Player Matchup

Osiris
Osiris
Platinum I
Isuzuu
Osiris
Platinum I
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Diamond IV
Klubiii
Ganesha
Diamond IV
Level 160
God Stats
12W - 8L
1,779 SR
Queue Stats
388W - 365L
2,219 MMR
Party 3
Anhur
Anhur
Diamond III
ORS Godgamer
Anhur
Diamond III
Level 123
God Stats
14W - 19L
1,629 SR
Queue Stats
391W - 378L
2,276 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Stash Stacks
Erlang Shen
Diamond V
Level 149
God Stats
3W - 3L
1,856 SR
Queue Stats
441W - 439L
2,167 MMR
Party 3
Chang'e
Chang'e
Diamond V
ᴿᵉᵖˡʸ
Chang'e
Diamond V
Level 62
God Stats
19W - 12L
1,603 SR
Queue Stats
139W - 125L
2,223 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 106
1,673 SR
2,077 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,636 SR
2,121 MMR
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
Crunchy1
Tiamat
Masters
Level 154
God Stats
10W - 11L
1,634 SR
Queue Stats
669W - 640L
2,566 MMR
Solo
Mercury
Mercury
Platinum I
I Szeth I
Mercury
Platinum I
Level 160
God Stats
16W - 8L
1,942 SR
Queue Stats
71W - 62L
2,225 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
Kaladin61
Sun Wukong
Platinum III
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 48L
2,098 MMR
Party 1
Geb
Geb
Diamond III
Natza97
Geb
Diamond III
Level 157
God Stats
3W - 3L
1,606 SR
Queue Stats
254W - 235L
2,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Isuzuu
Osiris
17
1 / 7 / 2
10,987
499
19,477
24,327
18,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Klubiii
Ganesha
15
0 / 2 / 3
9,480
431
6,845
18,920
21,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 4 / 1
11,984
545
10,745
16,046
6,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Stash Stacks
Erlang Shen
17
3 / 4 / 4
10,498
477
7,467
18,602
10,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
18
4 / 4 / 0
11,029
501
14,504
16,542
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
JanusSetTsukuyomiNemesisApollo

VS

Bans
AthenaGuan YuDanzaburouLokiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
3 / 1 / 3
12,443
566
12,402
15,840
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Crunchy1
Tiamat
18
2 / 2 / 9
11,182
508
16,158
14,122
9,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
I Szeth I
Mercury
20
8 / 2 / 4
13,300
605
15,068
18,562
8,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Kaladin61
Sun Wukong
20
7 / 3 / 7
13,390
609
21,357
30,781
22,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
16
1 / 1 / 12
11,266
512
5,112
19,007
16,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
21
21
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
3
4.5
W
Tiamat
Crunchy1
Tiamat
2
2
9
3.25
W
Mercury
I Szeth I
Mercury
8
2
4
5
L
Osiris
Isuzuu
Osiris
1
7
2
0.29
W
Sun Wukong
Kaladin61
Sun Wukong
7
3
7
3.5
L
Ganesha
Klubiii
Ganesha
0
2
3
0.75
W
Geb
1
1
12
7
L
1
4
1
0.38
L
Erlang Shen
Stash Stacks
Erlang Shen
3
4
4
1.25
L
Chang'e
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,038
Damage
70,097
94,437
Taken
98,312
64,293
Mitigated
62,640
26,821
Healing
39,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,402
10,658
0
10,203
15,840
5,438
3,219
2,996
12,844
0
109,275
W
Tiamat
Crunchy1
Tiamat
16,158
2,086
0
5,320
14,122
9,710
102
4,988
9,134
84,581
0
W
Mercury
I Szeth I
Mercury
15,068
7,949
0
1,669
18,562
8,511
2,413
5,555
13,007
0
131,645
L
Osiris
Isuzuu
Osiris
19,477
11,516
0
8,327
24,327
18,805
468
1,300
22,963
0
79,568
W
Sun Wukong
Kaladin61
Sun Wukong
21,357
5,519
0
15,191
30,781
22,402
1,014
2,952
27,829
0
89,575
L
Ganesha
Klubiii
Ganesha
6,845
460
0
2,496
18,920
21,577
0
6,600
12,092
35,319
0
W
Geb
5,112
709
0
6,903
19,007
16,579
279
5,984
13,023
22,648
0
L
10,745
7,016
0
5,429
16,046
6,895
0
712
15,294
0
96,895
L
Erlang Shen
Stash Stacks
Erlang Shen
7,467
3,989
0
1,384
18,602
10,069
1,192
4,358
14,022
0
75,260
L
Chang'e
14,504
848
2,047
7,138
16,542
6,947
331
7,344
8,796
78,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,978
Gold Earned
61,581
644
Minions Killed
669
0
Camps Cleared
0
2,026,609
Distance Traveled
2,158,949
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,443
566
187
9
0
379,642
1
W
Tiamat
11,182
508
144
7
0
409,681
6
W
Mercury
13,300
605
173
8
0
531,038
0
L
Osiris
10,987
499
137
6
0
398,362
0
W
Sun Wukong
13,390
609
140
6
0
402,506
0
L
Ganesha
9,480
431
25
1
0
413,461
11
W
Geb
11,266
512
25
1
0
436,082
6
L
Anhur
11,984
545
193
9
0
355,973
4
L
Erlang Shen
10,498
477
116
5
0
465,308
5
L
Chang'e
11,029
501
173
8
0
393,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role