Player Matchup

Bastet
Bastet
Lustok
Bastet
Level 27
God Stats
11W - 8L
1,707 SR
Queue Stats
125W - 146L
1,366 Elo+
Party 2
Ymir
Ymir
PutinXLO
Ymir
Level 117
God Stats
8W - 8L
1,369 SR
Queue Stats
149W - 163L
1,374 Elo+
Party 3
Ra
Ra
WorkHardBeKind
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,193 Elo+
Solo
Amaterasu
Amaterasu
densteel
Amaterasu
Level 29
God Stats
11W - 19L
1,285 SR
Queue Stats
77W - 105L
1,280 Elo+
Party 2
Neith
Neith
ВАДОНИ
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 39
1,472 SR
1,343 Elo+

VS

Team Averages
Level 14
1,478 SR
1,137 Elo+
Thor
Thor
BoogymanZ
Thor
Level 15
God Stats
0W - 1L
1,347 SR
Queue Stats
24W - 28L
1,183 Elo+
Party 1
Odin
Odin
PHINJ
Odin
Level 15
God Stats
3W - 2L
1,794 SR
Queue Stats
27W - 30L
1,201 Elo+
Party 1
Erlang Shen
Erlang Shen
Sxgrxxn
Erlang Shen
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
5W - 12L
931 Elo+
Party 1
Olorun
Olorun
lnwGG69
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,201 Elo+
Party 1
Sylvanus
Sylvanus
pat12ak13
Sylvanus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 81L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lustok
Bastet
16
3 / 3 / 7
11,084
504
9,207
18,613
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
10 / 2 / 14
12,953
589
17,666
18,826
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 3 / 6
11,275
513
7,350
8,443
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
densteel
Amaterasu
15
2 / 2 / 3
10,842
493
6,566
14,155
7,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 0 / 12
14,068
639
13,664
8,702
3,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 7 / 4
10,082
458
5,806
19,242
8,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
PHINJ
Odin
16
3 / 4 / 3
9,680
440
7,696
15,129
14,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Sxgrxxn
Erlang Shen
14
2 / 8 / 4
8,658
394
4,138
15,697
7,337
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Olorun
lnwGG69
Olorun
15
1 / 3 / 4
9,185
418
6,797
11,234
4,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
pat12ak13
Sylvanus
14
1 / 9 / 4
9,060
412
4,839
16,204
13,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
30
Kills
9
10
Deaths
31
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
2
7
4
0.57
W
Bastet
Lustok
Bastet
3
3
7
2.17
L
Odin
PHINJ
Odin
3
4
3
1.13
W
Ymir
10
2
14
8.5
L
Erlang Shen
Sxgrxxn
Erlang Shen
2
8
4
0.5
W
3
3
6
2
W
Amaterasu
densteel
Amaterasu
2
2
3
1.75
L
Olorun
lnwGG69
Olorun
1
3
4
1
L
Sylvanus
pat12ak13
Sylvanus
1
9
4
0.33
W
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,453
Damage
29,276
68,739
Taken
77,506
33,155
Mitigated
48,331
32,287
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,806
2,112
0
3,119
19,242
8,732
3,190
6,950
11,986
0
66,486
W
Bastet
Lustok
Bastet
9,207
3,514
861
7,606
18,613
6,240
1,704
3,928
14,685
0
60,611
L
Odin
PHINJ
Odin
7,696
2,553
0
0
15,129
14,471
0
4,214
10,821
0
53,055
W
Ymir
17,666
5,915
0
7,942
18,826
12,964
0
2,923
15,903
59,322
0
L
Erlang Shen
Sxgrxxn
Erlang Shen
4,138
2,201
0
1,594
15,697
7,337
0
3,765
11,913
0
34,656
W
7,350
584
1,327
1,924
8,443
3,144
906
2,094
6,349
51,175
0
W
Amaterasu
densteel
Amaterasu
6,566
3,304
1,042
5,856
14,155
7,458
5,184
2,926
11,229
0
48,421
L
Olorun
lnwGG69
Olorun
6,797
1,399
610
3,164
11,234
4,754
0
3,902
7,128
57,710
0
L
Sylvanus
pat12ak13
Sylvanus
4,839
1,910
1,330
2,546
16,204
13,037
0
5,545
10,642
26,955
4,228
W
13,664
5,888
0
5,729
8,702
3,349
2,723
3,169
5,533
0
91,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,222
Gold Earned
46,665
508
Minions Killed
403
0
Camps Cleared
0
1,923,308
Distance Traveled
1,817,244
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,082
458
122
6
0
393,093
3
W
Bastet
11,084
504
86
4
0
423,849
4
L
Odin
9,680
440
94
4
0
392,874
5
W
Ymir
12,953
589
77
4
0
407,846
0
L
Erlang Shen
8,658
394
52
2
0
396,963
1
W
Ra
11,275
513
97
4
0
369,575
5
W
Amaterasu
10,842
493
75
3
0
336,671
0
L
Olorun
9,185
418
86
4
0
318,958
6
L
Sylvanus
9,060
412
49
2
0
315,356
1
W
Neith
14,068
639
173
8
0
385,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role