Player Matchup

Persephone
Persephone
Animetic45
Persephone
Level 28
God Stats
3W - 6L
1,320 SR
Queue Stats
22W - 35L
1,279 Elo+
Party 1
Nemesis
Nemesis
B4byEmx_
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Athena
Athena
Dieghito_7
Athena
Level 59
God Stats
2W - 2L
1,404 SR
Queue Stats
24W - 43L
1,211 Elo+
Party 1
Rama
Rama
Marc0927083
Rama
Level 27
God Stats
33W - 28L
1,559 SR
Queue Stats
204W - 211L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
simply_M-_-
Gilgamesh
Level 27
God Stats
1W - 0L
1,422 SR
Queue Stats
55W - 63L
1,273 Elo+
Party 1
Team Averages
Level 30
1,441 SR
1,330 Elo+

VS

Team Averages
Level 19
1,568 SR
1,392 Elo+
Apollo
Apollo
Elite_scxpes
Apollo
Level 29
God Stats
8W - 15L
1,330 SR
Queue Stats
107W - 119L
1,430 Elo+
Solo
Zeus
Zeus
FL3-_-TCH
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
HM_R6FORT
Skadi
Level 17
God Stats
11W - 11L
1,504 SR
Queue Stats
19W - 30L
1,374 Elo+
Solo
Bacchus
Bacchus
SweetColt575941
Bacchus
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
122W - 130L
1,257 Elo+
Solo
Tsukuyomi
Tsukuyomi
achyle9999
Tsukuyomi
Level 23
God Stats
6W - 1L
2,006 SR
Queue Stats
23W - 14L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Animetic45
Persephone
15
9 / 4 / 6
9,590
599
11,136
10,441
3,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
B4byEmx_
Nemesis
13
2 / 10 / 5
8,130
508
5,019
11,945
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Dieghito_7
Athena
12
3 / 3 / 6
8,496
531
4,423
13,085
9,937
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 2 / 7
8,995
562
5,442
12,428
4,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
simply_M-_-
Gilgamesh
12
8 / 6 / 4
8,499
531
8,511
15,285
8,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
12 / 5 / 3
9,474
592
12,565
10,846
4,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
10
1 / 7 / 3
7,170
448
5,847
7,149
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
HM_R6FORT
Skadi
11
0 / 6 / 4
7,043
440
2,928
9,088
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 9
8,139
509
9,429
9,358
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
achyle9999
Tsukuyomi
14
7 / 6 / 5
9,231
577
8,843
13,309
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
27
Kills
22
25
Deaths
27
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Persephone
Animetic45
Persephone
9
4
6
3
W
Nemesis
B4byEmx_
Nemesis
2
10
5
0.45
W
Athena
Dieghito_7
Athena
3
3
6
2
L
Apollo
12
5
3
2.7
L
Zeus
1
7
3
0.36
L
Skadi
HM_R6FORT
Skadi
0
6
4
0.33
W
5
2
7
4.25
L
2
3
9
2.17
L
Tsukuyomi
achyle9999
Tsukuyomi
7
6
5
1.58
W
Gilgamesh
simply_M-_-
Gilgamesh
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
39,612
63,184
Taken
49,750
31,147
Mitigated
24,804
16,769
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Animetic45
Persephone
11,136
555
0
3,451
10,441
3,375
789
4,723
5,452
34,903
0
W
Nemesis
B4byEmx_
Nemesis
5,019
1,817
0
673
11,945
5,072
2,402
1,798
10,147
0
33,320
W
Athena
Dieghito_7
Athena
4,423
987
0
1,973
13,085
9,937
334
2,536
10,549
22,640
0
L
Apollo
12,565
6,936
243
1,050
10,846
4,174
1,820
3,632
7,214
0
49,021
L
Zeus
5,847
684
0
1,000
7,149
2,179
93
3,602
3,547
24,970
0
L
Skadi
HM_R6FORT
Skadi
2,928
1,372
0
135
9,088
3,703
1,970
2,011
7,077
0
31,468
W
5,442
4,703
0
6,507
12,428
4,698
3,320
2,976
9,432
0
40,772
L
9,429
486
0
420
9,358
9,869
236
3,347
6,011
24,922
0
L
Tsukuyomi
achyle9999
Tsukuyomi
8,843
2,223
0
3,111
13,309
4,879
0
2,967
10,342
0
40,645
W
Gilgamesh
simply_M-_-
Gilgamesh
8,511
1,791
0
4,165
15,285
8,065
230
2,868
12,325
0
26,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
41,057
253
Minions Killed
308
0
Camps Cleared
0
1,511,775
Distance Traveled
1,366,233
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,590
599
47
3
0
296,831
0
W
Nemesis
8,130
508
55
3
0
302,402
1
W
Athena
8,496
531
36
2
0
351,493
1
L
Apollo
9,474
592
85
5
0
288,298
3
L
Zeus
7,170
448
44
3
0
148,839
0
L
Skadi
7,043
440
48
3
0
299,030
0
W
Rama
8,995
562
74
5
0
241,316
1
L
Bacchus
8,139
509
48
3
0
340,112
4
L
Tsukuyomi
9,231
577
83
5
0
289,954
1
W
Gilgamesh
8,499
531
41
3
0
319,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role