Player Matchup

Scylla
Scylla
BattleAngel38
Scylla
Level 15
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Sheender
Fenrir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Valithron
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
cosmichrist
Ymir
Level 27
God Stats
3W - 5L
1,510 SR
Queue Stats
52W - 76L
1,392 Elo+
Solo
Chronos
Chronos
tachiniosmata
Chronos
Level 159
God Stats
1W - 2L
1,513 SR
Queue Stats
49W - 70L
1,347 Elo+
Solo
Team Averages
Level 59
1,525 SR
1,448 Elo+

VS

Team Averages
Level 95
1,544 SR
1,446 Elo+
Bastet
Bastet
DiamondJackie
Bastet
Level 62
God Stats
1W - 0L
1,293 SR
Queue Stats
15W - 18L
1,317 Elo+
Solo
Sol
Sol
Hemixt
Sol
Level 61
God Stats
1W - 2L
1,714 SR
Queue Stats
43W - 58L
1,441 Elo+
Solo
Ra
Ra
MerlinTheWizz321
Ra
Level 85
God Stats
14W - 25L
1,391 SR
Queue Stats
60W - 71L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
Ronnon-28
Gilgamesh
Level 126
God Stats
2W - 1L
1,783 SR
Queue Stats
14W - 9L
1,669 Elo+
Solo
Thor
Thor
frostkill
Thor
Level 143
God Stats
169W - 169L
1,541 SR
Queue Stats
417W - 472L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,724
636
1,514
4,318
1,397
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Sheender
Fenrir
9
0 / 4 / 0
5,280
587
1,786
5,386
2,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Valithron
Zhong Kui
12
0 / 1 / 3
5,934
659
4,469
5,499
6,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 2 / 1
7,284
809
4,780
9,263
6,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
14
3 / 4 / 2
7,741
860
5,216
6,724
2,501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,225
803
6,786
6,081
2,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
Hemixt
Sol
13
1 / 0 / 5
7,066
785
6,560
3,061
1,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 3
7,913
879
3,628
1,769
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Ronnon-28
Gilgamesh
13
0 / 4 / 9
6,978
775
4,594
8,104
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
15
7 / 0 / 2
8,335
926
3,750
4,447
1,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
3
2
5
2.75
W
Sol
Hemixt
Sol
1
0
5
3.5
W
3
0
3
4.5
W
Gilgamesh
Ronnon-28
Gilgamesh
0
4
9
1.13
L
Fenrir
Sheender
Fenrir
0
4
0
0
L
Zhong Kui
Valithron
Zhong Kui
0
1
3
1.5
L
3
2
1
1.75
W
Thor
7
0
2
8
L
Chronos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,765
Damage
25,318
31,190
Taken
23,462
19,041
Mitigated
9,422
2,073
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,514
96
0
165
4,318
1,397
0
1,343
2,975
9,474
0
W
6,786
1,417
0
37
6,081
2,293
0
4,273
1,808
0
13,239
W
Sol
Hemixt
Sol
6,560
184
0
1,184
3,061
1,111
795
2,014
1,047
25,662
0
W
3,628
175
1,612
702
1,769
665
0
1,393
376
29,757
0
W
Gilgamesh
Ronnon-28
Gilgamesh
4,594
1,007
141
1,323
8,104
3,530
0
5,742
2,362
0
14,948
L
Fenrir
Sheender
Fenrir
1,786
64
384
489
5,386
2,129
0
1,162
4,224
0
6,763
L
Zhong Kui
Valithron
Zhong Kui
4,469
178
0
288
5,499
6,521
0
2,678
2,821
14,780
0
L
4,780
510
0
0
9,263
6,493
0
4,007
5,256
19,672
0
W
Thor
3,750
215
0
718
4,447
1,823
207
2,857
1,590
0
23,265
L
Chronos
5,216
789
0
747
6,724
2,501
0
1,098
5,626
36,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,963
Gold Earned
37,517
179
Minions Killed
240
6
Camps Cleared
7
676,465
Distance Traveled
887,489
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,724
636
21
2
1
108,500
2
W
Bastet
7,225
803
15
2
3
196,124
1
W
Sol
7,066
785
60
7
0
184,080
0
W
Ra
7,913
879
77
9
0
175,312
0
W
Gilgamesh
6,978
775
32
4
0
163,746
8
L
Fenrir
5,280
587
10
1
2
118,428
1
L
Zhong Kui
5,934
659
23
3
0
138,028
0
L
Ymir
7,284
809
48
5
1
156,795
0
W
Thor
8,335
926
56
6
4
168,227
3
L
Chronos
7,741
860
77
9
2
154,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role