Player Matchup

Discordia
Discordia
Bandanga
Discordia
Level 119
God Stats
1W - 2L
1,708 SR
Queue Stats
38W - 50L
1,471 Elo+
Party 4
Ne Zha
Ne Zha
Dsquex
Ne Zha
Level 67
God Stats
6W - 8L
1,024 SR
Queue Stats
158W - 174L
1,431 Elo+
Party 3
Chang'e
Chang'e
Fayeliah
Chang'e
Level 89
God Stats
0W - 2L
1,152 SR
Queue Stats
78W - 102L
1,430 Elo+
Party 3
Achilles
Achilles
Frugten
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,148 Elo+
Solo
Sobek
Sobek
vecnaa
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,523 Elo+
Party 4
Team Averages
Level 68
1,377 SR
1,400 Elo+

VS

Team Averages
Level 88
1,440 SR
1,509 Elo+
Horus
Horus
Abalyoh
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
amarxo21
Danzaburou
Level 124
God Stats
11W - 6L
1,375 SR
Queue Stats
585W - 599L
1,516 Elo+
Party 2
Ravana
Ravana
budugangsterom
Ravana
Level 97
God Stats
3W - 3L
1,388 SR
Queue Stats
206W - 207L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
koukoutsi_1606
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nox
Nox
mandarinka73578
Nox
Level 86
God Stats
8W - 5L
1,438 SR
Queue Stats
206W - 209L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bandanga
Discordia
20
13 / 5 / 10
14,272
714
29,961
16,963
7,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Dsquex
Ne Zha
20
7 / 3 / 10
13,593
680
22,991
15,410
7,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Fayeliah
Chang'e
20
1 / 2 / 20
12,836
642
9,231
14,917
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Frugten
Achilles
20
9 / 5 / 14
13,996
700
23,181
32,267
44,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
vecnaa
Sobek
19
3 / 6 / 16
12,257
613
12,464
31,596
48,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Abalyoh
Horus
20
2 / 7 / 15
12,409
620
10,487
26,280
26,821
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
amarxo21
Danzaburou
20
6 / 6 / 8
13,665
683
25,616
21,996
10,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 7 / 10
13,251
663
16,303
21,357
10,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 7 / 12
13,918
696
12,468
30,441
43,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 7 / 9
12,846
642
14,416
14,729
5,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
74
33
Kills
20
21
Deaths
34
70
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Horus
Abalyoh
Horus
2
7
15
1.36
L
Discordia
Bandanga
Discordia
13
5
10
3.6
L
Ne Zha
Dsquex
Ne Zha
7
3
10
4
L
Chang'e
Fayeliah
Chang'e
1
2
20
5.5
L
Achilles
Frugten
Achilles
9
5
14
3.2
W
Danzaburou
amarxo21
Danzaburou
6
6
8
1.67
W
6
7
10
1.57
W
2
7
12
1.14
W
4
7
9
1.21
L
Sobek
vecnaa
Sobek
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,828
Damage
79,290
111,153
Taken
114,803
115,116
Mitigated
96,741
38,495
Healing
43,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Abalyoh
Horus
10,487
4,358
10,778
8,879
26,280
26,821
439
10,237
16,043
0
17,910
L
Discordia
Bandanga
Discordia
29,961
1,454
277
3,499
16,963
7,667
522
3,853
13,110
52,697
0
L
Ne Zha
Dsquex
Ne Zha
22,991
4,039
1,192
4,473
15,410
7,833
1,898
4,447
10,963
69
48,214
L
Chang'e
Fayeliah
Chang'e
9,231
1,454
10,922
6,156
14,917
6,144
1,928
5,690
9,227
32,390
0
L
Achilles
Frugten
Achilles
23,181
5,396
2,182
4,664
32,267
44,849
954
5,551
23,509
0
40,195
W
Danzaburou
amarxo21
Danzaburou
25,616
10,349
2,339
4,462
21,996
10,174
1,786
10,481
11,515
0
49,640
W
16,303
4,237
3,663
5,075
21,357
10,234
2,328
10,132
11,225
0
38,570
W
12,468
3,731
1,829
5,743
30,441
43,585
603
13,042
17,399
39,271
0
W
14,416
1,562
151
747
14,729
5,927
300
7,833
6,896
39,154
0
L
Sobek
vecnaa
Sobek
12,464
651
1,582
3,548
31,596
48,623
0
7,343
24,253
21,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,954
Gold Earned
66,089
195
Minions Killed
167
0
Camps Cleared
0
1,764,305
Distance Traveled
1,657,240
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,409
620
6
0
0
359,086
5
L
Discordia
14,272
714
43
2
0
343,211
0
L
Ne Zha
13,593
680
48
2
0
334,773
0
L
Chang'e
12,836
642
54
3
0
375,873
0
L
Achilles
13,996
700
33
2
0
355,314
2
W
Danzaburou
13,665
683
47
2
0
304,717
0
W
Ravana
13,251
663
57
3
0
336,580
0
W
Kuzenbo
13,918
696
23
1
0
341,419
2
W
Nox
12,846
642
34
2
0
315,438
0
L
Sobek
12,257
613
17
1
0
355,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role