Player Matchup

Sylvanus
Sylvanus
Kinaro441
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,609 Elo+
Solo
Chernobog
Chernobog
LenGio96
Chernobog
Level 26
God Stats
7W - 9L
1,501 SR
Queue Stats
16W - 22L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TormentRoko
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,496 Elo+
Solo
Sol
Sol
WKappe
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Anubis
Anubis
crags-
Anubis
Level 7
God Stats
2W - 4L
1,829 SR
Queue Stats
21W - 25L
1,522 Elo+
Solo
Team Averages
Level 10
1,566 SR
1,535 Elo+

VS

Team Averages
Level 19
1,608 SR
1,642 Elo+
Hel
Hel
IIDrakieII3130
Hel
Level 7
God Stats
2W - 0L
1,724 SR
Queue Stats
56W - 25L
1,858 Elo+
Party 1
Anhur
Anhur
Jonathan4814
Anhur
Level 4
God Stats
2W - 0L
1,759 SR
Queue Stats
60W - 34L
1,916 Elo+
Party 1
Sylvanus
Sylvanus
Thermikxl2
Sylvanus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 75L
1,517 Elo+
Solo
Nox
Nox
dlxlxl-_-lxlxlb
Nox
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 140L
1,468 Elo+
Solo
Arachne
Arachne
schillingbrudi
Arachne
Level 26
God Stats
61W - 40L
1,555 SR
Queue Stats
111W - 95L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kinaro441
Sylvanus
7
0 / 5 / 1
4,791
436
2,516
8,434
4,214
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
LenGio96
Chernobog
9
3 / 2 / 0
5,766
524
3,380
6,265
1,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
TormentRoko
Ah Muzen Cab
7
0 / 4 / 0
4,539
413
3,043
5,707
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
WKappe
Sol
5
0 / 6 / 0
4,176
380
2,754
5,440
884
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
crags-
Anubis
12
4 / 2 / 2
6,893
627
4,117
8,253
4,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,053
641
6,268
7,314
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
9 / 0 / 3
7,298
663
7,049
5,884
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Thermikxl2
Sylvanus
11
2 / 0 / 7
6,288
572
3,615
6,789
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
5,938
540
2,876
4,588
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 2 / 1
6,237
567
4,083
7,422
2,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
17
19
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
9
0
3
10.5
L
Sylvanus
Kinaro441
Sylvanus
0
5
1
0.1
L
Chernobog
LenGio96
Chernobog
3
2
0
1.5
W
Sylvanus
Thermikxl2
Sylvanus
2
0
7
5.5
L
Ah Muzen Cab
TormentRoko
Ah Muzen Cab
0
4
0
0
L
Sol
WKappe
Sol
0
6
0
0
L
Anubis
crags-
Anubis
4
2
2
2.5
W
0
3
1
0.17
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,810
Damage
23,891
34,099
Taken
31,997
11,462
Mitigated
11,321
8,336
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,268
621
344
2,983
7,314
2,554
0
3,801
3,513
48,932
0
W
7,049
3,834
0
2,197
5,884
1,785
1,055
1,066
4,818
0
34,581
L
Sylvanus
Kinaro441
Sylvanus
2,516
1,237
176
601
8,434
4,214
52
3,956
4,348
12,552
0
L
Chernobog
LenGio96
Chernobog
3,380
1,833
0
1,334
6,265
1,598
148
1,322
4,823
0
25,883
W
Sylvanus
Thermikxl2
Sylvanus
3,615
1,799
179
1,355
6,789
3,100
645
2,726
4,063
23,950
5,086
L
Ah Muzen Cab
TormentRoko
Ah Muzen Cab
3,043
1,730
0
1,636
5,707
688
39
774
4,933
0
17,954
L
Sol
WKappe
Sol
2,754
1,065
246
754
5,440
884
0
991
4,449
15,246
0
L
Anubis
crags-
Anubis
4,117
156
0
3,589
8,253
4,078
84
4,991
3,262
36,193
0
W
2,876
421
0
824
4,588
1,494
470
567
4,021
31,052
0
W
4,083
2,420
0
3,490
7,422
2,388
0
1,227
6,195
0
31,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
32,814
205
Minions Killed
346
0
Camps Cleared
0
847,107
Distance Traveled
1,021,248
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,053
641
94
9
0
183,651
0
W
Anhur
7,298
663
71
6
0
202,307
0
L
Sylvanus
4,791
436
27
2
0
146,570
3
L
Chernobog
5,766
524
52
5
0
202,538
1
W
Sylvanus
6,288
572
51
5
0
194,191
0
L
Ah Muzen Cab
4,539
413
37
3
0
136,705
1
L
Sol
4,176
380
18
2
0
172,116
1
L
Anubis
6,893
627
71
6
0
189,178
0
W
Nox
5,938
540
63
6
0
192,184
3
W
Arachne
6,237
567
67
6
0
248,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role