Player Matchup

Anubis
Anubis
AlvinLorus
Anubis
Level 144
God Stats
2W - 3L
1,789 SR
Queue Stats
256W - 274L
1,630 Elo+
Solo
Athena
Athena
Leanvmq
Athena
Level 108
God Stats
2W - 3L
1,824 SR
Queue Stats
155W - 164L
1,572 Elo+
Solo
Ganesha
Ganesha
Ryuk33
Ganesha
Level 148
God Stats
1W - 3L
1,703 SR
Queue Stats
119W - 103L
1,604 Elo+
Solo
Ullr
Ullr
TECHN9NE21
Ullr
Level 118
God Stats
3W - 6L
1,299 SR
Queue Stats
238W - 229L
1,667 Elo+
Solo
Vulcan
Vulcan
TimPjg
Vulcan
Level 127
God Stats
0W - 7L
1,500 SR
Queue Stats
370W - 361L
1,666 Elo+
Solo
Team Averages
Level 129
1,623 SR
1,628 Elo+

VS

Team Averages
Level 152
1,437 SR
1,637 Elo+
Bacchus
Bacchus
GodCthulhu
Bacchus
Level 155
God Stats
1W - 0L
1,281 SR
Queue Stats
53W - 60L
1,676 Elo+
Solo
Medusa
Medusa
ShoeShang
Medusa
Level 160
God Stats
11W - 5L
1,560 SR
Queue Stats
613W - 630L
1,579 Elo+
Solo
Artio
Artio
SilverHD
Artio
Level 159
God Stats
7W - 2L
1,633 SR
Queue Stats
418W - 412L
1,610 Elo+
Solo
Hun Batz
Hun Batz
mikthabeast
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 72L
1,662 Elo+
Solo
Kukulkan
Kukulkan
monty27
Kukulkan
Level 158
God Stats
1W - 2L
1,211 SR
Queue Stats
98W - 104L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlvinLorus
Anubis
19
8 / 4 / 18
12,693
846
17,520
16,489
9,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Leanvmq
Athena
17
0 / 5 / 24
11,293
753
8,583
22,929
21,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
Ryuk33
Ganesha
18
0 / 6 / 26
10,530
702
9,369
21,280
24,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 4 / 9
13,627
908
17,538
17,780
8,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
TimPjg
Vulcan
17
5 / 4 / 15
11,242
749
21,867
12,317
5,701
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GodCthulhu
Bacchus
19
5 / 5 / 15
12,362
824
12,708
19,347
25,983
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
ShoeShang
Medusa
20
9 / 6 / 11
12,730
849
21,988
14,273
5,449
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
SilverHD
Artio
19
2 / 6 / 17
11,430
762
6,408
25,800
31,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
mikthabeast
Hun Batz
17
1 / 9 / 13
10,771
718
12,914
15,197
5,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
monty27
Kukulkan
19
4 / 4 / 14
11,478
765
21,472
11,628
4,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
91
30
Kills
21
23
Deaths
30
92
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Anubis
AlvinLorus
Anubis
8
4
18
4.25
W
Bacchus
GodCthulhu
Bacchus
5
5
15
2.5
L
Athena
Leanvmq
Athena
0
5
24
2.4
L
Ganesha
Ryuk33
Ganesha
0
6
26
2.17
W
Medusa
ShoeShang
Medusa
9
6
11
2.42
W
Artio
SilverHD
Artio
2
6
17
1.75
L
17
4
9
5.38
L
Vulcan
TimPjg
Vulcan
5
4
15
3.13
W
Hun Batz
mikthabeast
Hun Batz
1
9
13
0.83
W
Kukulkan
monty27
Kukulkan
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,877
Damage
75,490
90,795
Taken
86,245
70,764
Mitigated
73,553
29,902
Healing
28,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AlvinLorus
Anubis
17,520
120
2,946
6,025
16,489
9,724
1,368
7,616
8,873
37,666
0
W
Bacchus
GodCthulhu
Bacchus
12,708
764
4,178
3,940
19,347
25,983
610
11,474
7,546
19,924
0
L
Athena
Leanvmq
Athena
8,583
1,679
3,056
4,942
22,929
21,456
187
8,031
14,898
11,739
0
L
Ganesha
Ryuk33
Ganesha
9,369
337
3,288
2,401
21,280
24,974
50
11,162
10,118
19,318
0
W
Medusa
ShoeShang
Medusa
21,988
7,940
3,455
3,040
14,273
5,449
1,230
10,705
3,490
0
55,129
W
Artio
SilverHD
Artio
6,408
465
3,571
6,923
25,800
31,782
168
15,783
9,628
11,684
0
L
17,538
10,105
1,381
4,044
17,780
8,909
3,342
9,376
8,404
0
32,094
L
Vulcan
TimPjg
Vulcan
21,867
4,564
0
1,819
12,317
5,701
1,218
4,403
7,914
43,030
0
W
Hun Batz
mikthabeast
Hun Batz
12,914
1,233
503
492
15,197
5,792
1,798
10,517
4,480
0
29,749
W
Kukulkan
monty27
Kukulkan
21,472
1,519
934
1,263
11,628
4,547
1,265
7,648
3,762
55,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,385
Gold Earned
58,771
153
Minions Killed
200
0
Camps Cleared
0
1,342,667
Distance Traveled
1,359,945
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,693
846
50
3
0
251,005
3
W
Bacchus
12,362
824
11
1
0
288,081
3
L
Athena
11,293
753
9
1
0
294,216
3
L
Ganesha
10,530
702
0
0
0
251,080
0
W
Medusa
12,730
849
56
4
0
286,841
4
W
Artio
11,430
762
11
1
0
261,063
4
L
Ullr
13,627
908
47
3
0
250,439
1
L
Vulcan
11,242
749
47
3
0
295,927
3
W
Hun Batz
10,771
718
40
3
0
256,026
4
W
Kukulkan
11,478
765
82
5
0
267,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role