Player Matchup

Yemoja
Yemoja
BPCG412
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Berni1712
Danzaburou
Level 18
God Stats
19W - 26L
1,438 SR
Queue Stats
51W - 82L
1,433 Elo+
Party 1
Izanami
Izanami
Steyka
Izanami
Level 25
God Stats
14W - 22L
1,496 SR
Queue Stats
46W - 63L
1,377 Elo+
Party 1
He Bo
He Bo
briwix90
He Bo
Level 22
God Stats
3W - 2L
1,851 SR
Queue Stats
15W - 18L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lamora96
Tsukuyomi
Level 23
God Stats
2W - 2L
1,398 SR
Queue Stats
27W - 30L
1,432 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,437 Elo+

VS

Team Averages
Level 21
1,547 SR
1,489 Elo+
Olorun
Olorun
IamPawnzi
Olorun
Level 5
God Stats
1W - 0L
1,215 SR
Queue Stats
2W - 1L
1,440 Elo+
Party 3
Ganesha
Ganesha
Juork
Ganesha
Level 28
God Stats
13W - 8L
1,736 SR
Queue Stats
54W - 55L
1,542 Elo+
Party 2
Bellona
Bellona
Strivek
Bellona
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,440 Elo+
Party 3
Anhur
Anhur
gogohug
Anhur
Level 24
God Stats
11W - 4L
1,783 SR
Queue Stats
54W - 55L
1,542 Elo+
Party 2
Vamana
Vamana
丂ᄊノイ乇
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BPCG412
Yemoja
11
0 / 8 / 1
7,051
470
3,463
12,173
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Berni1712
Danzaburou
12
0 / 7 / 1
7,849
523
5,374
12,188
4,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Steyka
Izanami
13
2 / 5 / 0
8,152
543
2,677
10,563
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
briwix90
He Bo
13
7 / 5 / 0
8,839
589
9,063
8,736
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
lamora96
Tsukuyomi
12
1 / 6 / 3
7,664
511
4,843
12,088
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IamPawnzi
Olorun
15
8 / 3 / 1
9,336
622
9,739
7,067
2,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Juork
Ganesha
13
0 / 1 / 15
7,758
517
6,212
6,268
3,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Strivek
Bellona
15
5 / 1 / 8
8,761
584
9,575
10,527
7,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
gogohug
Anhur
15
10 / 3 / 4
9,275
618
10,456
9,581
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 2 / 6
8,887
592
4,301
9,485
4,790
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
10
Kills
31
31
Deaths
10
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BPCG412
Yemoja
0
8
1
0.06
L
Danzaburou
Berni1712
Danzaburou
0
7
1
0.07
W
Olorun
IamPawnzi
Olorun
8
3
1
2.83
W
Ganesha
Juork
Ganesha
0
1
15
7.5
L
Izanami
Steyka
Izanami
2
5
0
0.4
W
Bellona
Strivek
Bellona
5
1
8
9
L
He Bo
briwix90
He Bo
7
5
0
1.4
W
Anhur
gogohug
Anhur
10
3
4
4
L
Tsukuyomi
lamora96
Tsukuyomi
1
6
3
0.42
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
40,283
55,748
Taken
42,928
22,416
Mitigated
21,772
9,664
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BPCG412
Yemoja
3,463
740
354
749
12,173
8,093
167
3,551
8,622
19,421
0
L
Danzaburou
Berni1712
Danzaburou
5,374
1,216
0
2,936
12,188
4,166
2,314
2,485
9,703
0
40,278
W
Olorun
IamPawnzi
Olorun
9,739
5,971
277
3,551
7,067
2,821
0
2,225
4,682
51,121
0
W
Ganesha
Juork
Ganesha
6,212
796
893
1,283
6,268
3,474
479
3,098
3,144
26,844
0
L
Izanami
Steyka
Izanami
2,677
2,102
0
2,629
10,563
3,858
1,177
3,938
6,625
0
52,941
W
Bellona
Strivek
Bellona
9,575
2,530
0
1,438
10,527
7,267
562
1,768
8,613
0
42,121
L
He Bo
briwix90
He Bo
9,063
280
0
790
8,736
2,719
150
2,523
6,213
45,732
0
W
Anhur
gogohug
Anhur
10,456
5,915
0
3,303
9,581
3,420
2,183
3,343
6,184
0
53,194
L
Tsukuyomi
lamora96
Tsukuyomi
4,843
815
0
2,206
12,088
3,580
0
3,454
8,634
0
38,820
W
4,301
2,051
0
2,159
9,485
4,790
480
1,638
7,779
0
32,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
44,017
386
Minions Killed
389
0
Camps Cleared
0
1,303,682
Distance Traveled
1,436,776
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,051
470
32
2
0
254,013
1
L
Danzaburou
7,849
523
80
5
0
200,317
0
W
Olorun
9,336
622
93
6
0
302,906
1
W
Ganesha
7,758
517
3
0
0
299,932
4
L
Izanami
8,152
543
97
6
0
263,963
1
W
Bellona
8,761
584
79
5
0
308,482
0
L
He Bo
8,839
589
103
7
0
266,881
1
W
Anhur
9,275
618
146
10
0
263,011
0
L
Tsukuyomi
7,664
511
74
5
0
318,508
0
W
Vamana
8,887
592
68
5
0
262,445
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role