Player Matchup

Sol
Sol
GreyAurora
Sol
Level 15
God Stats
3W - 4L
1,794 SR
Queue Stats
46W - 44L
1,293 Elo+
Party 4
Camazotz
Camazotz
Ronny90
Camazotz
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,320 Elo+
Solo
Cupid
Cupid
TigerLily99
Cupid
Level 29
God Stats
3W - 2L
1,440 SR
Queue Stats
8W - 7L
1,394 Elo+
Party 1
Kali
Kali
planeswanker
Kali
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 3L
1,445 Elo+
Party 1
Ymir
Ymir
ƒíñµñ
Ymir
Level 20
God Stats
2W - 2L
1,155 SR
Queue Stats
42W - 45L
1,284 Elo+
Party 4
Team Averages
Level 16
1,478 SR
1,347 Elo+

VS

Team Averages
Level 19
1,401 SR
1,273 Elo+
Gilgamesh
Gilgamesh
HSViperz
Gilgamesh
Level 27
God Stats
63W - 49L
1,672 SR
Queue Stats
318W - 322L
1,423 Elo+
Party 3
Hera
Hera
Masheni
Hera
Level 24
God Stats
3W - 6L
1,302 SR
Queue Stats
32W - 54L
1,295 Elo+
Party 2
Erlang Shen
Erlang Shen
NoOva1991
Erlang Shen
Level 5
God Stats
1W - 3L
1,160 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Ullr
Ullr
OhDaddyChill69
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,218 Elo+
Party 3
Ymir
Ymir
admMikado
Ymir
Level 25
God Stats
1W - 6L
1,372 SR
Queue Stats
151W - 201L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
9,410
495
6,401
11,758
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Ronny90
Camazotz
17
3 / 2 / 2
10,390
547
11,290
20,618
9,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 5
9,177
483
4,977
6,745
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
10 / 2 / 2
11,848
624
14,128
19,820
8,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 6 / 10
8,632
454
7,227
13,315
9,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HSViperz
Gilgamesh
16
4 / 6 / 4
9,578
504
12,374
15,131
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Masheni
Hera
15
6 / 4 / 1
9,424
496
10,487
8,027
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
NoOva1991
Erlang Shen
17
2 / 2 / 0
10,384
547
11,968
14,558
11,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 4 / 4
9,458
498
5,437
12,103
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
1 / 6 / 7
7,708
406
7,281
12,972
9,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
22
Kills
15
15
Deaths
22
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
L
Gilgamesh
HSViperz
Gilgamesh
4
6
4
1
L
Hera
Masheni
Hera
6
4
1
1.63
L
Erlang Shen
NoOva1991
Erlang Shen
2
2
0
1
L
2
4
4
1
W
Camazotz
Ronny90
Camazotz
3
2
2
2
W
2
0
5
4.5
L
Ymir
1
6
7
0.75
W
10
2
2
5.5
W
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,023
Damage
47,547
72,256
Taken
62,791
33,935
Mitigated
34,216
21,760
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,401
1,190
0
2,292
11,758
4,372
2,865
6,144
5,317
39,293
1,224
L
Gilgamesh
HSViperz
Gilgamesh
12,374
3,598
0
4,516
15,131
6,462
0
3,763
11,229
0
71,829
L
Hera
Masheni
Hera
10,487
3,181
121
1,196
8,027
2,683
418
1,699
6,229
44,298
0
L
Erlang Shen
NoOva1991
Erlang Shen
11,968
7,155
0
5,722
14,558
11,274
472
180
14,378
114
65,735
L
5,437
2,899
0
2,752
12,103
4,489
647
3,037
8,834
0
49,788
W
Camazotz
Ronny90
Camazotz
11,290
4,496
0
8,976
20,618
9,545
0
765
19,811
182
64,853
W
4,977
1,856
83
3,329
6,745
2,099
652
1,065
5,680
0
41,516
L
Ymir
7,281
1,843
0
630
12,972
9,308
0
4,395
8,393
27,159
0
W
14,128
9,190
0
6,407
19,820
8,580
0
5,540
14,190
0
95,441
W
7,227
733
0
673
13,315
9,339
726
3,853
9,376
33,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,457
Gold Earned
46,552
458
Minions Killed
453
0
Camps Cleared
0
1,768,488
Distance Traveled
1,698,480
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,410
495
81
4
0
311,327
4
L
Gilgamesh
9,578
504
117
6
0
371,468
3
L
Hera
9,424
496
83
4
0
313,760
0
L
Erlang Shen
10,384
547
119
6
0
345,481
3
L
Ullr
9,458
498
89
5
0
293,001
4
W
Camazotz
10,390
547
127
7
0
344,989
2
W
Cupid
9,177
483
85
4
0
327,636
0
L
Ymir
7,708
406
45
2
0
374,770
7
W
Kali
11,848
624
131
7
0
434,739
3
W
Ymir
8,632
454
34
2
0
349,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role