Player Matchup

Sun Wukong
Sun Wukong
D4RTH22
Sun Wukong
Level 20
God Stats
9W - 6L
1,525 SR
Queue Stats
48W - 67L
1,336 Elo+
Solo
Kukulkan
Kukulkan
DonDanny
Kukulkan
Level 29
God Stats
18W - 15L
1,394 SR
Queue Stats
117W - 129L
1,365 Elo+
Solo
Kali
Kali
FF0XX
Kali
Level 27
God Stats
2W - 1L
1,220 SR
Queue Stats
64W - 90L
1,154 Elo+
Solo
Cerberus
Cerberus
Sergdertx
Cerberus
Level 27
God Stats
61W - 74L
1,469 SR
Queue Stats
137W - 154L
1,376 Elo+
Solo
Izanami
Izanami
iRoflex
Izanami
Level 15
God Stats
15W - 7L
1,473 SR
Queue Stats
41W - 30L
1,308 Elo+
Solo
Team Averages
Level 24
1,416 SR
1,308 Elo+

VS

Team Averages
Level 20
1,397 SR
1,338 Elo+
Fafnir
Fafnir
Corndog13
Fafnir
Level 43
God Stats
4W - 5L
1,514 SR
Queue Stats
131W - 151L
1,355 Elo+
Party 1
Ah Puch
Ah Puch
DrewWheezy
Ah Puch
Level 22
God Stats
5W - 12L
1,287 SR
Queue Stats
71W - 72L
1,319 Elo+
Solo
Hercules
Hercules
WERIDELOCAL
Hercules
Level 11
God Stats
0W - 2L
1,308 SR
Queue Stats
7W - 14L
1,222 Elo+
Solo
Susano
Susano
jcbg7633
Susano
Level 17
God Stats
23W - 17L
1,136 SR
Queue Stats
199W - 199L
1,132 Elo+
Solo
Olorun
Olorun
ttvCHUB87
Olorun
Level 6
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 2L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D4RTH22
Sun Wukong
20
6 / 2 / 9
15,715
561
8,961
21,104
23,488
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DonDanny
Kukulkan
19
4 / 2 / 11
13,625
487
26,614
14,180
11,405
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
FF0XX
Kali
17
1 / 7 / 6
12,398
443
3,929
24,250
9,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Sergdertx
Cerberus
19
8 / 2 / 19
14,943
534
17,610
20,343
24,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
iRoflex
Izanami
20
22 / 3 / 7
16,328
583
36,561
23,602
9,620
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Corndog13
Fafnir
17
5 / 8 / 5
13,414
479
11,592
31,994
32,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
DrewWheezy
Ah Puch
19
3 / 6 / 6
12,886
460
20,763
20,236
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
WERIDELOCAL
Hercules
14
1 / 9 / 4
9,475
338
5,071
25,629
22,271
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Susano
jcbg7633
Susano
14
3 / 4 / 1
10,132
362
10,129
16,440
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
ttvCHUB87
Olorun
19
3 / 14 / 5
12,337
441
10,853
25,576
8,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
41
Kills
15
16
Deaths
41
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Corndog13
Fafnir
5
8
5
0.94
W
Sun Wukong
D4RTH22
Sun Wukong
6
2
9
5.25
W
Kukulkan
DonDanny
Kukulkan
4
2
11
4.75
L
Ah Puch
DrewWheezy
Ah Puch
3
6
6
1
W
Kali
FF0XX
Kali
1
7
6
0.57
W
Cerberus
Sergdertx
Cerberus
8
2
19
8.75
L
Hercules
WERIDELOCAL
Hercules
1
9
4
0.33
W
Izanami
iRoflex
Izanami
22
3
7
8.5
L
Susano
jcbg7633
Susano
3
4
1
0.88
L
Olorun
ttvCHUB87
Olorun
3
14
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,675
Damage
58,408
103,479
Taken
119,875
78,578
Mitigated
74,859
33,910
Healing
24,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Corndog13
Fafnir
11,592
3,140
0
6,655
31,994
32,275
2
12,241
19,753
45,609
0
W
Sun Wukong
D4RTH22
Sun Wukong
8,961
1,603
0
1,617
21,104
23,488
4,433
8,344
12,610
0
93,990
W
Kukulkan
DonDanny
Kukulkan
26,614
1,614
0
3,588
14,180
11,405
652
9,594
4,511
91,027
0
L
Ah Puch
DrewWheezy
Ah Puch
20,763
2,268
0
2,015
20,236
6,120
0
9,158
11,078
75,058
0
W
Kali
FF0XX
Kali
3,929
2,168
0
8,596
24,250
9,328
1,366
6,249
17,901
0
61,567
W
Cerberus
Sergdertx
Cerberus
17,610
968
1,135
7,903
20,343
24,737
903
8,674
11,428
61,195
0
L
Hercules
WERIDELOCAL
Hercules
5,071
1,116
0
4,957
25,629
22,271
0
9,489
16,140
0
30,652
W
Izanami
iRoflex
Izanami
36,561
26,705
0
11,071
23,602
9,620
8,523
10,347
13,205
0
123,970
L
Susano
jcbg7633
Susano
10,129
2,847
0
4,084
16,440
5,604
0
4,587
11,853
0
61,271
L
Olorun
ttvCHUB87
Olorun
10,853
6,358
974
5,696
25,576
8,589
298
8,749
16,827
70,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,009
Gold Earned
58,244
691
Minions Killed
445
0
Camps Cleared
0
2,409,172
Distance Traveled
2,075,013
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,414
479
51
2
0
477,288
14
W
Sun Wukong
15,715
561
185
7
0
456,974
1
W
Kukulkan
13,625
487
164
6
0
476,259
1
L
Ah Puch
12,886
460
110
4
0
483,325
9
W
Kali
12,398
443
84
3
0
458,802
0
W
Cerberus
14,943
534
98
4
0
536,048
3
L
Hercules
9,475
338
43
2
0
329,384
1
W
Izanami
16,328
583
160
6
0
481,089
1
L
Susano
10,132
362
110
4
0
367,048
0
L
Olorun
12,337
441
131
5
0
417,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role