Player Matchup

Hera
Hera
Fox_Scarlett
Hera
Level 29
God Stats
24W - 24L
1,426 SR
Queue Stats
106W - 131L
1,398 Elo+
Solo
Mercury
Mercury
KenDan13
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
NMYTertre
Cerberus
Level 7
God Stats
0W - 1L
1,206 SR
Queue Stats
2W - 4L
1,116 Elo+
Solo
Xing Tian
Xing Tian
Wockheart
Xing Tian
Level 28
God Stats
30W - 20L
1,625 SR
Queue Stats
153W - 155L
1,538 Elo+
Solo
Medusa
Medusa
xpedrom
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,231 Elo+
Solo
Team Averages
Level 15
1,451 SR
1,357 Elo+

VS

Team Averages
Level 20
1,530 SR
1,444 Elo+
Nike
Nike
AdrianFlame
Nike
Level 27
God Stats
13W - 6L
1,773 SR
Queue Stats
402W - 384L
1,528 Elo+
Solo
Yemoja
Yemoja
Groucher
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 1
Hera
Hera
Hyatiko
Hera
Level 18
God Stats
2W - 0L
1,695 SR
Queue Stats
7W - 9L
1,302 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lauxer5883
Ah Muzen Cab
Level 27
God Stats
1W - 3L
1,152 SR
Queue Stats
62W - 58L
1,500 Elo+
Solo
Anhur
Anhur
QUAlD
Anhur
Level 23
God Stats
2W - 1L
1,528 SR
Queue Stats
14W - 7L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 8
11,329
436
20,562
23,848
8,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KenDan13
Mercury
10
0 / 14 / 4
7,833
301
29
10,236
2,715
Cerberus
NMYTertre
Cerberus
19
10 / 11 / 9
13,354
514
17,470
34,158
38,163
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xing Tian
Wockheart
Xing Tian
20
16 / 6 / 3
16,348
629
28,704
34,607
21,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
xpedrom
Medusa
14
1 / 17 / 6
10,065
387
5,494
20,788
6,320
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 6
14,993
577
23,348
25,000
21,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Groucher
Yemoja
16
2 / 9 / 20
12,204
469
7,131
24,828
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Hyatiko
Hera
19
8 / 4 / 13
14,076
541
22,724
15,113
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Lauxer5883
Ah Muzen Cab
18
11 / 7 / 11
13,142
505
23,259
18,648
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
QUAlD
Anhur
20
23 / 7 / 6
14,874
572
28,451
24,436
8,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
114
31
Kills
58
60
Deaths
31
30
Assists
56
Player
Kills
Deaths
Assists
KDA
W
14
4
6
4.25
L
4
12
8
0.67
W
Yemoja
Groucher
Yemoja
2
9
20
1.33
W
Hera
Hyatiko
Hera
8
4
13
3.63
L
Mercury
KenDan13
Mercury
0
14
4
0.14
W
Ah Muzen Cab
Lauxer5883
Ah Muzen Cab
11
7
11
2.36
L
Cerberus
NMYTertre
Cerberus
10
11
9
1.32
W
Anhur
QUAlD
Anhur
23
7
6
3.71
L
Xing Tian
Wockheart
Xing Tian
16
6
3
2.92
L
Medusa
xpedrom
Medusa
1
17
6
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,259
Damage
104,913
123,637
Taken
108,025
77,049
Mitigated
55,500
18,756
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,348
9,931
0
2,919
25,000
21,218
4,668
11,750
13,168
0
115,571
L
20,562
5,871
1,138
2,521
23,848
8,348
0
5,716
17,916
83,650
0
W
Yemoja
Groucher
Yemoja
7,131
2,723
1,878
904
24,828
14,607
142
16,788
7,754
27,931
0
W
Hera
Hyatiko
Hera
22,724
6,116
271
3,712
15,113
4,230
1,881
9,871
5,074
78,679
0
L
Mercury
KenDan13
Mercury
29
29
190
36
10,236
2,715
0
2,527
7,595
0
2,199
W
Ah Muzen Cab
Lauxer5883
Ah Muzen Cab
23,259
10,281
0
3,936
18,648
7,033
2,633
11,331
7,139
0
91,293
L
Cerberus
NMYTertre
Cerberus
17,470
1,775
0
4,187
34,158
38,163
420
8,000
25,812
46,463
0
W
Anhur
QUAlD
Anhur
28,451
16,817
0
6,148
24,436
8,412
3,238
16,233
8,033
0
86,461
L
Xing Tian
Wockheart
Xing Tian
28,704
1,754
219
10,003
34,607
21,503
0
8,099
26,348
81,685
0
L
Medusa
xpedrom
Medusa
5,494
3,318
219
243
20,788
6,320
512
4,529
16,111
0
29,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,929
Gold Earned
69,289
375
Minions Killed
586
0
Camps Cleared
0
1,805,083
Distance Traveled
2,014,890
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,993
577
206
8
0
404,838
3
L
Hera
11,329
436
144
6
0
404,461
0
W
Yemoja
12,204
469
48
2
0
377,610
3
W
Hera
14,076
541
123
5
0
445,705
5
L
Mercury
7,833
301
4
0
0
220,935
0
W
Ah Muzen Cab
13,142
505
96
4
0
401,855
2
L
Cerberus
13,354
514
65
3
0
459,693
0
W
Anhur
14,874
572
113
4
0
384,882
1
L
Xing Tian
16,348
629
116
4
0
443,974
1
L
Medusa
10,065
387
46
2
0
276,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role