Player Matchup

Hercules
Hercules
Kainarv
Hercules
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 308L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Sabremul
Nu Wa
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
92W - 89L
1,507 Elo+
Solo
Ah Puch
Ah Puch
abckiller51
Ah Puch
Level 157
God Stats
37W - 15L
1,523 SR
Queue Stats
1,785W - 1,777L
1,526 Elo+
Solo
Athena
Athena
sion77
Athena
Level 155
God Stats
5W - 6L
1,476 SR
Queue Stats
558W - 566L
1,520 Elo+
Solo
Discordia
Discordia
боже
Discordia
Level 117
God Stats
7W - 7L
1,461 SR
Queue Stats
349W - 358L
1,532 Elo+
Solo
Team Averages
Level 137
1,535 SR
1,532 Elo+

VS

Team Averages
Level 122
1,608 SR
1,560 Elo+
Bacchus
Bacchus
Hapaem163
Bacchus
Level 70
God Stats
6W - 4L
1,677 SR
Queue Stats
219W - 207L
1,589 Elo+
Party 1
Fenrir
Fenrir
VasilyZ
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 209L
1,561 Elo+
Solo
Kuzenbo
Kuzenbo
delaweed50
Kuzenbo
Level 149
God Stats
11W - 8L
1,588 SR
Queue Stats
702W - 707L
1,500 Elo+
Solo
Nox
Nox
koloboksib
Nox
Level 140
God Stats
1W - 4L
1,441 SR
Queue Stats
83W - 69L
1,565 Elo+
Solo
Medusa
Medusa
СтарыйДобрый
Medusa
Level 127
God Stats
5W - 5L
1,835 SR
Queue Stats
374W - 356L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kainarv
Hercules
18
9 / 4 / 15
11,416
878
15,505
21,603
14,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Sabremul
Nu Wa
16
5 / 5 / 13
10,169
782
13,040
12,206
4,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
abckiller51
Ah Puch
19
11 / 2 / 15
11,960
920
18,801
12,453
5,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
sion77
Athena
18
2 / 4 / 19
10,890
838
7,369
17,565
19,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
боже
Discordia
17
4 / 4 / 17
10,332
795
14,342
8,614
3,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hapaem163
Bacchus
16
3 / 6 / 8
9,495
730
14,202
16,200
21,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
VasilyZ
Fenrir
16
6 / 5 / 6
9,847
757
10,307
17,193
19,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
delaweed50
Kuzenbo
17
5 / 5 / 10
10,702
823
10,368
21,421
34,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 4 / 7
10,290
792
8,523
10,141
5,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 11 / 5
8,463
651
13,229
15,812
6,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
31
Kills
19
19
Deaths
31
79
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Hapaem163
Bacchus
3
6
8
1.17
W
Hercules
Kainarv
Hercules
9
4
15
4.13
W
Nu Wa
Sabremul
Nu Wa
5
5
13
2.3
L
Fenrir
VasilyZ
Fenrir
6
5
6
1.8
W
Ah Puch
abckiller51
Ah Puch
11
2
15
9.25
L
Kuzenbo
delaweed50
Kuzenbo
5
5
10
2
L
4
4
7
1.88
W
Athena
sion77
Athena
2
4
19
2.88
L
1
11
5
0.32
W
Discordia
боже
Discordia
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,057
Damage
56,629
72,441
Taken
80,767
48,898
Mitigated
87,437
27,445
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Hapaem163
Bacchus
14,202
1,529
1,168
2,546
16,200
21,906
147
9,238
6,828
23,211
0
W
Hercules
Kainarv
Hercules
15,505
6,316
23
8,538
21,603
14,816
510
10,023
11,430
0
29,469
W
Nu Wa
Sabremul
Nu Wa
13,040
2,503
1,184
1,825
12,206
4,937
1,536
6,039
6,092
27,936
0
L
Fenrir
VasilyZ
Fenrir
10,307
2,969
182
1,784
17,193
19,404
148
12,139
4,882
0
17,009
W
Ah Puch
abckiller51
Ah Puch
18,801
869
1,054
5,895
12,453
5,671
796
6,686
5,717
41,485
0
L
Kuzenbo
delaweed50
Kuzenbo
10,368
3,398
1,479
3,257
21,421
34,150
263
14,008
7,224
19,126
0
L
8,523
465
961
1,135
10,141
5,448
350
6,434
3,639
24,865
0
W
Athena
sion77
Athena
7,369
1,748
1,261
4,572
17,565
19,922
777
6,811
10,554
13,678
0
L
13,229
3,887
1,282
693
15,812
6,529
130
11,021
4,642
0
30,320
W
Discordia
боже
Discordia
14,342
677
1,767
1,326
8,614
3,552
1,014
3,534
5,005
23,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
48,797
140
Minions Killed
129
0
Camps Cleared
0
1,123,738
Distance Traveled
1,061,973
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,495
730
19
1
0
217,270
0
W
Hercules
11,416
878
27
2
0
220,430
0
W
Nu Wa
10,169
782
33
3
0
200,635
0
L
Fenrir
9,847
757
13
1
0
212,859
1
W
Ah Puch
11,960
920
48
4
0
227,388
3
L
Kuzenbo
10,702
823
21
2
0
221,503
0
L
Nox
10,290
792
42
3
0
222,469
0
W
Athena
10,890
838
15
1
0
223,398
0
L
Medusa
8,463
651
34
3
0
187,872
0
W
Discordia
10,332
795
17
1
0
251,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role