Player Matchup

Merlin
Merlin
GoMifune6
Merlin
Level 96
God Stats
5W - 11L
1,390 SR
Queue Stats
640W - 600L
1,516 Elo+
Party 3
Gilgamesh
Gilgamesh
Scycon89
Gilgamesh
Level 42
God Stats
3W - 4L
1,932 SR
Queue Stats
122W - 132L
1,487 Elo+
Party 1
Chiron
Chiron
UltLegend10
Chiron
Level 70
God Stats
9W - 5L
1,721 SR
Queue Stats
262W - 235L
1,525 Elo+
Solo
Mercury
Mercury
V1VO
Mercury
Level 48
God Stats
0W - 2L
1,315 SR
Queue Stats
279W - 258L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
elietebiscuit
Cthulhu
Level 63
God Stats
0W - 1L
1,448 SR
Queue Stats
10W - 16L
1,396 Elo+
Party 1
Team Averages
Level 64
1,561 SR
1,493 Elo+

VS

Team Averages
Level 88
1,500 SR
1,499 Elo+
Neith
Neith
Frailnoob
Neith
Level 97
God Stats
12W - 14L
1,536 SR
Queue Stats
170W - 185L
1,487 Elo+
Solo
Scylla
Scylla
MickyXVII
Scylla
Level 118
God Stats
2W - 4L
1,249 SR
Queue Stats
215W - 206L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Mrwarior601
Sun Wukong
Level 88
God Stats
27W - 12L
1,715 SR
Queue Stats
416W - 390L
1,483 Elo+
Solo
Sylvanus
Sylvanus
Nene1121
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,417 Elo+
Party 2
Loki
Loki
TaVazquez99
Loki
Level 119
God Stats
5W - 11L
1,498 SR
Queue Stats
144W - 151L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GoMifune6
Merlin
14
0 / 4 / 0
7,840
523
2,574
8,862
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Scycon89
Gilgamesh
12
1 / 5 / 0
7,148
477
8,992
13,490
8,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
12
3 / 3 / 1
7,137
476
6,471
11,237
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
V1VO
Mercury
11
1 / 5 / 3
6,918
461
2,277
10,835
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
1 / 4 / 4
6,634
442
6,375
15,570
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frailnoob
Neith
12
3 / 1 / 3
7,437
496
9,061
9,021
3,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
MickyXVII
Scylla
17
4 / 0 / 3
9,727
648
7,541
4,532
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Mrwarior601
Sun Wukong
16
7 / 2 / 3
10,133
676
10,935
15,995
11,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Nene1121
Sylvanus
11
1 / 3 / 5
6,468
431
4,723
7,125
4,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 3
8,884
592
4,331
5,930
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
21
21
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Frailnoob
Neith
3
1
3
4.5
L
Merlin
GoMifune6
Merlin
0
4
0
0
W
Scylla
MickyXVII
Scylla
4
0
3
5.5
W
Sun Wukong
Mrwarior601
Sun Wukong
7
2
3
4.25
W
Sylvanus
Nene1121
Sylvanus
1
3
5
1.17
L
Gilgamesh
Scycon89
Gilgamesh
1
5
0
0.2
W
6
0
3
7.5
L
Chiron
3
3
1
1.17
L
Mercury
V1VO
Mercury
1
5
3
0.5
L
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,689
Damage
36,591
59,994
Taken
42,603
28,222
Mitigated
23,045
17,529
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Frailnoob
Neith
9,061
5,234
0
3,951
9,021
3,253
0
2,536
6,485
0
48,600
L
Merlin
GoMifune6
Merlin
2,574
153
0
2,637
8,862
2,907
0
5,229
3,343
57,647
0
W
Scylla
MickyXVII
Scylla
7,541
581
0
883
4,532
1,529
0
2,226
2,306
69,377
0
W
Sun Wukong
Mrwarior601
Sun Wukong
10,935
2,791
0
7,596
15,995
11,701
455
227
15,768
0
63,354
W
Sylvanus
Nene1121
Sylvanus
4,723
1,874
1,049
2,733
7,125
4,514
703
3,024
4,101
14,939
0
L
Gilgamesh
Scycon89
Gilgamesh
8,992
3,042
0
3,146
13,490
8,814
0
0
13,490
0
42,208
W
4,331
973
0
750
5,930
2,048
0
936
4,994
0
58,137
L
Chiron
6,471
2,699
797
4,886
11,237
3,308
598
1,799
9,398
0
42,375
L
Mercury
V1VO
Mercury
2,277
1,197
0
2,899
10,835
3,418
0
1,536
9,211
0
32,473
L
Cthulhu
6,375
588
737
2,427
15,570
9,775
0
3,282
12,288
20,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
42,649
389
Minions Killed
470
0
Camps Cleared
0
1,350,905
Distance Traveled
1,446,222
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,437
496
71
5
0
275,812
3
L
Merlin
7,840
523
121
8
0
244,677
4
W
Scylla
9,727
648
144
10
0
288,366
5
W
Sun Wukong
10,133
676
137
9
0
291,772
4
W
Sylvanus
6,468
431
14
1
0
251,605
2
L
Gilgamesh
7,148
477
87
6
0
295,303
4
W
Loki
8,884
592
104
7
0
338,667
1
L
Chiron
7,137
476
82
5
0
245,774
2
L
Mercury
6,918
461
66
4
0
303,602
1
L
Cthulhu
6,634
442
33
2
0
261,549
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role