Player Matchup

Sun Wukong
Sun Wukong
Eskel3to
Sun Wukong
Level 28
God Stats
5W - 1L
1,365 SR
Queue Stats
58W - 54L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
F4children
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,276 Elo+
Solo
Hel
Hel
VeniceWitchBtch
Hel
Level 29
God Stats
36W - 36L
1,209 SR
Queue Stats
278W - 317L
1,361 Elo+
Solo
Scylla
Scylla
agelidovoras
Scylla
Level 29
God Stats
8W - 8L
1,595 SR
Queue Stats
116W - 95L
1,508 Elo+
Solo
Ullr
Ullr
eZoncape
Ullr
Level 24
God Stats
5W - 8L
1,388 SR
Queue Stats
69W - 85L
1,354 Elo+
Party 1
Team Averages
Level 23
1,411 SR
1,406 Elo+

VS

Team Averages
Level 15
1,411 SR
1,401 Elo+
Sylvanus
Sylvanus
BielDpsDaJanta
Sylvanus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 387L
1,063 Elo+
Party 2
Anhur
Anhur
Diosito420
Anhur
Level 28
God Stats
7W - 4L
1,261 SR
Queue Stats
254W - 245L
1,572 Elo+
Solo
Fenrir
Fenrir
NelipeFetoSR
Fenrir
Level 11
God Stats
11W - 14L
1,235 SR
Queue Stats
115W - 165L
1,265 Elo+
Party 2
Merlin
Merlin
ShirouKenga
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 26L
1,645 Elo+
Solo
Cu Chulainn
Cu Chulainn
leoxneitor
Cu Chulainn
Level 24
God Stats
9W - 8L
1,561 SR
Queue Stats
21W - 23L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eskel3to
Sun Wukong
11
1 / 1 / 0
6,266
570
2,819
7,074
2,835
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
F4children
Tsukuyomi
4
0 / 8 / 0
3,973
361
495
6,921
1,465
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 1 / 2
5,108
464
913
3,710
983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
10
1 / 2 / 0
5,382
489
3,313
3,485
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
7
1 / 4 / 0
4,578
416
3,105
8,417
1,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 1 / 2
5,207
473
716
3,359
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
10
2 / 1 / 1
5,610
510
5,268
5,708
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
0 / 0 / 0
5,148
468
187
4,146
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
5 / 0 / 2
6,903
628
5,208
2,477
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
leoxneitor
Cu Chulainn
11
5 / 1 / 1
6,385
580
6,648
7,735
2,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
13
16
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
1
2
2
W
Anhur
2
1
1
2.5
L
Sun Wukong
Eskel3to
Sun Wukong
1
1
0
1
L
Tsukuyomi
F4children
Tsukuyomi
0
8
0
0
W
Fenrir
0
0
0
0
W
Merlin
5
0
2
6
L
0
1
2
1
L
Scylla
1
2
0
0.5
L
Ullr
1
4
0
0.25
W
Cu Chulainn
leoxneitor
Cu Chulainn
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,645
Damage
18,027
29,607
Taken
23,425
7,652
Mitigated
7,807
6,685
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
716
402
281
424
3,359
1,410
65
964
2,385
13,008
2,893
W
Anhur
5,268
2,991
0
2,398
5,708
1,523
58
985
4,683
0
33,374
L
Sun Wukong
Eskel3to
Sun Wukong
2,819
766
0
1,655
7,074
2,835
0
620
6,434
0
34,715
L
Tsukuyomi
F4children
Tsukuyomi
495
224
0
295
6,921
1,465
0
1,855
4,846
0
8,849
W
Fenrir
187
39
0
2,033
4,146
1,189
0
0
4,146
0
21,285
W
Merlin
5,208
480
0
338
2,477
762
0
710
1,647
39,079
0
L
913
397
2,119
1,843
3,710
983
0
855
2,811
8,405
0
L
Scylla
3,313
166
0
0
3,485
956
0
1,277
2,066
27,696
0
L
Ullr
3,105
1,395
0
773
8,417
1,413
0
971
7,436
0
18,867
W
Cu Chulainn
leoxneitor
Cu Chulainn
6,648
942
0
3,422
7,735
2,923
0
1,309
6,338
838
37,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,307
Gold Earned
29,253
202
Minions Killed
306
0
Camps Cleared
0
943,534
Distance Traveled
999,924
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,207
473
33
3
0
197,671
0
W
Anhur
5,610
510
57
5
0
160,809
2
L
Sun Wukong
6,266
570
80
7
0
206,871
2
L
Tsukuyomi
3,973
361
15
1
0
181,329
2
W
Fenrir
5,148
468
57
5
0
245,163
1
W
Merlin
6,903
628
87
8
0
198,075
4
L
Hel
5,108
464
21
2
0
172,594
1
L
Scylla
5,382
489
46
4
0
190,996
1
L
Ullr
4,578
416
40
4
0
191,744
0
W
Cu Chulainn
6,385
580
72
7
0
198,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role