Player Matchup

Danzaburou
Danzaburou
Legitgodx
Danzaburou
Level 28
God Stats
19W - 11L
1,708 SR
Queue Stats
25W - 19L
1,579 Elo+
Party 3
Bacchus
Bacchus
SileRy
Bacchus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,580 Elo+
Party 3
Skadi
Skadi
galeonpirata
Skadi
Level 33
God Stats
4W - 2L
1,746 SR
Queue Stats
221W - 226L
1,474 Elo+
Solo
Cabrakan
Cabrakan
nebula4275
Cabrakan
Level 102
God Stats
33W - 23L
1,636 SR
Queue Stats
91W - 86L
1,555 Elo+
Party 2
Janus
Janus
qwertyruben2004
Janus
Level 47
God Stats
11W - 9L
1,595 SR
Queue Stats
88W - 76L
1,556 Elo+
Party 2
Team Averages
Level 53
1,637 SR
1,549 Elo+

VS

Team Averages
Level 82
1,571 SR
1,523 Elo+
Chang'e
Chang'e
Elmoserpe
Chang'e
Level 87
God Stats
213W - 193L
1,544 SR
Queue Stats
282W - 316L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
ILCENSORE
Guan Yu
Level 48
God Stats
2W - 6L
1,216 SR
Queue Stats
381W - 435L
1,542 Elo+
Party 1
Anubis
Anubis
RuffySwan
Anubis
Level 49
God Stats
11W - 9L
1,604 SR
Queue Stats
237W - 218L
1,536 Elo+
Solo
Apollo
Apollo
ScytheHunter
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
lruki
Da Ji
Level 107
God Stats
15W - 10L
1,993 SR
Queue Stats
248W - 288L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Legitgodx
Danzaburou
14
7 / 4 / 4
9,628
602
10,035
8,780
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SileRy
Bacchus
12
0 / 2 / 10
7,828
489
8,882
9,287
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 5 / 3
8,884
555
8,300
10,703
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
nebula4275
Cabrakan
17
3 / 0 / 3
10,247
640
8,436
11,268
8,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 4 / 4
9,352
585
10,742
9,902
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elmoserpe
Chang'e
13
1 / 3 / 2
7,272
455
5,942
11,779
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
ILCENSORE
Guan Yu
12
3 / 5 / 5
6,978
436
4,332
13,469
9,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
RuffySwan
Anubis
14
5 / 6 / 3
8,659
541
8,907
10,880
5,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
4 / 3 / 5
7,969
498
8,250
12,698
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
lruki
Da Ji
13
2 / 3 / 7
7,624
477
7,865
12,657
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
20
Kills
15
15
Deaths
20
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Elmoserpe
Chang'e
1
3
2
0.67
L
Guan Yu
ILCENSORE
Guan Yu
3
5
5
1.1
W
Danzaburou
Legitgodx
Danzaburou
7
4
4
2.25
L
Anubis
RuffySwan
Anubis
5
6
3
1.08
L
Apollo
4
3
5
2.17
W
Bacchus
SileRy
Bacchus
0
2
10
2.5
W
4
5
3
1.1
L
Da Ji
lruki
Da Ji
2
3
7
1.83
W
Cabrakan
nebula4275
Cabrakan
3
0
3
4.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
35,296
49,940
Taken
61,483
25,153
Mitigated
30,765
13,137
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Elmoserpe
Chang'e
5,942
671
1,431
4,572
11,779
6,995
0
4,521
7,230
45,040
0
L
Guan Yu
ILCENSORE
Guan Yu
4,332
168
1,656
2,908
13,469
9,741
0
6,818
6,577
0
20,714
W
Danzaburou
Legitgodx
Danzaburou
10,035
5,901
0
963
8,780
2,499
2,645
2,976
5,804
0
50,437
L
Anubis
RuffySwan
Anubis
8,907
463
0
3,023
10,880
5,085
488
5,478
5,167
45,454
0
L
Apollo
8,250
4,337
620
4,735
12,698
4,235
580
5,512
7,152
0
54,344
W
Bacchus
SileRy
Bacchus
8,882
1,242
0
1,315
9,287
8,377
123
1,401
7,886
20,656
0
W
8,300
2,475
0
2,181
10,703
3,450
0
1,407
9,296
0
53,661
L
Da Ji
lruki
Da Ji
7,865
1,386
0
3,962
12,657
4,709
0
5,134
7,297
0
34,899
W
Cabrakan
nebula4275
Cabrakan
8,436
1,094
0
5,280
11,268
8,254
542
4,619
6,649
74,850
0
W
10,742
458
187
3,211
9,902
2,573
382
4,446
5,456
51,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,939
Gold Earned
38,502
476
Minions Killed
372
0
Camps Cleared
0
1,485,590
Distance Traveled
1,454,197
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,272
455
79
5
0
260,210
2
L
Guan Yu
6,978
436
24
2
0
311,918
3
W
Danzaburou
9,628
602
98
6
0
265,591
4
L
Anubis
8,659
541
89
6
0
276,978
1
L
Apollo
7,969
498
120
8
0
294,045
6
W
Bacchus
7,828
489
20
1
0
333,731
4
W
Skadi
8,884
555
93
6
0
319,190
5
L
Da Ji
7,624
477
60
4
0
311,046
1
W
Cabrakan
10,247
640
168
11
0
251,640
0
W
Janus
9,352
585
97
6
0
315,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role