Player Matchup

Izanami
Izanami
Highkage420
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Party 1
Mercury
Mercury
Nociram
Mercury
Level 15
God Stats
4W - 0L
1,855 SR
Queue Stats
195W - 120L
1,442 Elo+
Solo
Yemoja
Yemoja
Teolon
Yemoja
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,325 Elo+
Party 1
Janus
Janus
TesVraimentNul
Janus
Level 12
God Stats
8W - 2L
1,472 SR
Queue Stats
17W - 8L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
handsomeKid
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,487 Elo+
Party 1
Team Averages
Level 22
1,565 SR
1,393 Elo+

VS

Team Averages
Level 22
1,459 SR
1,400 Elo+
Thanatos
Thanatos
DutchKillerZzNL
Thanatos
Level 27
God Stats
5W - 14L
1,309 SR
Queue Stats
49W - 52L
1,440 Elo+
Party 2
Zeus
Zeus
JägerMaster
Zeus
Level 28
God Stats
0W - 2L
1,335 SR
Queue Stats
34W - 38L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
Kyolomonster
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
Liigeiia
Sun Wukong
Level 19
God Stats
13W - 9L
1,651 SR
Queue Stats
124W - 156L
1,393 Elo+
Party 3
Cernunnos
Cernunnos
Swetbabyswet
Cernunnos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 129L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Highkage420
Izanami
19
9 / 4 / 7
13,588
591
13,464
17,473
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Nociram
Mercury
20
12 / 0 / 5
14,141
615
11,178
15,182
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Teolon
Yemoja
17
2 / 2 / 17
12,655
550
8,571
15,291
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 5 / 10
13,240
576
8,974
13,386
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
handsomeKid
Gilgamesh
20
9 / 2 / 4
13,732
597
17,188
18,115
15,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
6 / 6 / 4
11,496
500
8,437
18,117
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 6 / 1
9,976
434
12,343
13,218
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kyolomonster
Cthulhu
14
0 / 10 / 3
8,899
387
8,079
19,640
13,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Liigeiia
Sun Wukong
14
1 / 7 / 1
9,441
410
8,050
20,169
18,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Swetbabyswet
Cernunnos
12
0 / 7 / 1
8,274
360
6,543
11,142
2,142
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
35
Kills
12
13
Deaths
36
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
6
4
1.33
W
Izanami
Highkage420
Izanami
9
4
7
3.13
L
5
6
1
0.92
L
Cthulhu
Kyolomonster
Cthulhu
0
10
3
0.15
L
Sun Wukong
Liigeiia
Sun Wukong
1
7
1
0.21
W
Mercury
Nociram
Mercury
12
0
5
14.5
L
Cernunnos
Swetbabyswet
Cernunnos
0
7
1
0.07
W
Yemoja
Teolon
Yemoja
2
2
17
5.25
W
3
5
10
1.6
W
Gilgamesh
handsomeKid
Gilgamesh
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,375
Damage
43,452
79,447
Taken
82,286
40,906
Mitigated
46,287
21,100
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,437
1,253
0
11,863
18,117
6,963
45
4,862
13,057
0
63,960
W
Izanami
Highkage420
Izanami
13,464
9,128
0
5,495
17,473
7,815
5,908
3,375
13,810
0
101,641
L
12,343
66
0
1,326
13,218
5,168
167
4,128
8,930
55,287
0
L
Cthulhu
Kyolomonster
Cthulhu
8,079
666
0
855
19,640
13,161
48
8,676
10,890
32,342
0
L
Sun Wukong
Liigeiia
Sun Wukong
8,050
3,250
0
1,537
20,169
18,853
436
1,576
18,551
0
50,594
W
Mercury
Nociram
Mercury
11,178
5,336
0
818
15,182
5,873
0
4,025
10,972
0
121,669
L
Cernunnos
Swetbabyswet
Cernunnos
6,543
3,653
0
1,443
11,142
2,142
357
1,059
10,043
0
39,762
W
Yemoja
Teolon
Yemoja
8,571
2,731
1,779
4,206
15,291
6,965
997
7,095
7,842
32,683
0
W
8,974
546
0
4,807
13,386
5,028
610
4,410
8,622
89,786
0
W
Gilgamesh
handsomeKid
Gilgamesh
17,188
5,230
0
3,995
18,115
15,225
1,222
1,661
16,337
0
84,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,356
Gold Earned
48,086
639
Minions Killed
440
0
Camps Cleared
0
2,218,396
Distance Traveled
1,745,712
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,496
500
109
5
0
388,637
0
W
Izanami
13,588
591
159
7
0
405,137
1
L
Zeus
9,976
434
104
5
0
363,946
7
L
Cthulhu
8,899
387
57
2
0
308,559
0
L
Sun Wukong
9,441
410
94
4
0
437,439
0
W
Mercury
14,141
615
142
6
0
498,130
6
L
Cernunnos
8,274
360
76
3
0
247,131
2
W
Yemoja
12,655
550
43
2
0
442,336
2
W
Janus
13,240
576
167
7
0
432,042
1
W
Gilgamesh
13,732
597
128
6
0
440,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role