
15,235
3,853
0
1,107
22,973
22,757
2,391
7,282
15,691
0
55,622
L
10,741
6,627
1,173
3,470
16,597
11,565
2,078
3,531
13,066
0
41,296
L
13,553
7,578
0
2,390
17,036
6,111
3,306
6,665
10,371
0
49,590
L
Jormungandr
Steve T 1288
Jormungandr
1,245
713
0
0
19,676
7,318
230
5,443
14,233
10,909
0
W
Gilgamesh
VerlAyn
Gilgamesh
9,741
3,928
385
3,293
23,358
15,040
2,417
7,571
15,787
0
52,551
L
Anubis
crags-
Anubis
43,339
1,777
0
22,102
34,880
20,379
3,564
13,260
21,620
110,382
0
W
33,395
16,449
0
13,526
34,189
11,045
3,643
13,136
21,053
101,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,998
Gold Earned
62,313
447
Minions Killed
384
0
Camps Cleared
0
1,990,513
Distance Traveled
2,115,202
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,098
484
78
3
0
373,157
0
L
Horus
13,999
560
100
4
0
496,777
1
W
Susano
11,427
457
66
3
0
403,441
2
W
Sun Wukong
12,200
488
82
3
0
439,961
1
L
Cupid
11,564
463
80
3
0
407,599
1
L
Neith
11,041
442
75
3
0
431,401
0
L
Jormungandr
8,835
353
9
0
0
366,763
0
W
Gilgamesh
11,779
471
84
3
0
384,016
1
L
Anubis
16,874
675
120
5
0
412,662
0
W
Chronos
15,494
620
137
5
0
389,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role