Player Matchup

Sol
Sol
NaomiBarbie
Sol
Level 30
God Stats
35W - 35L
1,523 SR
Queue Stats
286W - 350L
1,407 Elo+
Party 1
Scylla
Scylla
PYT AISHA
Scylla
Level 29
God Stats
2W - 2L
1,444 SR
Queue Stats
12W - 23L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
SapientPuddle
Heimdallr
Level 28
God Stats
20W - 15L
1,687 SR
Queue Stats
48W - 38L
1,634 Elo+
Solo
Sylvanus
Sylvanus
XxNewbTewnxX
Sylvanus
Level 24
God Stats
5W - 2L
1,645 SR
Queue Stats
16W - 8L
1,635 Elo+
Solo
Chang'e
Chang'e
wetpusthay
Chang'e
Level 24
God Stats
21W - 13L
1,576 SR
Queue Stats
61W - 47L
1,543 Elo+
Solo
Team Averages
Level 27
1,575 SR
1,548 Elo+

VS

Team Averages
Level 17
1,471 SR
1,506 Elo+
Cabrakan
Cabrakan
Igneal The Fire
Cabrakan
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 75L
1,424 Elo+
Solo
Hera
Hera
M_s_T_armagedon
Hera
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,813 Elo+
Solo
Tyr
Tyr
Princess Smilee
Tyr
Level 26
God Stats
0W - 1L
1,273 SR
Queue Stats
29W - 16L
1,500 Elo+
Solo
Thanatos
Thanatos
huangzhongde
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,339 Elo+
Solo
Xbalanque
Xbalanque
leftpinkytoe
Xbalanque
Level 17
God Stats
42W - 38L
1,584 SR
Queue Stats
78W - 77L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 15
12,558
523
15,269
13,148
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
PYT AISHA
Scylla
19
5 / 7 / 6
12,630
526
11,213
15,743
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
SapientPuddle
Heimdallr
17
6 / 5 / 6
11,651
485
15,202
15,476
11,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
XxNewbTewnxX
Sylvanus
20
11 / 2 / 5
13,680
570
16,508
21,155
13,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
wetpusthay
Chang'e
20
16 / 5 / 10
14,421
601
25,440
29,082
16,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
6
1 / 6 / 2
7,319
305
2,391
7,698
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 8 / 0
7,546
314
1,917
8,129
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
13 / 6 / 2
13,431
560
22,607
39,713
41,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
huangzhongde
Thanatos
16
2 / 12 / 7
9,861
411
10,624
25,170
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
leftpinkytoe
Xbalanque
18
4 / 10 / 10
11,988
500
24,232
22,970
7,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
42
Kills
20
20
Deaths
42
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
6
2
0.33
L
0
8
0
0
W
4
1
15
11.5
W
Scylla
PYT AISHA
Scylla
5
7
6
1.14
L
13
6
2
2.33
W
Heimdallr
SapientPuddle
Heimdallr
6
5
6
1.8
W
Sylvanus
XxNewbTewnxX
Sylvanus
11
2
5
6.75
L
Thanatos
huangzhongde
Thanatos
2
12
7
0.46
L
Xbalanque
leftpinkytoe
Xbalanque
4
10
10
0.9
W
Chang'e
wetpusthay
Chang'e
16
5
10
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,632
Damage
61,771
94,604
Taken
103,680
54,263
Mitigated
63,661
41,090
Healing
31,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
2,391
850
111
456
7,698
4,544
0
5,395
2,299
10,195
0
L
1,917
97
0
439
8,129
2,240
0
6,040
1,734
23,019
0
W
15,269
3,382
0
3,887
13,148
6,341
3,305
1,091
12,057
67,564
2,695
W
Scylla
PYT AISHA
Scylla
11,213
2,262
0
410
15,743
6,115
2,164
0
15,743
81,231
0
L
22,607
4,191
0
17,182
39,713
41,338
0
21,720
17,473
378
88,713
W
Heimdallr
SapientPuddle
Heimdallr
15,202
8,235
0
1,081
15,476
11,335
3,719
186
15,290
0
68,529
W
Sylvanus
XxNewbTewnxX
Sylvanus
16,508
2,764
3,231
10,768
21,155
13,629
1,062
1,347
19,640
89,586
0
L
Thanatos
huangzhongde
Thanatos
10,624
1,333
0
11,160
25,170
7,788
0
17,044
7,884
0
37,611
L
Xbalanque
leftpinkytoe
Xbalanque
24,232
14,223
0
1,654
22,970
7,751
0
16,556
6,224
0
85,439
W
Chang'e
wetpusthay
Chang'e
25,440
2,575
6,491
15,222
29,082
16,843
2,823
1,696
26,434
79,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,940
Gold Earned
50,145
574
Minions Killed
419
0
Camps Cleared
0
1,946,910
Distance Traveled
1,711,435
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,319
305
15
1
0
151,358
0
L
Hera
7,546
314
56
2
0
170,246
0
W
Sol
12,558
523
118
5
0
456,741
4
W
Scylla
12,630
526
123
5
0
368,657
0
L
Tyr
13,431
560
153
6
0
614,733
4
W
Heimdallr
11,651
485
91
4
0
375,207
4
W
Sylvanus
13,680
570
131
5
0
359,767
2
L
Thanatos
9,861
411
64
3
0
415,658
1
L
Xbalanque
11,988
500
131
5
0
359,440
0
W
Chang'e
14,421
601
111
5
0
386,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role