Player Matchup

Mercury
Mercury
ApopHD
Mercury
Level 25
God Stats
39W - 45L
1,414 SR
Queue Stats
47W - 60L
1,334 Elo+
Solo
Ah Puch
Ah Puch
BlazeitAris
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,088 Elo+
Party 1
Ra
Ra
ilinty
Ra
Level 26
God Stats
26W - 19L
1,646 SR
Queue Stats
74W - 98L
1,347 Elo+
Party 2
Izanami
Izanami
sLintys
Izanami
Level 23
God Stats
18W - 18L
1,283 SR
Queue Stats
84W - 114L
1,330 Elo+
Party 2
Ares
Ares
suicido
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,138 Elo+
Party 1
Team Averages
Level 19
1,469 SR
1,248 Elo+

VS

Team Averages
Level 24
1,492 SR
1,312 Elo+
Izanami
Izanami
BanishFromVoid
Izanami
Level 17
God Stats
1W - 2L
1,288 SR
Queue Stats
24W - 32L
1,300 Elo+
Party 3
Artio
Artio
Forfate
Artio
Level 21
God Stats
4W - 1L
1,857 SR
Queue Stats
22W - 23L
1,336 Elo+
Party 3
Susano
Susano
Gaivodka
Susano
Level 27
God Stats
10W - 11L
1,530 SR
Queue Stats
112W - 120L
1,374 Elo+
Solo
Bellona
Bellona
OmgWasilyas
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Anubis
Anubis
X--BIG--AL--X
Anubis
Level 26
God Stats
20W - 27L
1,285 SR
Queue Stats
838W - 936L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ApopHD
Mercury
14
1 / 4 / 4
8,244
485
6,865
12,975
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
BlazeitAris
Ah Puch
14
2 / 4 / 2
8,203
483
6,571
6,870
2,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
14
3 / 3 / 3
8,322
490
7,315
6,432
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
sLintys
Izanami
14
5 / 5 / 4
8,559
503
10,702
12,017
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
suicido
Ares
12
4 / 1 / 2
8,012
471
5,247
8,977
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
8,193
482
12,646
10,320
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Forfate
Artio
12
3 / 3 / 4
7,450
438
5,980
18,559
6,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
Gaivodka
Susano
13
0 / 2 / 3
7,825
460
3,958
11,674
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
OmgWasilyas
Bellona
15
6 / 2 / 0
8,808
518
8,345
11,473
9,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 3 / 0
8,508
500
3,346
8,938
4,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
15
17
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
ApopHD
Mercury
1
4
4
0.75
L
4
5
3
1.1
W
Ah Puch
BlazeitAris
Ah Puch
2
4
2
0.75
L
Artio
Forfate
Artio
3
3
4
1.67
L
Susano
Gaivodka
Susano
0
2
3
0.75
L
Bellona
OmgWasilyas
Bellona
6
2
0
3
L
2
3
0
0.67
W
Ra
3
3
3
1.5
W
Izanami
sLintys
Izanami
5
5
4
1.4
W
Ares
suicido
Ares
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,700
Damage
34,275
47,271
Taken
60,964
19,915
Mitigated
30,331
10,562
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ApopHD
Mercury
6,865
3,087
0
3,094
12,975
4,152
0
1,466
11,434
0
51,094
L
12,646
8,010
0
2,162
10,320
3,414
1,579
2,432
7,864
0
59,026
W
Ah Puch
BlazeitAris
Ah Puch
6,571
938
0
1,111
6,870
2,479
730
384
6,461
31,974
0
L
Artio
Forfate
Artio
5,980
590
621
7,907
18,559
6,541
312
5,148
13,361
17,377
0
L
Susano
Gaivodka
Susano
3,958
600
0
3,371
11,674
6,049
184
1,639
9,995
0
50,652
L
Bellona
OmgWasilyas
Bellona
8,345
1,821
0
2,205
11,473
9,757
412
4,699
6,774
0
40,054
L
3,346
371
0
4,069
8,938
4,570
464
4,857
3,837
53,465
0
W
Ra
7,315
647
1,498
2,028
6,432
1,939
339
3,118
3,264
41,042
0
W
Izanami
sLintys
Izanami
10,702
6,828
0
2,033
12,017
4,400
910
3,215
8,802
0
54,341
W
Ares
suicido
Ares
5,247
528
0
798
8,977
6,945
0
1,143
7,809
14,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
40,784
329
Minions Killed
418
0
Camps Cleared
0
1,506,571
Distance Traveled
1,413,806
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,244
485
92
5
0
367,179
0
L
Izanami
8,193
482
106
6
0
284,293
2
W
Ah Puch
8,203
483
68
4
0
277,875
0
L
Artio
7,450
438
25
1
0
317,372
1
L
Susano
7,825
460
105
6
0
283,712
3
L
Bellona
8,808
518
77
5
0
309,863
5
L
Anubis
8,508
500
105
6
0
218,566
0
W
Ra
8,322
490
69
4
0
275,816
0
W
Izanami
8,559
503
85
5
0
299,362
2
W
Ares
8,012
471
15
1
0
286,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role