Player Matchup

Tiamat
Tiamat
Aquariuqs
Tiamat
Level 29
God Stats
30W - 32L
1,480 SR
Queue Stats
420W - 384L
1,467 Elo+
Solo
Arachne
Arachne
IINotGamer
Arachne
Level 27
God Stats
14W - 9L
1,722 SR
Queue Stats
138W - 166L
1,464 Elo+
Party 2
Odin
Odin
OsOk_GusT
Odin
Level 23
God Stats
12W - 11L
1,647 SR
Queue Stats
90W - 91L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
RedPlayer00
Danzaburou
Level 21
God Stats
6W - 12L
1,355 SR
Queue Stats
39W - 48L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
X_SquzZ_X
Ah Puch
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
84W - 103L
1,412 Elo+
Party 2
Team Averages
Level 33
1,541 SR
1,444 Elo+

VS

Team Averages
Level 14
1,507 SR
1,475 Elo+
Gilgamesh
Gilgamesh
AzzaxeQc
Gilgamesh
Level 17
God Stats
1W - 5L
1,553 SR
Queue Stats
365W - 446L
1,405 Elo+
Party 3
Arachne
Arachne
Killer20Qc
Arachne
Level 6
God Stats
3W - 8L
1,500 SR
Queue Stats
175W - 255L
1,361 Elo+
Party 3
Tiamat
Tiamat
Malkah
Tiamat
Level 15
God Stats
1W - 4L
1,328 SR
Queue Stats
19W - 19L
1,379 Elo+
Solo
Cupid
Cupid
TigerLily99
Cupid
Level 29
God Stats
3W - 2L
1,652 SR
Queue Stats
8W - 7L
1,505 Elo+
Party 1
Bellona
Bellona
planeswanker
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aquariuqs
Tiamat
20
11 / 0 / 5
16,910
626
15,826
12,890
15,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Arachne
IINotGamer
Arachne
18
9 / 3 / 9
13,066
484
11,912
21,134
11,820
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
18
2 / 3 / 10
11,453
424
8,991
16,546
16,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
RedPlayer00
Danzaburou
18
2 / 5 / 8
12,462
462
12,142
15,821
6,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
X_SquzZ_X
Ah Puch
19
7 / 4 / 13
13,428
497
30,007
15,767
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzzaxeQc
Gilgamesh
15
1 / 11 / 6
10,413
386
10,529
25,720
18,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Killer20Qc
Arachne
16
2 / 10 / 2
9,806
363
6,153
21,222
9,108
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Malkah
Tiamat
20
4 / 3 / 1
14,135
524
12,377
13,394
7,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 4
10,665
395
8,800
10,055
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
planeswanker
Bellona
19
5 / 4 / 5
11,476
425
18,494
28,398
22,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
31
Kills
15
15
Deaths
31
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aquariuqs
Tiamat
11
0
5
13.5
L
Gilgamesh
AzzaxeQc
Gilgamesh
1
11
6
0.36
W
Arachne
IINotGamer
Arachne
9
3
9
4.5
L
Arachne
Killer20Qc
Arachne
2
10
2
0.3
L
Tiamat
Malkah
Tiamat
4
3
1
1.5
W
Odin
2
3
10
2.33
W
Danzaburou
RedPlayer00
Danzaburou
2
5
8
1.2
L
3
3
4
1.67
W
Ah Puch
X_SquzZ_X
Ah Puch
7
4
13
3.38
L
Bellona
planeswanker
Bellona
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,878
Damage
56,353
82,158
Taken
98,789
56,530
Mitigated
61,196
26,388
Healing
21,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aquariuqs
Tiamat
15,826
1,905
0
8,425
12,890
15,839
4,472
3,697
9,193
116,384
0
L
Gilgamesh
AzzaxeQc
Gilgamesh
10,529
1,615
444
4,663
25,720
18,361
376
12,524
13,021
0
49,785
W
Arachne
IINotGamer
Arachne
11,912
8,706
0
5,496
21,134
11,820
2,054
3,134
17,734
0
62,497
L
Arachne
Killer20Qc
Arachne
6,153
4,401
0
1,661
21,222
9,108
374
10,478
10,694
0
26,059
L
Tiamat
Malkah
Tiamat
12,377
1,512
0
5,013
13,394
7,950
1,588
7,427
5,917
108,701
0
W
Odin
8,991
1,363
0
2,836
16,546
16,040
691
2,043
14,503
0
52,276
W
Danzaburou
RedPlayer00
Danzaburou
12,142
6,846
1,140
2,425
15,821
6,497
2,831
1,386
14,435
0
68,132
L
8,800
3,940
152
3,503
10,055
3,638
1,687
6,353
3,602
0
52,019
W
Ah Puch
X_SquzZ_X
Ah Puch
30,007
2,124
0
6,066
15,767
6,334
2,250
2,117
13,650
89,265
0
L
Bellona
planeswanker
Bellona
18,494
5,606
0
5,608
28,398
22,139
803
9,051
18,922
0
89,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,319
Gold Earned
56,495
668
Minions Killed
684
0
Camps Cleared
0
2,457,441
Distance Traveled
2,397,741
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,910
626
256
9
0
412,455
3
L
Gilgamesh
10,413
386
107
4
0
481,108
0
W
Arachne
13,066
484
87
3
0
585,839
2
L
Arachne
9,806
363
63
2
0
442,035
0
L
Tiamat
14,135
524
268
10
0
460,702
3
W
Odin
11,453
424
86
3
0
551,728
1
W
Danzaburou
12,462
462
104
4
0
442,486
0
L
Cupid
10,665
395
121
4
0
449,568
0
W
Ah Puch
13,428
497
135
5
0
464,933
3
L
Bellona
11,476
425
125
5
0
564,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role