Player Matchup

Merlin
Merlin
DEVL REAPER8628
Merlin
Level 101
God Stats
3W - 5L
1,498 SR
Queue Stats
185W - 257L
1,328 Elo+
Solo
Persephone
Persephone
Etzyh
Persephone
Level 126
God Stats
1W - 2L
1,330 SR
Queue Stats
23W - 23L
1,501 Elo+
Party 1
Zeus
Zeus
IIzHaDeSzII
Zeus
Level 54
God Stats
1W - 0L
1,733 SR
Queue Stats
6W - 6L
1,275 Elo+
Party 1
Artemis
Artemis
Yagzinha
Artemis
Level 110
God Stats
2W - 0L
1,447 SR
Queue Stats
9W - 17L
1,336 Elo+
Party 1
Team Averages
Level 98
1,502 SR
1,360 Elo+

VS

Team Averages
Level 77
1,567 SR
1,356 Elo+
Anhur
Anhur
AlexUnderHeaven
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,436 Elo+
Solo
Arachne
Arachne
Am I Raging
Arachne
Level 107
God Stats
1W - 2L
1,558 SR
Queue Stats
29W - 38L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
DarthPhingerz12
Gilgamesh
Level 160
God Stats
3W - 3L
1,584 SR
Queue Stats
43W - 77L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
Nero1135
Baron Samedi
Level 24
God Stats
2W - 2L
1,625 SR
Queue Stats
3W - 9L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 11
13,586
799
11,625
14,771
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Etzyh
Persephone
19
8 / 4 / 14
13,664
804
17,346
11,645
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 2 / 12
14,262
839
18,140
11,440
4,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Yagzinha
Artemis
19
6 / 1 / 15
13,605
800
13,883
9,559
5,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
10,837
637
7,215
13,594
5,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Am I Raging
Arachne
19
3 / 6 / 3
12,167
716
9,230
21,639
9,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
DarthPhingerz12
Gilgamesh
17
5 / 7 / 1
11,960
704
12,015
19,412
17,331
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Nero1135
Baron Samedi
17
2 / 12 / 1
10,959
645
6,714
18,282
8,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
30
Kills
11
11
Deaths
31
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Arachne
Am I Raging
Arachne
3
6
3
0.75
W
6
4
11
2.88
L
Gilgamesh
DarthPhingerz12
Gilgamesh
5
7
1
0.79
W
Persephone
Etzyh
Persephone
8
4
14
3.75
W
10
2
12
8
L
Baron Samedi
Nero1135
Baron Samedi
2
12
1
0.21
W
Artemis
Yagzinha
Artemis
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,994
Damage
35,174
47,415
Taken
72,927
21,091
Mitigated
40,626
11,633
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,215
716
0
738
13,594
5,245
1,018
9,065
4,245
0
34,672
L
Arachne
Am I Raging
Arachne
9,230
5,863
0
2,504
21,639
9,293
709
13,554
7,860
0
45,551
W
11,625
637
2,457
3,394
14,771
6,365
957
2,508
12,007
57,760
0
L
Gilgamesh
DarthPhingerz12
Gilgamesh
12,015
1,856
0
451
19,412
17,331
0
11,285
7,905
0
36,050
W
Persephone
Etzyh
Persephone
17,346
552
344
2,114
11,645
4,480
1,110
1,031
10,501
39,921
0
W
18,140
2,401
0
3,034
11,440
4,969
2,349
605
10,795
70,175
0
L
Baron Samedi
Nero1135
Baron Samedi
6,714
361
795
1,598
18,282
8,757
851
12,976
5,161
37,646
0
W
Artemis
Yagzinha
Artemis
13,883
6,384
0
290
9,559
5,277
2,920
2,567
6,840
0
45,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,117
Gold Earned
45,923
302
Minions Killed
217
15
Camps Cleared
12
1,137,206
Distance Traveled
945,015
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,837
637
59
3
4
237,085
1
L
Arachne
12,167
716
69
4
4
301,776
2
W
Merlin
13,586
799
86
5
8
258,984
1
L
Gilgamesh
11,960
704
32
2
3
210,824
0
W
Persephone
13,664
804
61
4
2
292,724
0
W
Zeus
14,262
839
86
5
2
299,103
1
L
Baron Samedi
10,959
645
57
3
1
195,330
0
W
Artemis
13,605
800
69
4
3
286,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role