Player Matchup

Hercules
Hercules
DarkVitalSnow
Hercules
Level 109
God Stats
23W - 10L
1,782 SR
Queue Stats
354W - 201L
1,656 Elo+
Party 1
Neith
Neith
MIGU247
Neith
Level 94
God Stats
30W - 15L
1,571 SR
Queue Stats
326W - 175L
1,660 Elo+
Party 1
Ra
Ra
harleking1404
Ra
Level 124
God Stats
17W - 11L
1,582 SR
Queue Stats
369W - 211L
1,646 Elo+
Party 1
Team Averages
Level 109
1,645 SR
1,654 Elo+

VS

Team Averages
Level 103
1,536 SR
1,462 Elo+
Discordia
Discordia
DarkPag
Discordia
Level 105
God Stats
25W - 19L
1,600 SR
Queue Stats
49W - 49L
1,549 Elo+
Party 2
Medusa
Medusa
GreekMichelakos
Medusa
Level 86
God Stats
0W - 4L
1,441 SR
Queue Stats
35W - 70L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
Namarand
Gilgamesh
Level 117
God Stats
16W - 14L
1,566 SR
Queue Stats
58W - 61L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkVitalSnow
Hercules
15
7 / 4 / 11
11,893
700
14,932
20,819
23,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
MIGU247
Neith
15
5 / 2 / 13
11,638
685
11,316
10,840
4,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 4 / 9
12,195
717
7,128
11,282
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkPag
Discordia
14
3 / 5 / 3
10,495
617
8,911
8,166
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 11 / 5
10,021
589
5,259
16,017
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Namarand
Gilgamesh
14
6 / 3 / 4
11,470
675
20,595
17,349
17,615
Talisman

Talisman

+75
Health
+15
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
19
Kills
10
10
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
DarkPag
Discordia
3
5
3
0.9
W
Hercules
DarkVitalSnow
Hercules
7
4
11
3.13
L
1
11
5
0.32
W
Neith
MIGU247
Neith
5
2
13
5.75
L
Gilgamesh
Namarand
Gilgamesh
6
3
4
2.67
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,376
Damage
34,765
42,941
Taken
41,532
31,674
Mitigated
26,462
16,094
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DarkPag
Discordia
8,911
332
0
549
8,166
2,799
510
1,215
6,826
30,775
0
W
Hercules
DarkVitalSnow
Hercules
14,932
4,554
0
7,734
20,819
23,241
0
2,796
17,601
0
22,545
L
5,259
1,497
0
2,320
16,017
6,048
798
2,306
13,500
0
52,519
W
Neith
MIGU247
Neith
11,316
4,210
0
1,505
10,840
4,293
3,009
2,375
8,217
0
43,577
L
Gilgamesh
Namarand
Gilgamesh
20,595
6,151
0
1,705
17,349
17,615
0
3,758
13,266
34
39,528
W
7,128
734
3,720
3,135
11,282
4,140
677
2,871
8,143
66,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
31,986
185
Minions Killed
149
0
Camps Cleared
0
891,390
Distance Traveled
835,737
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,495
617
51
3
0
271,714
0
W
Hercules
11,893
700
8
0
0
311,642
6
L
Medusa
10,021
589
66
4
0
247,583
2
W
Neith
11,638
685
57
3
0
278,167
3
L
Gilgamesh
11,470
675
32
2
0
316,440
4
W
Ra
12,195
717
120
7
0
301,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role