Player Matchup

King Arthur
King Arthur
Alphalight24
King Arthur
Level 28
God Stats
43W - 33L
1,699 SR
Queue Stats
182W - 163L
1,633 Elo+
Solo
Fenrir
Fenrir
N2me1ess
Fenrir
Level 25
God Stats
10W - 12L
1,546 SR
Queue Stats
78W - 55L
1,624 Elo+
Solo
Neith
Neith
RareOnlineName
Neith
Level 29
God Stats
22W - 26L
1,553 SR
Queue Stats
462W - 472L
1,503 Elo+
Solo
Cthulhu
Cthulhu
nastasty
Cthulhu
Level 29
God Stats
4W - 2L
1,851 SR
Queue Stats
189W - 181L
1,580 Elo+
Solo
Tiamat
Tiamat
pangadulce
Tiamat
Level 27
God Stats
3W - 6L
1,050 SR
Queue Stats
117W - 145L
1,437 Elo+
Solo
Team Averages
Level 28
1,540 SR
1,556 Elo+

VS

Team Averages
Level 20
1,523 SR
1,608 Elo+
Guan Yu
Guan Yu
CheesyCanine05
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 62L
1,523 Elo+
Solo
Artemis
Artemis
OvenChickenZ
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,638 Elo+
Solo
Kukulkan
Kukulkan
RbkStc
Kukulkan
Level 12
God Stats
0W - 2L
1,616 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Odin
Odin
Warcreek7
Odin
Level 26
God Stats
1W - 4L
1,513 SR
Queue Stats
13W - 14L
1,709 Elo+
Solo
Ymir
Ymir
not2goodatsmite
Ymir
Level 29
God Stats
3W - 5L
1,484 SR
Queue Stats
261W - 289L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alphalight24
King Arthur
12
4 / 1 / 1
7,066
642
6,328
7,027
3,404
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
N2me1ess
Fenrir
12
7 / 2 / 5
7,141
649
5,743
8,849
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 4
6,383
580
6,158
4,232
1,043
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
nastasty
Cthulhu
10
1 / 3 / 5
6,070
552
2,596
7,625
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
pangadulce
Tiamat
12
4 / 1 / 1
6,861
624
4,405
3,713
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,382
489
3,370
9,884
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
OvenChickenZ
Artemis
10
2 / 5 / 3
6,152
559
8,100
8,906
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RbkStc
Kukulkan
9
0 / 4 / 0
5,102
464
335
4,037
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
10
3 / 2 / 1
6,340
576
3,039
6,721
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 2
5,419
493
1,604
7,268
4,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
7
8
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alphalight24
King Arthur
4
1
1
4.5
L
0
5
2
0.2
W
Fenrir
N2me1ess
Fenrir
7
2
5
4.75
L
Artemis
OvenChickenZ
Artemis
2
5
3
0.7
W
2
1
4
4
L
Kukulkan
RbkStc
Kukulkan
0
4
0
0
L
Odin
3
2
1
1.75
W
Cthulhu
nastasty
Cthulhu
1
3
5
1.17
L
2
2
2
1.5
W
Tiamat
pangadulce
Tiamat
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,230
Damage
16,448
31,446
Taken
36,816
13,681
Mitigated
17,503
9,469
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alphalight24
King Arthur
6,328
1,271
0
1,119
7,027
3,404
0
0
6,808
0
41,396
L
3,370
515
277
3,416
9,884
6,786
0
675
9,209
0
21,617
W
Fenrir
N2me1ess
Fenrir
5,743
1,223
0
3,497
8,849
3,135
0
369
8,480
0
37,170
L
Artemis
OvenChickenZ
Artemis
8,100
4,352
0
3,012
8,906
2,769
145
447
8,459
0
37,083
W
6,158
2,454
0
1,568
4,232
1,043
364
503
3,729
0
34,750
L
Kukulkan
RbkStc
Kukulkan
335
0
0
0
4,037
1,220
0
2,688
999
23,252
0
L
Odin
3,039
1,669
0
1,825
6,721
2,394
0
1,685
4,960
362
22,642
W
Cthulhu
nastasty
Cthulhu
2,596
245
0
1,509
7,625
3,959
150
907
6,693
21,158
0
L
1,604
405
0
2,769
7,268
4,334
128
1,080
6,188
14,903
0
W
Tiamat
pangadulce
Tiamat
4,405
590
0
1,776
3,713
2,140
263
399
3,266
36,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
28,395
337
Minions Killed
248
0
Camps Cleared
0
1,067,332
Distance Traveled
901,458
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,066
642
86
8
0
235,478
1
L
Guan Yu
5,382
489
50
5
0
204,934
2
W
Fenrir
7,141
649
70
6
0
230,084
2
L
Artemis
6,152
559
73
7
0
160,939
4
W
Neith
6,383
580
75
7
0
185,241
1
L
Kukulkan
5,102
464
52
5
0
131,127
0
L
Odin
6,340
576
51
5
0
220,819
0
W
Cthulhu
6,070
552
36
3
0
215,814
4
L
Ymir
5,419
493
22
2
0
183,639
4
W
Tiamat
6,861
624
70
6
0
200,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role