Player Matchup

Ne Zha
Ne Zha
COIILS
Ne Zha
Level 26
God Stats
11W - 5L
1,803 SR
Queue Stats
136W - 128L
1,511 Elo+
Solo
Heimdallr
Heimdallr
Gueniévre
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,593 Elo+
Party 1
Discordia
Discordia
Guilthorus
Discordia
Level 23
God Stats
21W - 11L
1,561 SR
Queue Stats
160W - 139L
1,530 Elo+
Solo
Guan Yu
Guan Yu
RagnarTheThird
Guan Yu
Level 17
God Stats
2W - 0L
1,867 SR
Queue Stats
20W - 17L
1,581 Elo+
Solo
Nox
Nox
VynSweed
Nox
Level 23
God Stats
1W - 1L
1,494 SR
Queue Stats
6W - 2L
1,447 Elo+
Party 1
Team Averages
Level 19
1,645 SR
1,532 Elo+

VS

Team Averages
Level 15
1,535 SR
1,518 Elo+
Neith
Neith
Bugrbob
Neith
Level 6
God Stats
8W - 10L
1,673 SR
Queue Stats
11W - 18L
1,632 Elo+
Solo
Freya
Freya
FrozenShot
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,673 Elo+
Party 2
Skadi
Skadi
Furkean
Skadi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 158L
1,445 Elo+
Solo
Yemoja
Yemoja
Rafter14
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,395 Elo+
Solo
Izanami
Izanami
uNfOrGiV3NPT
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
COIILS
Ne Zha
18
9 / 2 / 17
12,788
1,066
14,529
9,952
4,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Gueniévre
Heimdallr
19
6 / 5 / 26
12,704
1,059
17,762
14,071
6,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Guilthorus
Discordia
20
16 / 2 / 13
14,614
1,218
32,730
10,418
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 20
12,506
1,042
9,558
14,933
19,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 4 / 19
12,079
1,007
14,920
11,744
4,827
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bugrbob
Neith
17
2 / 13 / 5
10,880
907
8,202
18,725
7,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
18
5 / 9 / 8
12,267
1,022
11,208
24,096
8,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Furkean
Skadi
17
1 / 12 / 10
10,987
916
11,265
20,106
6,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Rafter14
Yemoja
17
1 / 1 / 7
12,168
1,014
5,901
10,670
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
uNfOrGiV3NPT
Izanami
17
7 / 9 / 6
12,505
1,042
19,124
21,590
6,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
52
44
Kills
16
16
Deaths
44
95
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
Bugrbob
Neith
2
13
5
0.35
W
Ne Zha
COIILS
Ne Zha
9
2
17
8.75
L
Freya
5
9
8
1
L
Skadi
Furkean
Skadi
1
12
10
0.5
W
Heimdallr
Gueniévre
Heimdallr
6
5
26
3.8
W
Discordia
Guilthorus
Discordia
16
2
13
11.25
L
Yemoja
Rafter14
Yemoja
1
1
7
4.5
W
5
3
20
5
W
8
4
19
4.38
L
Izanami
uNfOrGiV3NPT
Izanami
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,499
Damage
55,700
61,118
Taken
95,187
39,674
Mitigated
39,690
15,103
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bugrbob
Neith
8,202
5,164
0
758
18,725
7,309
0
10,179
8,242
0
21,552
W
Ne Zha
COIILS
Ne Zha
14,529
3,084
0
907
9,952
4,997
0
821
9,131
0
31,634
L
Freya
11,208
3,613
0
3,495
24,096
8,655
0
11,120
12,628
25,623
0
L
Skadi
Furkean
Skadi
11,265
5,305
0
839
20,106
6,716
0
8,789
11,067
0
26,057
W
Heimdallr
Gueniévre
Heimdallr
17,762
9,951
0
1,632
14,071
6,464
0
3,839
10,232
0
30,087
W
Discordia
Guilthorus
Discordia
32,730
1,600
2,081
4,231
10,418
4,289
0
2,306
8,112
67,726
0
L
Yemoja
Rafter14
Yemoja
5,901
717
3,245
1,498
10,670
10,200
0
6,005
4,297
30,580
0
W
9,558
1,379
2,241
3,607
14,933
19,097
0
5,586
9,347
0
21,692
W
14,920
2,200
0
404
11,744
4,827
0
4,557
7,187
20,522
0
L
Izanami
uNfOrGiV3NPT
Izanami
19,124
13,871
0
1,541
21,590
6,810
0
9,961
11,299
0
36,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,691
Gold Earned
58,807
204
Minions Killed
186
5
Camps Cleared
5
956,832
Distance Traveled
964,289
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,880
907
24
2
1
129,238
1
W
Ne Zha
12,788
1,066
35
3
3
190,736
0
L
Freya
12,267
1,022
38
3
1
234,505
2
L
Skadi
10,987
916
26
2
2
192,660
0
W
Heimdallr
12,704
1,059
35
3
0
176,613
0
W
Discordia
14,614
1,218
104
9
2
190,840
2
L
Yemoja
12,168
1,014
52
4
0
200,858
2
W
Guan Yu
12,506
1,042
21
2
0
226,266
0
W
Nox
12,079
1,007
9
1
0
172,377
0
L
Izanami
12,505
1,042
46
4
1
207,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role