Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Chirkova
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
EscanorSC
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HandOfDoom666
Hades
Level 23
God Stats
2W - 1L
1,832 SR
Queue Stats
49W - 38L
1,502 Elo+
Party 2
Tiamat
Tiamat
KyruIQOS
Tiamat
Level 18
God Stats
2W - 2L
1,833 SR
Queue Stats
27W - 18L
1,521 Elo+
Party 2
Team Averages
Level 75
1,633 SR
1,505 Elo+

VS

Team Averages
Level 103
1,551 SR
1,432 Elo+
Geb
Geb
Hypzeh
Geb
Level 60
God Stats
2W - 0L
1,745 SR
Queue Stats
106W - 116L
1,414 Elo+
Party 1
Ullr
Ullr
KillehKitty
Ullr
Level 105
God Stats
5W - 4L
1,623 SR
Queue Stats
181W - 193L
1,413 Elo+
Party 1
King Arthur
King Arthur
Mathemac
King Arthur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,478 Elo+
Solo
Neith
Neith
Migoomi
Neith
Level 147
God Stats
4W - 6L
1,165 SR
Queue Stats
331W - 361L
1,429 Elo+
Party 3
Ares
Ares
SadoMazaxist
Ares
Level 147
God Stats
4W - 2L
1,721 SR
Queue Stats
325W - 352L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 2 / 5
8,933
893
12,452
8,458
3,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Chirkova
Mercury
12
0 / 5 / 6
6,977
698
3,943
7,799
3,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
EscanorSC
Jing Wei
14
2 / 6 / 5
8,125
813
7,864
8,797
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 7 / 1
6,772
677
4,971
8,549
8,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
KyruIQOS
Tiamat
13
1 / 4 / 3
7,444
744
8,152
7,135
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Hypzeh
Geb
15
2 / 1 / 20
8,832
883
7,068
11,131
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 1 / 19
8,285
829
9,768
8,247
4,194
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Mathemac
King Arthur
14
3 / 2 / 18
8,472
847
4,952
11,806
7,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Migoomi
Neith
16
11 / 1 / 9
9,081
908
7,663
5,301
2,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 14
8,888
889
8,111
12,802
12,517
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
7
Kills
24
24
Deaths
7
20
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
5
2.25
L
Mercury
Chirkova
Mercury
0
5
6
0.6
L
Jing Wei
EscanorSC
Jing Wei
2
6
5
0.75
L
2
7
1
0.36
W
Geb
Hypzeh
Geb
2
1
20
12
W
2
1
19
11.5
L
Tiamat
KyruIQOS
Tiamat
1
4
3
0.63
W
King Arthur
Mathemac
King Arthur
3
2
18
6
W
Neith
Migoomi
Neith
11
1
9
15.5
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
37,562
40,738
Taken
49,287
22,945
Mitigated
38,176
8,702
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,452
1,804
428
2,959
8,458
3,874
0
3,039
5,419
0
37,080
L
Mercury
Chirkova
Mercury
3,943
372
0
1,260
7,799
3,123
0
3,362
4,437
0
5,870
L
Jing Wei
EscanorSC
Jing Wei
7,864
6,456
231
481
8,797
3,626
0
3,900
4,897
0
15,436
L
4,971
254
159
656
8,549
8,554
0
2,573
5,976
9,229
0
W
Geb
Hypzeh
Geb
7,068
609
2,126
2,433
11,131
11,047
217
2,880
8,251
17,662
0
W
9,768
6,160
1,545
704
8,247
4,194
153
3,281
4,966
0
21,526
L
Tiamat
KyruIQOS
Tiamat
8,152
179
318
2,210
7,135
3,768
0
2,305
4,830
14,202
0
W
King Arthur
Mathemac
King Arthur
4,952
524
2,227
2,753
11,806
7,687
0
3,641
8,165
0
16,981
W
Neith
Migoomi
Neith
7,663
1,472
2,462
1,152
5,301
2,731
980
1,116
4,185
0
19,312
W
8,111
449
315
2,154
12,802
12,517
424
2,205
10,597
9,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
43,558
101
Minions Killed
155
0
Camps Cleared
0
808,983
Distance Traveled
943,268
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,933
893
52
5
0
196,256
1
L
Mercury
6,977
698
2
0
0
200,812
0
L
Jing Wei
8,125
813
18
2
0
160,115
0
L
Hades
6,772
677
5
1
0
94,568
0
W
Geb
8,832
883
22
2
0
206,480
0
W
Ullr
8,285
829
55
6
0
181,788
1
L
Tiamat
7,444
744
24
2
0
157,232
0
W
King Arthur
8,472
847
28
3
0
225,285
0
W
Neith
9,081
908
45
5
0
157,975
0
W
Ares
8,888
889
5
1
0
171,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role